I'm hearing that 343 is planning major changes to the Reach engine in the new update. Before doing this, why not fix some of the small stuff, like:
*Players shouldn't be able to kill each other at the same time through, say, a melee fight. If someone dies first, then they shouldn't be able to kill the other player.
*If above isn't going to be fixed, then at least this. In Infection, if a human and a zombie kill each other, and the game registers that the zombie got the first kill, then the human shouldn't get a betrayal.
*In Infection, a player shouldn't spawn as a starting zombie more than once. Why not have 4 starting zombies in a round? Then everyone will play as a human twice and a zombie once.
*Active camo's radar glitchage shouldn't affect teammates.
*Add playlist for Elite gametypes.