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Halo 4 Progression System

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The UNSC Infinity is your gateway to the Infinity Multiplayer experience in Halo 4 and serves as the center of your Spartan career. Here you will build your custom Spartan-IV super-soldier, and progress your multiplayer career across both Spartan Ops and War Games modes. You’ll start your career as a Spartan-IV, with a limited amount of choices. As you level up, that will slowly unfold into a large amount of choices. The pace with unlocks will be regular, but not so fast that it causes confusion.

 

When designing the progression system for Halo 4, our primary goal was to give progress more meaning, and in order to do that, the player’s progress has to impact gameplay. In Halo 4, we primarily do this by allowing the progression system to modify the weapons and abilities the player can take into battle, empowering player choice, and exposing more elements of the sandbox to more players.

 

As you progress through your multiplayer career, you unlock items that allow you to build the character and experience you want. The things you really desire, such as the Battle Rifle and DMR, you’ll gain access to fairly quickly. Some of the more difficult choices you’ll face, such as which Specialization to tackle first, come later. All of these things give you the ability to tailor your experience and focus on your favorite parts of the sandbox more than ever before.

 

How quickly you progress through your career will partly depend on your skill. Skilled players will rank up faster, as you get more XP for winning matches. It’s also worth noting that quitters do not get game completion XP. They can progress commendations and challenges, but they will not get partial XP at the end of the game (AHEM).

 

Below is a breakdown of the Halo 4 progression system.

FROM: CODENAME SURGEON

TO: CODENAME COALMINER

Spartan-IV Career

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When you first enter Infinity Multiplayer, you automatically enlist into the SPARTAN-IV program and begin your Spartan career. This career spans all of your gameplay in War Games, Spartan Ops, Forge and Theater.

 

New SPARTAN-IV recruits are issued the following gear:

• Assault Rifle

• Magnum

• Frag Grenade

• Recruit Armor, Emblem, Visor and Stance

Stances are a new customization option that let you select a pose for your Spartan on your Player Card. This card is seen in every multiplayer lobby in the game and is how your Spartan is identified outside of gameplay.

 

You will have to rise up through the Spartan ranks to unlock more gear and make your way through the SPARTAN-IV program.

CLASSIFICATION: ELEVENTH HOUR [1/5]

SUBJECT: AFTERMATH

Spartan-IV Ranks

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Spartans begin their career in the base SPARTAN-IV ranks. There are 50 ranks to work your way through, from SR-1 to SR-50, unlocking gameplay and visual customization items as you rank up.

 

To rank up, you need to earn XP. You earn XP by:

• Playing War Games (earn more for winning and high personal score)

• Playing Spartan Ops (earn more for higher difficulties)

• Completing each level of a Commendation

• Completing Challenges

• Using Forge

At each rank, you will earn one or more Spartan Points (SP). SP are used to purchase gameplay items for your personal loadouts. Once you purchase an item, it can be used in any of your loadouts.

 

The Spartan Point system is based around offering choice at each rank. The full suite of gameplay items is available for purchase by SR-26 but you won’t have enough SP to buy everything until SR-50. It’s up to you to decide the order in which you want to build up the arsenal for your Spartan-IV.

/FILE EXTRACTION-RECONSTITUTION COMPLETE/

/START FILE/

Loadouts

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Each loadout contains a Primary Weapon, Secondary Weapon, Grenade, Armor Ability, Tactical Package and Support Upgrade. As you rank up, you will gain access to the Armor Ability slot (SR-3), the Tactical Package slot (SR-7), and the Support Upgrade slot (SR-12).

 

We have default loadouts in our War Games playlists to give you a preview of these items before you reach those ranks, and to offer an alternative to your own custom loadouts.

 

Over the course of the SPARTAN-IV ranks, you also unlock four extra loadouts (at SR-6, SR-14, SR-26 and SR-41) for a total of five loadouts. You can rename these loadouts, so pick names that match the role or gear for that particular loadout.

Decades from now, when historians evaluate the war, what will they say about us? Will they claim that our victory was ultimately fruitless? That it failed to secure a lasting peace, or worse, that it was only a prelude to far greater horrors that now lay ahead?

Visual Customization

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All Spartan-IVs start out with the same Recruit look. As you rank up, this is reflected in the look of your Spartan, which is visible to other players in gameplay and every Multiplayer lobby.

