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ExplosiveSoap

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    ExplosiveSoap

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  1. I think that if at all possible, 343 should make it to where friendly fire damage is reduced by half with weapons and make pummels against teammates 0% damage( because who honestly melees someone accidentally twice) Splatter damage should still remain though.
  2. I think it would be good to have two discs. The game would run smoother, and it would be awesome that when one disc broke, you could buy that disc online instead of having to buy the entire game again..
  3. The following post was something I posted about an upgrade to Halo: Reach forge, but since I'm 100% positive that it won't happen, I've decided to make this about Halo 4. I've also made some edits. Please comment and give your opinion Among the items I would like featured in Halo 4 are-trees/shrubbery, skins for vehicles( like desert camo for a vehicle on a desert map, or winterized camo for a vehicle on a snow map.) forklifts/trucks(which were featured in the campaign of Reach),pelicans/phantoms,the ability to forge firefight maps and to forge on the existing ones, additional special fx, maybe optional precipitation, the use of music forge bubbles(which have the same characteristics of a special fx bubble, but will allow you to play music from any Halo OST), more money, more of each object,more kill boundaries, a mirror option to get the same exact object but reversed so you can make better symmetrical maps, and finally- an undo feature that you can use that reverts any mistakes to their previous state(this helps on those painstaking accidental deletions.) I posted this on Bungie.net back in June, so I thought that I might as well bring it here. I understand that the possibility of 343i putting any of these things in Halo 4 is slim, but I still respect the fact that they've listened to the people who play Halo: Reach and fixed some of the things that have been annoying everyone.
  4. The following post was something I posted about an upgrade to Halo: Reach forge, but since I'm 100% positive that it won't happen, I've decided to make this about Halo 4. I've also made some edits. Please comment and give your opinion Among the items I would like featured in Halo 4 are-trees/shrubbery, skins for vehicles( like desert camo for a vehicle on a desert map, or winterized camo for a vehicle on a snow map.) forklifts/trucks(which were featured in the campaign of Reach),pelicans/phantoms,the ability to forge firefight maps and to forge on the existing ones, additional special fx, maybe optional precipitation, the use of music forge bubbles(which have the same characteristics of a special fx bubble, but will allow you to play music from any Halo OST), more money, more of each object,more kill boundaries, a mirror option to get the same exact object but reversed so you can make better symmetrical maps, and finally- an undo feature that you can use that reverts any mistakes to their previous state(this helps on those painstaking accidental deletions.) I posted this on Bungie.net back in June, so I thought that I might as well bring it here. I understand that the possibility of 343i putting any of these things in Halo 4 is slim, but I still respect the fact that they've listened to the people who play Halo: Reach and fixed some of the things that have been annoying everyone. P.S. I swear to Buddha I better be in the right forum this time.
  5. The following post was something I posted about an upgrade to Halo: Reach forge, but since I'm 100% positive that it won't happen, I've decided to make this about Halo 4. I've also made some edits. Please comment and give your opinion Among the items I would like featured in Halo 4 are-trees/shrubbery, skins for vehicles( like desert camo for a vehicle on a desert map, or winterized camo for a vehicle on a snow map. forklifts/trucks(which were featured in the campaign of Reach),pelicans/phantoms,the ability to forge firefight maps and to forge on the existing ones, additional special fx, maybe optional precipitation, the use of music forge bubbles(which have the same characteristics of a special fx bubble, but will allow you to play music from any Halo OST), more money, more of each object,more kill boundaries, a mirror option to get the same exact object but reversed so you can make better symmetrical maps, and finally- an undo feature that you can use that reverts any mistakes to their previous state(this helps on those painstaking accidental deletions.) I posted this on Bungie.net back in June, so I thought that I might as well bring it here. I understand that the possibility of 343i putting any of these things in Halo 4 is slim, but I still respect the fact that they've listened to the people who play Halo: Reach and fixed some of the things that have been annoying everyone.
  6. I believe Regular ol' Forge World is getting a little bit stale. While it is definately among the best features/modes in a game that I have ever seen, I strongly believe that it needs an update. Among the items I would like featured in the upgraded version are-trees/shrubbery, forklifts/trucks(which were featured in the campaign),pelicans/phantoms,the ability to forge firefight maps and to forge on the existing ones, additional special fx, maybe precipitation, the use of music forge bubbles(which have the same characteristics of a special fx bubble, but will allow you to play music from any Halo OST), more money, more of each object,more kill boundaries, and finally- an undo feature that you can use that reverts any mistakes to their previous state(this helps on those painstaking accidental deletions.) I posted this on Bungie.net back in June, so I thought that I might as well bring it here. I understand that the possibility of 343i adding any of these things is slim, but I still respect the fact that they've listened to the people who play Halo: Reach and fixed some of the things that have been annoying everyone.
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