at the start of a dominion game I beat a guy with ordinance mastery to the rocket launcher initial spawn...he betrayed me for it, I got a boot option, I did, and my RL friend who watched all this and was giggling at that point proceeded to pick it up and skip off to the slaughter.
it's there, but apparently screwy as hell
it was far from my first, been there since the veeeeeery beginning, but Reach is my favorite for multiplayer experience of the lot.
Halo 2 wins for campaign play
I rather enjoyed both iterations of Reach's multiteam. That and invasion were what I LIVED in. I think of it not as a nerf, I think of it as finally myself and my two best buds can play MT and not have to kill each other in turns
I want it back so very badly...I lived in invasion for the most part and thought it was a blast. Dominion is kind of working as a replacement, but as far as I'm concerned it's a pale shadow
Invasion, being an elite in general, the needle rifle, multi team, grifball, the armor...am I missing anything?...
what I'd miss by leaving Halo 4:
ordinance, the SAW, binary rifle, BR back
hmm...maybe I should go back to stay...
Kingdoms of Amalur? fell off the map quick but I love it dearly...
Fable art style
Skyrim-ish gameplay
WoW-esque talent trees
Fallout skillup system
it's the ******* child of most of the popular titles out there, and personally I think it works
you were talking about the MIRV, and my guess is Fallout 4 will probably use various types of ammo
That said, yes, the GRA fat man uses one nuke
but a tiny tots nuke is essentially a hive missile mini nuke
you fire one projectile
that splits into about a dozen
that's more than 8
plus, there's only about 30 mini nukes in all of fallout 3...not many shots available to you that way
use an automatic weapon...whenever I do in a game (in oddball in particular) I'll come out with as many assists as kills or even more. I'm talking 12 kills 16 assists in one game, 20 kills 16 assists in one game...etc.
Frag grenades are also reccomended
depends on the map really, but I do agree for both teams
blue has the color edge on anything that is entirely a construct; inside buildings, haven, etc.
conversely, the most common colorblindness is red/green, and I suffer from it, meaning a read guy on grass ig going to be harder for me to pick out (a good portion of the male population has this kind of color blindness)
so I do agree, but they both have their places: blue indoors and red on anything that lets them be outside on grass or sand