Jump to content

CandiBunni

Trusted Members
  • Posts

    940
  • Joined

  • Last visited

  • Days Won

    17

Everything posted by CandiBunni

  1. You could always use Xbox Connect if you wanted to play some Halo 2 multiplayer. I've been playing a bit of it lately, and have even hosted my own games a few times.
  2. I would love to win a copy of Halo: CEA. I can't really afford it, so winning it would be pretty sweet.
  3. Look at it like this. You're paying 20$ for a few maps, and 20$ for the remake. When you look at it that way, it doesn't seem so bad. That's not saying I find it a bad deal, I think it's a fantastic deal for such a great game. I can't wait to play some online co-op with my sister over XBL. It should also be pretty darn fun flipping through classic and new visuals.
  4. I've downloaded it to my PS3, and I'm ready to play it whenever my cousin finds the time. I'm not too keen on just joining random people. =/ I've not looked yet, but I hope there are some new trophies that come with the DLC. Also....Hooray for free DLC across all platforms!
  5. Yup. There will be just seven maps coming with Anniversary. One of them will be a firefight map, while the others will be regular multiplayer maps. They've named the maps already, and I know there is a thread around here somewhere that names them. Blood Gulch won't be making a return, but they've still given us a nice selection of maps.
  6. I remember a friend of mine trying to teach me how to "sword cancel" on this map. I think I ended up flying up to one of the buildings just above the giant crane. I also remember getting up to a few areas and trying to snipe and rocket my cousins below. It was pretty fun.
  7. I prefer the Halo 1 version of Cortana to the versions found in Halo 2 and 3.
  8. I'm not completely in love with armour abilities. I just dislike when people come up with terrible reasons for why they're no good. How about you read my posts before you reply? If he dies because he tried splatter someone, it's his fault. He should use the guns on the vehicle for what they're there for. When you try to ram someone, you risk getting blown up. It's not armour locks fault that you made a poor decision, it's your own. Here's a tip. When you see someone armour lock...stay away from them. Oh, by the way. You will not be blown up from being "sucked into" armour lock. You will only be blown up if you decide to ram into someone at full speed. Again, it's your own fault if you die. Sure it may be more fun to ram someone, but you should know that you run the risk of dying (or missing them as they jump high into the air). Show me a video. Better yet, come into a custom game with me and armour lock. If it pulls me in, I'll admit that I'm wrong about that. If it doesn't, well....yea. If you want me to believe it, show me some proof that it pulls you in.
  9. No, it does not pull you in. Link me to a video demonstrating someone being pulled in by armour lock. You can't. Armour lock does not pull you into the user. Even if it did, it would only be if you were to get extremely close to the person. I've played Reach plenty, just so you know. I pre-ordered the game before it was released, and have played at least four days total of multiplayer. That may not seem like a lot, but I also spend plenty of time in custom games and offline splitscreen. You think splattering people is much more fun than shooting them? That's just too bad. The vehicles have guns on them for a reason. If you want to risk getting blown up because you decided to ram someone, it's your fault if you end up ejected out of your comfy little seat and onto the cold hard ground. If you're playing in a team, you stick with one of your teammates. If you decide to go lone wolf, you're just as bad as anyone else who does.
  10. You gave things stating that it was like COD. That armour abilities break the maps, etc. I asked you to explain how they do so. You never responded to me with any explanations as to why you stated those things.
  11. So it's childish to want to understand why they have the opinions that they do? If someone is going to say something works terribly or is terrible, I'd just like to know why they think that way. I ask for people to explain because again, I would like to understand their side. I would like to understand why they believe what they believe. Asking them to explain their thoughts and ask for the reasons behind their thinking is not childish.
  12. It's a shame that the TU Beta didn't change your mind, but oh well. Hopefully Halo 4 will please you, but I'm happy enough with Reach for the moment.
  13. And would you care to explain how I am such? Want to give me some examples as to how I'm my own best argument against myself? If you're going to claim something like this, give examples as to how I am such.
  14. I'd have to say that Far Cry 2 has the better forge mode from what I'm seeing in this video. Bungie should have done something like this instead.
