Hate to burst your bubble, but Halo 2 is the most unpolished, unbalanced, glitchy game in the Halo series. I like how you say "while aiming at your opponents toes". No matter how good a connection the host has, you'll never be able to fire your DMR at their feet and get a headshot (stuff like this can happen in Halo 2 though). It's not a fact that it takes away skill, that's your opinion. I hate that people are still saying "bloom" and not "spread". The spread on the DMR is what you're complaining about. Not the bloom feature (which has no effect on how the weapons function). Spread, which is what you're complaining about, has been in every Halo game, and has also acted the way the DMR does. Go into Halo 2 for example, pick up a pistol or something, and fire your shots at a nearby wall. No matter how much you pace your shots, it'll land in a random area. Never the same area twice in a row. That's random. Don't you know that it's better to "spam" your shots when up close to an opponent, rather than pacing them? You should only pace at longer distances (long range). Zoom in, and fire away.