 

Visual customization items such as Armor, Armor Skins, Weapon Skins, Visors, Emblems and Stances are unlocked through several means:

• Earning a specific SR rank

• Earning a specific rank in a Specialization

• Mastering a Commendation

• Completing a Waypoint goal

When you meet the prerequisite, you will gain access to the items automatically; you do not need to spend Spartan Points.

My hope – OUR HOPE – is that history would instead view this war as a catalyst. That the last thirty years were a crucible, a threshing floor for our species, sifting out our fears and frailties. And that ultimately it made us stronger and more vigilant in the end, fully prepared for whatever will come next. After all, what good is struggle if there is no change? What good is a fire if the sword is not made stronger?

Specializations

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Once you hit SR-50, you have the option to enlist in a new Specialization. You can choose which of the available Specializations to enlist in.

 

Specializations are composed of ten levels each. As you rank up in Specializations, you will unlock new armor sets, emblems, visor colors, armor and weapon skins and armor mods – which provide even more options to customize your Spartan-IV to fit your preferred role on the battlefield.

 

Once you commit to a Specialization, you have to complete it before switching to a new one. It will take roughly as long to complete a Specialization as it does to go from SR-40 to SR-50.

 

All players have access to two Specializations at launch:

• Wetwork: WK-1 to WK-10

• Operator: OP-1 to OP-10

The rest, which are listed below, will gradually be made available in the months following launch. We will be keeping a close watch on player participation post-launch and will roll out the additional six Specializations when the player base reaches certain milestones. Purchasers of the Limited Edition and pre-orders in certain territories have launch day access to the remaining six Specializations – although you still need to complete the initial 50 Ranks before you can enlist in one.

• Pioneer: PR-1 to PR-10

• Pathfinder: PT-1 to PT-10

• Engineer: EN-1 to EN-10

• Stalker: SK-1 to SK-10

• Rogue: RG-1 to RG-10

• Tracker: TK-1 to TK-10

Other players will be able to see your overall progress through the Specializations by your SR rank. This keeps going up by one each time you earn a Specialization rank, all the way up to SR-130. There might be a reward or two waiting for those who hit SR-130!

Attached are four reports accounting the major contingency structures our species currently faces in the wake of the war. Please evaluate them closely. Their outcomes will dictate how history views us, or if history even views us at all.

Commendations

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Halo 4 features over 120 commendations covering a wide variety of activities (per weapon, per enemy type and per game type, for example). There are commendations based around earning specific medals, and we also have aggregators that require you to master multiple commendations to complete them. Commendations also have a variable number of levels.

 

Certain Commendations can award visual customization items when you master them. To master a Commendation, you need to have earned its highest level.

 

We see the Commendation system as the long-term progression with the most exclusive items. Most players will still be mastering Commendations well after completing the Specializations.

Xenomorphic element [2/5]

Martial element [3/5]

Provenancial element [4/5]

Primogeniture element [5/5]

Challenges

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Like Commendations, Challenges have been expanded in Halo 4. We not only have daily content, but also a weekly and monthly cadence as well, giving players ample time to complete different challenges with varying levels of difficulty.

 

Challenges are divided into four categories:

• Campaign

- 2 Weekly Challenges

• War Games

- 2 Daily Challenges

- 2 Weekly Challenges

- 1 Monthly Challenge

• Spartan Ops

- 6 Challenges

• Waypoint

- Exclusive daily challenges for War Games

If you’re looking to get a jump start on your career, you’ll definitely want to stick around for the next segment of the Bulletin, because it’s about to get all double XP up in here.

 


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People really need to stop the whole C.O.D thing, ALL franchises adapt similar mechanics, Battlefield takes from C.O.D, C.O.D takes from Halo and vice versa.You should know by now from watching gameplay and reading comments from the Top players that it still feels like Halo because it is still Halo...stop name dropping C.O.D like everyone else.

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I dont like the looks of this, i have slow internet, so i dont know if i can even do spartan ops.

And since i lag so much i got most of my credits and commendations in campaign. i didnt bother trying challenges online unless it was firefight. i REALLY need to get rid of my slow internet

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Why "update" something that wasn't broke? This looks like a way to "promote" the players faster who will pay to support a game (Spartan Ops is pay-to-play after the trial time frame). Now having to do all this extra stuff just to play with the weapons we're already good at, is not only time-consuming, but adds in extra fustrations. I'll buy it at first, now if I sell it back or not will be determined on a few things:

How the rankings work. will lesser talented players be up with those who know what they're doing? Do I have to be online all the time, just for progress to be recorded? (Y = return). And is the story long enough for enjoyment, or was it split like H2 and H3's campaigns?