  15. His post was absolute rubbish. If he's going to claim the things he did, he's going to have to do so while giving examples as to the things he points out. If for example, someone manages to break an entire teams holdout because that person used a jetpack, the other team was absolute garbage. While you're using the jetpack, you're a sitting duck. Everyone can see and hear you flying about in the air. In what way is Halo: Reach like Call of Duty? Is it because it has things like sprinting? News flash : other games use sprinting as well, y'know. Armour abilities are nothing like perks. You can only choose one when you choose a loadout, and there are only a few of them available. They also happen to be balanced within the game, so your argument is meh. You're saying the weapons are **** like in COD? How are they ****? Please explain this to me. Everything about Reach is a change? So being able to carry two weapons, shields, no regenerating health, bunny hopping, the universe it is set in, etc. are all changes? Hm....nope. The only things they've really done is remove bleed through, enable a sword block, add a FEW abilities, reintroduce health packs and fall damage, and that's pretty much all I can think of. Those are only a few changes. They're also nothing really major. Halo: Reach, for your information, is nothing like Call of Duty. It plays nothing like Call of Duty. Are there perks? No. Are you constantly seeing people noob-tube? No. Can you aim down your sights? No. Do you see people unlocking new weapons and add-ons for their guns in Reach? No. Do the games play similarly? No Halo: Reach plays like Halo. The few changes that they've made are nothing drastic, and the core feel of Halo is still very much intact. .I never said Halo 4 was a prequel, nor did I ever even suggest that it was so. I said that Reach was a part of the overall Halo story, which it IS. The entire Halo story is not just the Master Chief, y'know. =/ Hate to break it to you. Reach is a failure to YOU. Not to everyone else. Don't try to tell everyone who enjoys Reach that the game is a failure. From both a business and playerbase standpoint, it is clear that it is not. I know millions of copies were sold, but the game is high on the charts of the most played games on Xbox Live. (last time I checked) So it's not really a failure in terms of players.
  16. Armour lock only destroys vehicles when the moron driving it decides to ram into you at full speed instead of using the guns mounted on the vehicle. Think, people. Armour lock can NOT suck you in, no matter how close you are. That is an outright lie. If you're too close, it will drain your shields once the person pops, that's it. Again, it only disables vehicles when they're too close and someone pops the lock. 343 has chosen to disable the sticky shedding ability for armour lock, which I personally enjoy. Of course it makes you invincible. That's what it is meant to do. The downside is that you can not do anything but sit there and watch as others crowd around to take you out. If someone's teammates happen to rescue him/her while they're armour locking, then they were using what is called "teamwork". That's a part of Halo.
  17. They have also not said or given any indication that they will not be in Halo 4, as well. Why do you say that Halo: Reach is a standalone game? What do you even mean by that? That it's not part of the franchise? That it's not part of the main story? I hate to break it to you, but it is. It takes place before Halo: Combat Evolved. It shows what happens before that game takes place. It is a part of the overall Halo story. It's not part of the Master Chief's story, no. But it IS a part of the overall Halo story. It's clear that most don't, how? Have you looked at any polls given to the Halo community? Have you seen a place where millions of Halo fans have voiced their opinion AGAINST armour abilities? I understand wanting the classic Halo feel. I understand wanting to play the exact same flipping game over and over (just like Call of Duty, no?), but Halo needs to evolve. If people continue complaining just because the gameplay changes, even just a tiny bit (like in Reach's case), the series will soon stagnate. I understand that people love the classic Halo feel, but it's played the same exact way ever since Halo 2. Halo: Reach doesn't change things up that much, and yet people go crazy just because of a few minor changes that were made.
  18. From what I've heard, they would have to add the new armour data into the maps themselves. (since the data is stored within the maps) That could mean that we would have to redownload every singly map, which would take up huge amounts of space on our hard drives. If that's the case, it's not really plausible. Can we all just not be happy with what we have? I happen to think that there are plenty of customization options out there as of now.
  19. Why do they need to remove armour abilities? Armour abilities add more depth to the gameplay. They add another layer of skill on top of the existing gameplay. Sure it may not be much, but it's something that keeps it from being the same exact game as previous entries. I can't really take you seriously if you're going to use "gay" as an insult, so I'd really recommend not doing something as immature as that in the future. It's hard to take anyone seriously if they use "gay" as a way to describe something in a negative way. Armour abilities force you to learn how to adapt to different situations. You must learn how to deal with a sprinting opponent, someone who is jetpacking, someone who uses armour lock, etc. It's no longer just a simple "aim and shoot" game. You now have to deal with opponents who have the ability to run, block, become invisible, send out a doppelganger, reach incredible heights, etc. This, all while shooting and learning how to kill said opponents.
  20. It helps against people who love to sprint and double melee, so I don't think it does. Now instead of having to have their shields be completely removed, I can simply melee them after shooting them a few times when they go in for the double melee. I don't think that sucks.
  21. I think you'd better take a look at my profile. I'm not a guy, and I don't like being called one. It's alright though, you didn't know.
  22. That's because in the regular playlists, it'll only show maps from those packs if everyone playing has them. If they don't, it just shows forged maps or maps that came with the game.
×
×
  • Create New...