Jump to content

g00n77

Members
  • Posts

    165
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by g00n77

  1. i listen to music from all the halo games and some custom halo action music that my brother made in magix
  2. halo 2 was a good game but it was unpolished and unfinished...i have recently went back to replay all the halo games on legendary and i remember halo2 being better then it actually is when i replay it...halo2 was the best thing at the time sure...but it was also the only game at the time...honestly what else was there to play? you cant say halo2 was the best thing on xbox live because at the time it was the ONLY thing worth mentioning on xbox live... now we have tons and tons of games to play online...i loved halo2 but imo when revisited and compared to other halo games it was the worst in the series soley based on the fact that it was made in a rush resulting in unpolished and unrefined gameplay..halo 2 did not survive the test of time but halo 1 did...i go back and play halo1 ten years later and its still awesome, i cannot say the same about halo2...this indicates to me that haLO1 was the better game...so while i do want a halo2 remake at some point, i want a halo1 remake even more because halo1 was the better game...and yea your right this forum would not exist if not for halo2...but you seem to forget that halo2 would not have been possible if it where not for halo 1.....that's why i think halo1 needs a remake more then halo2... as far as nostalgia clouding your judgement i would advise you get that checked out by a trained professional
  3. ...no you are wrong people quit because they dont like the map or gametype so they quit before the match even starts...how am i supposed to play ctf on blood gulch with 2 peeps on my team missing...we just get base raped and the score stays zero zero or they will score one but the whole match is always baserape with vehicles and snipers...we wont hav enough people on our team so they will even take our vehicles...skill has little or nothing to do with it.
  4. feeling nostalgic over nostalgia i see....DOUBLE NOSTALGIA!
  5. i like halo: reach....i also like jello: peach.....oh and also i like going to the nudist: beach
  6. his skill has nothing to do with his opinions...hating on him for lack of service record only proves that you are a basement dweller....and FYI your service record is not an accurate way to measure skill considering 5 out of 6 matches in reach have quitters on one team or the other...in other words your a tard.
  7. you suffer from a medical condition known as nostalgia
  8. the only reason the population drops is because more and more games come out everyday....everyone used to play halo when there was nothing else to play but after gears and COD came out people tried those games and loved them...people play games like gears of war 3 for a while and when it gets stale or they just want somthing different they go back to reach and then when reach gets too repetitive they switch back to gears....you cant expect people to plaY nothing but reach every single day...for example right now i am playing assassins creed brotherhood so it would be hard for me to play reach online when im trying to beat a single player game...plus i pre ordered rage so there are alot of games to play! but after i finish rage and brotherhood i will go back to halo reach multiplayer. btw arguing on this forum wont make the game better it will make it worse...bungie is a professional game development house so i trust them to make good games far more then i trust random forum posters...instead of listening to the whiners and purists who have never made even ONE SINGLE VIDEO GAME! i would much rather keep reach the way it is...as is reach is highly polished and balanced...some people may get frustrated but thats a matter of opinion...if you dont like reach then dont play it...instead of coming here whining to change the game just play somthing else or play classic playlists...you all knew the game would have armor abilities before you bought it especially if you played the beta...
  9. the study of game engines will actually help him in practical ways like landing him a job and making him money or even just allowing him to create mods or whole games!...bitching about microscopic changes in a video game will only result in making reach lame and wasting everyone's time.
  10. not only was that the beta but even the beta bloom was not that bad and it was way worse, and on top of that he was close/mid range...that's spamming range bro..the halo reach pistol is more of an SMG from close range...keep that in mind....you people whine too much about microscopic changes...let bungie innovate...if you want the same shooter year after year then go play COD!
  11. so what your saying is the xbox 360 itself can handle better rendering distances but the format that bungie used cannot? i figured the limitations where the 360 itself considering its been out for a long time now...but i guess developers are optimizing because even BF3 and skyrim are coming to the xbox...you wont catch me playing skyrim on the xbox though..i need my mods!!!
  12. agreed...i wish i could just upgrade my 360's graphics chip like i do on my pc rather then getting a whole new console.
  13. yes i agree that future weapons would have less recoil then current day guns....that is unless those guns had bigger more powerful bullets inside. a DMR can kill a banshee with continued fire...hell i have even made cracks in tank armor with the dmr...my point is the DMR is a real cannon, the gun would break the arm of a standard human trying to spam the trigger so i would imagine a spartan would have slight recoil...and they do have slight recoil..not very much recoil to be honest.
