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zombiesitter2


shaudy430

ZombieSitter: designed for flood and gravemind

The map is titled "ZombieSitter", is set in Ravine, and is an asymmetrical teleporter map.

 

Players traverse the map one of two ways. By utilizing either the "recycler teleporters" (Jump off the map at various speeds/angles/physical positions, and teleport throughout the map) players can cycle throughout the map by jumping directly off to what would otherwise be death. The teleporter then transports the player to one of the many reciever nodes hidden throughout. This map is purely for flood and gravemind.

 

Elaborating on the term "zombiesitter", the map drops the flood off at the top of the map, and the spartans babysit with their guns.

There is nowhere to hide in this map, so last man standing zone exists across the entire playable area.

Adittionally, Ordinance may be called in to assist with the babysitting.

From the album:

b0b is here's maps

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