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Archangel Tyrael

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Everything posted by Archangel Tyrael

  1. The link to the News thread. http://www.343industries.org/forum/topic/13436-halo-4-loadouts-detailed-weapons-armour-abilities-upgrades/ Mine will be as follows: Battle Rifle or Carbine for my primary Magnum for my secondary Thruster pack for my Armor ability Shielding/Fast-Track for my Tactical Package Dexterity/Explosives for my Support Upgrades What do you think of my load-out choice and what do you think about the armor abilities, tactical packages and support upgrades Halo 4 now has? Keep the debating civil.
  2. Below is the complete list what is available to use in your custom loadouts. Read below for more details From: http://www.littleenglishhaloblog.com/ By: FlawlessCowboy Thanks to we now know all of the Weapons, Grenades, Armour Abilities, Tactical Packages and Support Upgrades that will make up our Loadouts in Halo 4. Many of these abilities and upgrades will not be available at the start of the game and will need to be unlocked using Spartan Points, nevertheless, here is the complete list: Primary Weapons • Battle Rifle • Assault Rifle • DMR • Carbine • Storm Rifle • Suppressor • Light Rifle Secondary Weapons • Magnum • Plasma Pistol • Bolt shot Grenades • Frag Grenade • Plasma Grenade • Pulse Grenade Armor Abilities Thruster Pack Enables a powerful burst of movement allowing the ability to evade or quickly close the gap. Promethean Vision Allows users to predict enemy signatures through walls and other hard surfaces. Hologram Allows users to generate an almost identical holographic decoy to to deceive enemies during combat. Jet Pack Allows users limited flight through a vertical lift propulsion system similar to that of EVA re-entry packs. Hard Light Shield Allows users to a protective barrier of hard light which stops most small arms fire and some explosives. Active Camouflage Allows users to generate a visual effect astonishingly close to invisibility. Auto-Sentry An automatic turret which can be deployed to defend its user or command a key battlefield choke-point. Regeneration Field Allows the user to release a short-range energy field that heals any nearby spartans. Tactical Packages Mobility Allows unlimited sprint. Shielding Speeds up your armors recharge rate. Resupply Allows the recovery of grenades from fallen allies or foes. AA Efficiency Increases the rate at which energy recharges for armor abilities Grenadier Increases grenade carrying capacity. Firepower Allows the use of a primary weapon in the secondary weapon slot. Fast-track Allows the user to advance quicker in rank. Requisition In modes with personal ordnance, requisition lets the player request new choices when an ordnance is granted. Wheelman Increases the long term durability of your vehicle as well as how it reacts to EMP charges. Support Upgrades Stability Steadies your weapon while being struck by incoming fire. Ammo Increases ammunition capacity for both starting weapons and ordnance drops. Dexterity Speeds up reload and weapon swapping. Sensor Increases motion sensor range. Awareness Allows the use of motion sensors while using a scope. Explosives Alters grenade performance, increasing blast radius and decreasing grenade damage received. Ordnance Priority In modes with personal ordnance, offers more frequent ordnance drops to the user. Gunner Increases how long a mounted weapon can fire before overheating as well as movement speed with detached turrets. Wetworks Allows Spartans to Sprint quietly. They also appear as an outline to players using Promethean Vision and perform quicker assassinations. View full article
  3. Below is the complete list what is available to use in your custom loadouts. Read below for more details From: http://www.littleenglishhaloblog.com/ By: FlawlessCowboy Thanks to we now know all of the Weapons, Grenades, Armour Abilities, Tactical Packages and Support Upgrades that will make up our Loadouts in Halo 4. Many of these abilities and upgrades will not be available at the start of the game and will need to be unlocked using Spartan Points, nevertheless, here is the complete list: Primary Weapons • Battle Rifle • Assault Rifle • DMR • Carbine • Storm Rifle • Suppressor • Light Rifle Secondary Weapons • Magnum • Plasma Pistol • Bolt shot Grenades • Frag Grenade • Plasma Grenade • Pulse Grenade Armor Abilities Thruster Pack Enables a powerful burst