K we all have out odd betrayals and sometimes get booted, but think of this situation. You're in BTB, you get sniper, BUT you got this ********* who betrays you for it. you have the option to boot him, do you boot? of course you do. this ********* betrays you for a power weapon & you're angry. why would you not boot him? because your a ***** & don't think its a big deal. hell no. nobody likes getting purposely betrayed, but if you take out friendly fire completely, it degrades the gameplay and doesn't make it as realistic. like if you're team runs into a grenade, thrown by you, then tough luck. either you shouldn't be spamming grenades (and should get booted) or your teammate was an idiot. a grenade should do area damage, so it shouldn't know whether your team is near or the enemy. grenades/weapons have no ai of knowing which enemy its shooting, thats all user errors, and thats where they betrayal system comes into play. now mind you, i know the betrayal system isn't perfect, god knows its not perfect. so rather than removing it completely, maybe make some updates for it to where its not so sensitive. either you shouldn't be spamming grenades (and should get booted) or your teammate was an idiot.