  14. well they could give the xbox a better graphics chip to compete with the PC market....i wish they would because halo reach looks good but the rendering distance is sad.....a rocket launcher on the ground from 15 feet away looks like a giant brown blurry turd on the floor....then you walk closer and it pops in and you see the high poly version...i just wish they could increase the distance so we would get less pop in.
  15. awesome contest givaway...cant wait for the next one!!!
  16. lots of people would download it......and also they can sell it on a disk that comes with retail copies of reach like how they did with the game of the year edition of oblivion....goty edition of oblivion came with the shiverling isles expansion and other content on a separate disk. it wouldnt be as big as you would imagine though because it would only be a few levels long, less then ten hours of gameplay...also it would use the same game assets that reach already has on the disk....it could even use some of the same levels.
  17. erm but halo reach felt more like halo1 then halo 2 and 3 did (besides armor abilities) you cant say halo2 and 3 where classic because they are far from how halo1 felt. halo1 had slower movement speed and lower jump height. halo 2 and 3 had moonbouncing with run speed that was almost as fast as reach sprint. plus the BR was spammed and overused by everyone...honestly every weapon in the game besides the BR and sniper are useless from any range that wasnt in yo face. and even in someones face the BR is usually better....so why make other weapons at all if everyone uses the BR? i say just save the disk space for more maps and make the game have BR's and sniper's only. at least every weapon in reach has a use....halo reach feels more like halo 1 then any other halo since halo 1. halo reach (especially in the beta) had slower realistic movement speed and no gravity defying jumping. IMO halo 2 and 3 got off track from halo1's feel and halo reach got back on that track (besides armor abilities). what made halo1 awesome was not the BR or AA's. it was the fact that it was a good game with a good story. polished to say the least. its only flaw was not enough weapons and vehicles...the only things that halo 2 got right IMO was adding more weapons and vehicle boarding...other then that it could be scrapped...even duel wielding was gimmicky if you think about it. armor abilities are sort of a gimmick but atleast they are fun and add alot of strategy. to summarize halo reach overall feels more like halo one then 2 or 3 ever did. halo 2 and 3 felt more kiddish. like it was fun at the time but it still felt like rockem sockem robots in space. halo 1, odst, and reach have that classic omg aliens im ganna die feel. for halo4 i want less kiddy cheesiness and more of the chaos that comes with aliens attempting to genocide your race. im not saying halo needs grittyness or gore (gore would be awesome)...if thats what i want i will replay deadspace...but halo 1 has a feel to it thats hard to explain. like you knew how hard they worked on it as soon as you popped in that disk. halo 2 and 3, while great games, lost that feeling of awesomeness. and i think they brought it back with reach. but thats my opinion. dont let nostalgia blind your judgment. because when compared side by side reach is more polished overall then 2 and 3 combined. and polish is more important then anything. thats why i am sad that the creative director left. because he would have added polish to the game. sure he would have came up with new things. but those things would have been polished and made the game feel less like a game and more like a world. armor abilities while different than anything we have seen in a halo game, where unarguably a polished and well implemented idea. i wish they would perfect them rather then scrap them. you guys want halo 2 over and over and over....because your logic is that if it aint broke dont fix it. not only was it broken and needed fixing (the reach type of fix) but that logic is stupid because even if halo 2 wasnt broken their is no such thing as perfection...their is always room to innovate and expand...the only thing holding us back is our fear of change. well i grew out of that fear a long time ago. i embrace change as long as that change is positive. but it seems alot of halo fans hate change no matter how epic it makes the game. it is unfortunate that such an awesome franchise has such an immature fanbase. no wonder bungie didnt want to make halo games anymore. because they knew that as soon as they innovated they would have thousands of crybaby pureists on there forums...and you know what? they where right.