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Can we just relaunch Halo 3 with new maps instead?

 

The multiplayer on Halo 4 will die out just like Reach did because of the crappy ranking system.

 

There are many people still playing H3 because it was awesome as is. Learn from this 343 programmers...

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Alright everyone lets get a few things covered. First of all: Halo 4 is not turning into COD even though everyone thinks it is. It is only adapting gameplay elements that are popular and that gamers like. Not to mention that COD wasn't the first ones to have a lot of the features like kill cam and instant respawn. Many older games had those features before COD existed so lets drop the whole "Halo 4 sucks because it is COD now" act and open your eyes to the fact that this is going to be a fantastic game. Second of all: The few people on this post that decide to comment, "if this game doesn't have a ranking system than it sucks and I won't buy it", well you aren't paying enough attention. They are using (SR-#) to represent spartan rank, i am sure that they will have an actual ranking system like the one we are used to. Well that is the end of my rant ^.^ congrats if you made it through this whole comment and if you did feel free to comment as well, Oh and....WOOO HALO 4!!!

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Alright everyone lets get a few things covered. First of all: Halo 4 is not turning into COD even though everyone thinks it is. It is only adapting gameplay elements that are popular and that gamers like. Not to mention that COD wasn't the first ones to have a lot of the features like kill cam and instant respawn. Many older games had those features before COD existed so lets drop the whole "Halo 4 sucks because it is COD now" act and open your eyes to the fact that this is going to be a fantastic game. Second of all: The few people on this post that decide to comment, "if this game doesn't have a ranking system than it sucks and I won't buy it", well you aren't paying enough attention. They are using (SR-#) to represent spartan rank, i am sure that they will have an actual ranking system like the one we are used to. Well that is the end of my rant ^.^ congrats if you made it through this whole comment and if you did feel free to comment as well, Oh and....WOOO HALO 4!!!

Thank you sir for speaking some sense into these n00bs.

I for one CAN NOT WAIT for halo 4 with its new ranking system and every other new feature. So quit ur crying about "its not Halo 3's ranking system" and "its turning in to CoD" if you dont like it DONT BUY IT everyone else is LOVING the new features and couldnt care less about ur opinions.

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I am so extremely tired of this halo 4 is cod talk. I love cod and halo, i think that combining the two will make it a force to be reckoned with. So if u don't like the way halo is going then shut up, 343i in my opinion has done a wonderful job so far.

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Thank you sir for speaking some sense into these n00bs.

I for one CAN NOT WAIT for halo 4 with its new ranking system and every other new feature. So quit ur crying about "its not Halo 3's ranking system" and "its turning in to CoD" if you dont like it DONT BUY IT everyone else is LOVING the new features and couldnt care less about ur opinions.

u make a very good point :)

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Yep, looking great to me! Cummon, look at the new weapons class and the graphics that piss on all other 360 games. Halo 3 ranking system... Meh, who gives a **** - Just play it cuz it's fun - If you don't like it then don't play it, but more importantly, don't ***** about it! If you want a game like HALO3, play HALO3, if you want a game like COD - Play COD, but for christ sakes, take your stupid moaning somewhere else!

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Yep, looking great to me! Cummon, look at the new weapons class and the graphics that piss on all other 360 games. Halo 3 ranking system... Meh, who gives a **** - Just play it cuz it's fun - If you don't like it then don't play it, but more importantly, don't ***** about it! If you want a game like HALO3, play HALO3, if you want a game like COD - Play COD, but for christ sakes, take your stupid moaning somewhere else!

 

yea!!!!!!

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if you're more worried about the ranking system than the actual game play that's ridiculous. Nobody else cares what rank you are.

A lot of people care it's what makes halo competitive. it's why reach has no where near the amount of players online halo 3 had. If people are out trying to prep for an mlg event how can they get better if one game you play really good people then next you play people with very little skill. They need to have social games for the ones who don't care about rank and just fool around and ranked for those who care. I don't want to play with someone who plays a lot and still isn't up to my skill level. all the rewards it seems goes to people who have a lot of time on their hands.

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