of movement allowing the ability to evade or quickly close the gap. Promethean Vision Allows users to predict enemy signatures through walls and other hard surfaces. Hologram Allows users to generate an almost identical holographic decoy to to deceive enemies during combat. Jet Pack Allows users limited flight through a vertical lift propulsion system similar to that of EVA re-entry packs. Hard Light Shield Allows users to a protective barrier of hard light which stops most small arms fire and some explosives. Active Camouflage Allows users to generate a visual effect astonishingly close to invisibility. Auto-Sentry An automatic turret which can be deployed to defend its user or command a key battlefield choke-point. Regeneration Field Allows the user to release a short-range energy field that heals any nearby spartans. Tactical Packages Mobility Allows unlimited sprint. Shielding Speeds up your armors recharge rate. Resupply Allows the recovery of grenades from fallen allies or foes. AA Efficiency Increases the rate at which energy recharges for armor abilities Grenadier Increases grenade carrying capacity. Firepower Allows the use of a primary weapon in the secondary weapon slot. Fast-track Allows the user to advance quicker in rank. Requisition In modes with personal ordnance, requisition lets the player request new choices when an ordnance is granted. Wheelman Increases the long term durability of your vehicle as well as how it reacts to EMP charges. Support Upgrades Stability Steadies your weapon while being struck by incoming fire. Ammo Increases ammunition capacity for both starting weapons and ordnance drops. Dexterity Speeds up reload and weapon swapping. Sensor Increases motion sensor range. Awareness Allows the use of motion sensors while using a scope. Explosives Alters grenade performance, increasing blast radius and decreasing grenade damage received. Ordnance Priority In modes with personal ordnance, offers more frequent ordnance drops to the user. Gunner Increases how long a mounted weapon can fire before overheating as well as movement speed with detached turrets. Wetworks Allows Spartans to Sprint quietly. They also appear as an outline to players using Promethean Vision and perform quicker assassinations.
  4. I think it's a good job so far, it's just samples of OST and remix and is not finalized or probably wont be in the game. It has good sounds to it. I have listened to them quite a few times, so i am with it 100%.
  5. RTX may have been last week but we are still getting more screenshots and info, today thanks to Implicit and shzlss‎ we get a look at the Halo 4 menus and a closer look at the new medals. http://halocouncil.c...Screenshots-RTX View full article
  6. RTX may have been last week but we are still getting more screenshots and info, today thanks to Implicit and shzlss‎ we get a look at the Halo 4 menus and a closer look at the new medals. http://halocouncil.c...Screenshots-RTX
  7. Rockstar has released two new screenshots for Grand Theft Auto 5. Check them out below. Check out Smokin Shadowz thread here. http://www.343indust...es/#entry123803 http://www.computera...shots-released/ ----------------------------------------------------------------------------------------------------------------------------------------------------- In the jungle, the mighty jungle, the lion sleeps tonight... Take-Two has sent over another awesome-looking Borderlands 2 trailer. The new movie's set to the musical backdrop of Wimoweh, aka The Lion Sleeps Tonight, and largerly focuses on a dense jungle environment. Borderlands 2 will hit Xbox 360, PS3 and PC in the US on September 18, and internationally on September 21 According to a promotional poster released last week, save files from the original Borderlands will unlock exclusive content in the upcoming sequel, granting veterans access to character heads and skins, which you can see here. Click here for Source and Video. http://www.computera...le-environment/
  8. Hello and welcome to 343i community forums. I am doing good and enjoy your stay! Glad you joined!
  9. Hello and welcome to 343i community forums.
  10. Hello and welcome to 343i community forums.
  11. With Comic-Con gearing up tomorrow, G4 released a new schedule, and on it they have Halo 4 listed on X-Play at 7pm (est) as: "HALO 4 Interview with Exclusive Footage". For those without the channel don't worry it will be up on their site or youtube shortly after. http://halocouncil.c...-Footage-Today!