  18. actually i do remember how fun halo2 and 3 where. glitches, hacking, BR spam, jerky netcode, and useless weapons. at least all the weapons in reach have a use....and the armor abilities are super fun if you get good at useing them/killing them. i just dont want halo4 to be halo3 with better graphics because i already played halo3. i want a game that expands on the gameplay not sticks to the safezone. its good that the creative designer left because they arent being creative so he was probably board as hell at 343. let him go to a publisher that wants to make a new, creative, game. you dont remember how fun halo2 and 3 where. you are just all whacked up on nostalgia. go put in your halo 3 disk and play online i dare you. then afterwards put your reach disk in and you will see that you hate both games. in all reality you are just tired of halo. you think reach is the problem because you have fond memories of halo2. well i have good memories of halo2 also but when i go back to replay it i see how garbage it actually was. think about it bro their was nothing better then halo2 at the time....now theirs lots of games that compete with halo. even halo1 was better then halo2...when i go back and play halo1 i have a blast. halo 1 has aged well as far as mechanics. however halo 2 has not aged well atall and if halo4 is like halo2 then it wont age well and become **** a year after release...infact halo2 messed with the classic halo formula. halo reach brought back that formula but with armor abilities as a fun twist. for reach they re-lowered the movement speed/jump distance to make it more like halo1...in halo2 and 3 you could moonjump and ran almost as fast as sprint from reach. halo2 felt like more of a kids game then halo1 and reach brought back the hardcorness that we felt during halo1. so in halo4 i say we lower the movement speed, lower the jump distance, and keep bloom. i dont care about armor abilities but i think those should be expanded on and perfected. oh and btw its alot less then half of the population that has problems with bloom/armor abilities trust me. most people either dont care or actually enjoy them...so you are the minority...however you are a lucky minority because i think 343 is going for the halo2 feel rather then the halo1 feel for halo4.... but honestly i don't care what they do with halo 4 because its not even bungie making it and im ganna be playing skyrim with mods anyway so W/E...meyb they will make a halo4 mod for skyrim then i wont even need to buy H4 ROFL -on a side note the name halo 4 sounds so stupid. i say we go with the dead pixels idea of calling the game halo forerunner....even if the game has no forerunners lol....
  19. you know even if they drastically changed it to the point that it was not even a first person shooter i wouldn't care as long as its funner and more polished. yea i think they should just expand on the same gameplay but keep the core like they did with reach...but even if we got a halo with iron sights and grenade launcher attatchments i would still love it as long as its better. i dont care how different things get as long as they evolve. because if they are just going to remake halo3 with better graphics and slap a halo4 sticker on there then i dont see the point....they already did that sort of with ODST and it was great...but no need to do it a second time. i say make a major expansion on the gameplay mechanics or don't make a new halo game. reach only expanded on the core gameplay slightly with armor abilities...i want to see major changes though. so we can really see what is possible with halo, rather then staying in the safezone. or atleast some huge battles....although i dont think the 360 can handle any bigger then reach at this point....thats why halo needs to be released on the pc, then we could have huge online wars with everything from dropships/droppods to orbital bombardments...oh well i guess i will have to play the new planetside since its free anyways....
  20. when did this thread go from space battles to zombie outbreaks? lol.....makes me want to buy dead island!!! i agree its best to keep and open mind (not litterally that's what the zombies want!) but to be open to try new tactics...yea sure aim for the head at first...but if that doesnt work dont panic, instead try disabling the zombies legs. and if all else fails run. i dont care how fast a zombie is, with a little skill you can outrun them by hopping fences and not getting yourself cornered. zombies can be tricky because they have the potential to be as smart as they where as a human...for all we know zombies can use guns or even fly airplanes....how smart does a zombie have to be in order to no longer be considered a zombie at all and instead a vampire...i guess intelligence makes it a vampire since zombies and vampires are pretty much the same.
  21. and i loved reach....this tells me that halo 4 is going to be just like all the other halo's.....whats the point if they arent going to add new gameplay mechanics....i wish they would have expanded on the armor ability mechanic to make it fun for the classic halo gameplay lovers...somthing like useful armor abilities that meyb only last a second. i agree its good that this guy left...now he can move to a development house that will utilize his creativity. why do you need a creative director if your not being creative...better to send this guy to a big project like rage, prey2, or skyrim
  22. what happens when the zombies turn out to be different in real life then how they are in movies? for all you know you will have to shoot them in the crotch and headshots will make them stronger. keep an open mind when fighting zombies for the first time...and even if you survive the zombies you might not survive the winter....thats where the lumberjack comes in......
  23. he said he had a vision for halo that the rest of the team did not...this indicates to me that he wanted to expand and make the game as complex as it needs to be...he wanted it to feel like a world not just another halo game. but the fans pressured 343 to make it just like every other halo so he left.
  24. fine, but you are missing the point...online space battles would ad variety to matchmaking. and also we already have banshee and falcon pilots in MM so may as well have some real dog fighting. the SP space battle was fun but the AI was too easy even on legendary. i want to dogfight real pilots so that it actually takes skill to survive and even if you just like shooting not flying you could board the enemy ships and take over their controll room or whatever....best of both worlds
×
×
  • Create New...