  12. Includes the biggest map in Battlefield history, new Tank Superiority game mode. DICE has revealed a selection of "key features" for Battlefield 3's upcoming Armored Kill DLC. Set for release in September, the DLC promises to "up the ante for vehicular mayhem". It will feature new drivable tanks, ATVs and mobile artillery, plus "huge battlefields", including the biggest map in Battlefield history. The game's recently updated websitedescribes the following as key features: All-out vehicle warfare on four new maps Includes the biggest map in Battlefield history New vehicles, including tanks, ATV's, and mobile artillery Bring back five new vehicle unlocks to the base game Earn 20+ unlocks for the new vechicles in Armored Kill New Tank Superiority game mode All maps playable with all six game modes PS3 Battlefield 3 Premium members will get access to the content first, followed by Xbox 360 and PC Premium members, followed by regular PS3 players, and then the rest. Launched last month, Battlefield 3 Premium picked up 800,000 paid users in its first two weeks of availability. Armored Kill is the third of five planned Battlefield 3 expansions. It follows Back to Karkand and Close Quarters, and precedes Aftermath (December 2012) and End Game (March 2013). Click here for Source and Video. http://www.computera...tures-detailed/
  13. G4's three days of coverage of Comic-Con 2012 starts tonight at 7/6c with a live hour of X-Playdirectly from the show floor! We'll have big exclusives of Halo 4, Gears of War Judgment, Assassin's Creed 3, Fortnite and DC fighting game Injustice: Gods Among Us. Full show details below! Gears of War Judgment Exclusive Fan favorites Baird and Cole reveal another side of themselves in Gears of War Judgment and get a new multiplayer mode that combines Horde and Beast into one. Epic Games Director of Production Rod Fergusson stops by with an exclusive look. Borderlands 2 Trailer First Look Highly anticipated sequel Borderlands 2 is only a few months from release, and we'll take our first look at the latest trailer. Halo 4: Forward Unto Dawn Exclusive 343 Industries' Frank O'Connor visits the stage with exclusive footage of Halo 4: Forward Unto Dawn, the live-action web series that will carry us into the release of Halo 4. Assassin's Creed 3 Gameplay Exclusive Ubisoft is at Comic-Con showing off first Assassin's Creed 3 gameplay set in Revolution War-era Boston, and we have an exclusive look. Injustice: Gods Among Us Exclusive Fresh off last year's hit Mortal Kombat, NetherRealm Studios Creative Director Ed Boon brings us a look at exclusive Comic-Con footage of that studio's next project, a fighting game that takes on the DC Universe, Injustice: Gods Among Us. Transformers: Fall of Cybertron The whole reason the Transformers are on earth is in the upcoming game Transformers: Fall of Cybertron, and we hit the Comic-Con show floor for all the latest details. Tomb Raider's New Lara Croft: Camilla Luddington The upcoming Tomb Raider will show us a younger Lara Croft in the days before she'd completely hardened, and with it comes a brand new voice behind the character, actress Camilla Luddington. We find her on the Comic-Con 2012 floor for some face time. Fortnite Exclusive Epic Games leaves the Gears of War universe behind with new project Fortnite, a co-operative game that's all about scavenging and strategy. Epic Games' Cliff Bleszinski and Tanya Jessen give us a first look at gameplay. Beyond: Two Souls' Ellen Page and David Cage Actress Ellen Page and Heavy Rain's David Cage stop by the Comic-Con 2012 stage to tell us all about their new game project, Beyond: Two Souls. Geoff Johns DC Comics Collectibles Giveaway DC Comics is at Comic-Con with a line of collectibles, and Geoff Johns stops by to show them off and give one away to a lucky fan. Watch X-Play All Access: Comic-Con tonight at 7/6c! http://www.g4tv.com/...tonight-at-76c/
  14. Two new PlayArtsKai Halo 4 figures have been shown at SDCC: There's two figures, one showing the Master Chief (in an un-painted, prototype form) and the other a Spartan IV. Images courtesy of ffigures.com http://www.littleeng...own-at-san.html
  15. Haloathon is an annual Halo marathon held in the Newcastle, UK. Participants are planning to play through the campaigns of all six main Halo games back-to-back, without a break. They raise money for Special Effect which is a charity that helps disabled kids play videogames. I'll discuss that in greater detail closer to the time. As a prelude to the marathon, they're running a charity auction with a chance to win a sealed copy of Halo 2 signed by an assortment of Bungie staff. Bidding is currently running at the low, low price of £81. Which is just about the going rate for a non-signed copy of Halo 2. If this takes your fancy then hop over to their ebay auction and place your bid. Dig deep, guys. Those kids deserve it. http://www.littleeng...for-signed.html
  16. Don't expect it to come cheap, Sideshow's figures of this size usually retail for about $300. There'll likely be a limited edition version too. Images courtesy of the Sideshow forums. http://www.youtube.com/watch?feature=player_embedded&v=K6c554Jauiw http://www.littleeng...llectibles.html View full article
  17. Don't expect it to come cheap, Sideshow's figures of this size usually retail for about $300. There'll likely be a limited edition version too. Images courtesy of the Sideshow forums. http://www.youtube.com/watch?feature=player_embedded&v=K6c554Jauiw http://www.littleeng...llectibles.html
  18. Bethesda is adding mounted combat as part of a new update for The Elder Scrolls V: Skyrim. The update is currently part of the Steam Beta Update for PC. "While we can’t share details on Dawnguard yet, we’re excited to announce another new feature making its way into the game… Mounted Combat! Like the recently added Kinect support (360) and new kill cameras, this highly-requested feature that was teased in the Skyrim Game Jam video is arriving by way of a free title update," Bethesda said on its blog today. Details about when the update will go live for consoles will be announced at a later date. 1.6 Update (all platforms unless specified) NEW FEATURES Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse BUG FIXES General stability and memory optimizations General AI pathfinding optimizations and bug fixes Optimizations and crash fixes for data leaks Fixed rare crash with lighting Fixed crashes related to loading and saving games Fixed crash with summoned creatures/NPCs Fixed rare issue where saves would be corrupted Improved logic for when ranged kill cams are played Fixed issue with ranged kill cams while killing a dragon Fixed rare issue with certain ranged kill cams not playing properly Fixed issue with nirnroot lighting not properly cleaning up Fixed issue where bow damage was being calculated incorrectly Fixed rare problem with werewolf kill moves would not finish animating properly In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory Fixed occasional issue where followers would disappear after player pays off a county after committing a crime Fixed issue where certain creatures and NPCs would fail to respawn properly Fixed rare issue with dialogue subtitles not displaying properly Fixed issue with water appearing blurry when loading a saved game after creating a save underwater Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360) Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360) Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360) http://www.gameinfor...ted-combat.aspx View full article
  19. Bethesda is adding mounted combat as part of a new update for The Elder Scrolls V: Skyrim. The update is currently part of the Steam Beta Update for PC. "While we can’t share details on Dawnguard yet, we’re excited to announce another new feature making its way into the game… Mounted Combat! Like the recently added Kinect support (360) and new kill cameras, this highly-requested feature that was teased in the Skyrim Game Jam video is arriving by way of a free title update," Bethesda said on its blog today. Details about when the update will go live for consoles will be announced at a later date. 1.6 Update (all platforms unless specified) NEW FEATURES Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse BUG FIXES General stability and memory optimizations General AI pathfinding optimizations and bug fixes Optimizations and crash fixes for data leaks Fixed rare crash with lighting Fixed crashes related to loading and saving games Fixed crash with summoned creatures/NPCs Fixed rare issue where saves would be corrupted Improved logic for when ranged kill cams are played Fixed issue with ranged kill cams while killing a dragon Fixed rare issue with certain ranged kill cams not playing properly Fixed issue with nirnroot lighting not properly cleaning up Fixed issue where bow damage was being calculated incorrectly Fixed rare problem with werewolf kill moves would not finish animating properly In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory Fixed occasional issue where followers would disappear after player pays off a county after committing a crime Fixed issue where certain creatures and NPCs would fail to respawn properly Fixed rare issue with dialogue subtitles not displaying properly Fixed issue with water appearing blurry when loading a saved game after creating a save underwater Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360) Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360) Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360) http://www.gameinfor...ted-combat.aspx
  20. Here's an interesting looks behind the scenes of Halo 4: Forward Unto Dawn. It's really interesting to see what a difference all the post-process can make to the mood and feel of the shots. Take a look! http://www.youtube.com/watch?v=tVfqOi-Ot1U&feature=player_embedded http://www.littleeng...-unto-dawn.html
  21. Franchise Development Director, Frank O’Connor, and Director, Stewart Hendler, talk to X-Play’s Blair Herter about the Halo 4: Forward Unto Dawn, the live-action web series based on the video game. This series will take fans to the beginnings of the human and Covenant war and lead them into the events ofHalo 4. Check out the video below to catch some behind the scene footage as well as find out what it takes to create an epic story. (When the video becomes available on youtube i will post it here) Click here for the Source and the Video. http://www.g4tv.com/...e-small-screen/ View full article
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