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Everything posted by Adam91
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It's been six months since Bungie's last vidoc "Pathways out of darkness" where we got our first big scoop at destiny and our first ever glimpse at in game content which was then followed by the E3 demo a few months later. Now Bungie has revealed their new vidoc where they will take us a little further into the game with new info and what they have planned for their next big title. Here is Bungies new vidoc on Destiny "Out here in the wild". This post has been promoted to an article
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Microsoft has announced that Xbox.com's PC market place will be shut down next week an article from PC Gamer has reported. Microsoft has announced this on their games for windows facebook page, they told users they will no longer be able to purchase PC games from the marketplace but can still use games they have already purchased. “As part of the upcoming Xbox 360 system update, Microsoft Points will be retired, and the Xbox.com PC marketplace will be closed as of August 22, 2013. We encourage you to spend your Microsoft Points balance prior to this change. Although you will not be able to purchase new games, you can continue to enjoy previously purchased content by downloading them through the Games for Windows LIVE client software as usual." For those who have been planning to purchase any games from the PC market place get them quick as there is only 6 day's until the market place is shut down.
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Microsoft has announced that Xbox.com's PC market place will be shut down next week an article from PC Gamer has reported. Microsoft has announced this on their games for windows facebook page, they told users they will no longer be able to purchase PC games from the marketplace but can still use games they have already purchased. “As part of the upcoming Xbox 360 system update, Microsoft Points will be retired, and the Xbox.com PC marketplace will be closed as of August 22, 2013. We encourage you to spend your Microsoft Points balance prior to this change. Although you will not be able to purchase new games, you can continue to enjoy previously purchased content by downloading them through the Games for Windows LIVE client software as usual." For those who have been planning to purchase any games from the PC market place get them quick as there is only 6 day's until the market place is shut down. View full article
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Microsoft's Xbox chief Marc Whitten posted on xbox.com that a digital sharing system will be coming to Xbox One called "Home Gold". Not long after E3 Microsoft reversed a lot of their policies after a high amount of negative feed back from their fan base one of the features they removed was family sharing, a feature that allowed an Xbox One user to access games from their friends library if they chose to share it with them. Well Microsoft seems to be bringing this feature or a similar feature to the Xbox One which will allow users to access a friends game library from their account. Slashgear article. Home Gold was hinted at earlier this year at E3, and now we have the full details. Although called Home Gold, the feature isn’t necessarily limited to one’s physical home, but instead is applicable to those who are using the Xbox One with the Live Gold subscriber. At the subscriber’s home, the Xbox One console can be setup to enable Live Gold features to other residents regardless of whether the subscriber is logged in to his or her account. Elsewhere, the subscriber can log into their account on a different console (such as at a friend’s house) and extend those same Live Gold features to the other users. Benefits of this include multi-player gaming and access to the entertainment apps. For the gamer’s primary (home) Xbox One, Home Gold is extended to an unlimited number of gamers. Elsewhere, those using the console will have access to the Gold features while the subscriber is logged in. Home Gold aside, Microsoft also detailed the sharing of digital games, which is available amongst the users in one’s home. A single library can harbor games purchased by multiple users, and those users can then log in and play one of those games, even if the original buyer isn’t logged into his or her account. Buying a game on a different Xbox One while signed in will result in the game being made available on the gamer’s own console, and a gamer’s digital downloads can be played on a friend’s console by signing in. The statement also specifies that most of the digital games don’t require the gamer to be connected to the Internet, but that the “experience” is better if one is. IGN video.
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Microsoft's Xbox chief Marc Whitten posted on xbox.com that a digital sharing system will be coming to Xbox One called "Home Gold". Not long after E3 Microsoft reversed a lot of their policies after a high amount of negative feed back from their fan base one of the features they removed was family sharing, a feature that allowed an Xbox One user to access games from their friends library if they chose to share it with them. Well Microsoft seems to be bringing this feature or a similar feature to the Xbox One which will allow users to access a friends game library from their account. Slashgear article. Home Gold was hinted at earlier this year at E3, and now we have the full details. Although called Home Gold, the feature isn’t necessarily limited to one’s physical home, but instead is applicable to those who are using the Xbox One with the Live Gold subscriber. At the subscriber’s home, the Xbox One console can be setup to enable Live Gold features to other residents regardless of whether the subscriber is logged in to his or her account. Elsewhere, the subscriber can log into their account on a different console (such as at a friend’s house) and extend those same Live Gold features to the other users. Benefits of this include multi-player gaming and access to the entertainment apps. For the gamer’s primary (home) Xbox One, Home Gold is extended to an unlimited number of gamers. Elsewhere, those using the console will have access to the Gold features while the subscriber is logged in. Home Gold aside, Microsoft also detailed the sharing of digital games, which is available amongst the users in one’s home. A single library can harbor games purchased by multiple users, and those users can then log in and play one of those games, even if the original buyer isn’t logged into his or her account. Buying a game on a different Xbox One while signed in will result in the game being made available on the gamer’s own console, and a gamer’s digital downloads can be played on a friend’s console by signing in. The statement also specifies that most of the digital games don’t require the gamer to be connected to the Internet, but that the “experience” is better if one is. IGN video. View full article
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This months free games for gold subscribers kicks of with Crackdown, an open world third person shooter set in a fictional pacific city. It is available to download for free from August 1st-16th. The second is Dead rising 2, an open world horror survival game of a zombie apocalypse. The Dead case DLC (a prequel to dead rising 2) also comes free and they will be available to download from August 16th-31st.
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This months free games for gold subscribers kicks of with Crackdown, an open world third person shooter set in a fictional pacific city. It is available to download for free from August 1st-16th. The second is Dead rising 2, an open world horror survival game of a zombie apocalypse. The Dead case DLC (a prequel to dead rising 2) also comes free and they will be available to download from August 16th-31st. View full article
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Microsoft will offering unlimited cloud storage for the Xbox one a MaximunPC article states.The news came out of PAX Australia, here is what a Microsoft rep said about it. "Xbox Live offers Xbox One unlimited storage space in the cloud for all Xbox Live members to store numerous types of Xbox Live content, including your profile, games, Achievements and entertainment. This content is stored and saved in the cloud so you can automatically access it anywhere, anytime, no matter where you are." With the change of policies such as removing the used games restrictions the Xbox one has slowly but surely been getting back on track and with another positive announcement it will certainly help improve it's reputation a bit more.
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Microsoft will offering unlimited cloud storage for the Xbox one a MaximunPC article states.The news came out of PAX Australia, here is what a Microsoft rep said about it. "Xbox Live offers Xbox One unlimited storage space in the cloud for all Xbox Live members to store numerous types of Xbox Live content, including your profile, games, Achievements and entertainment. This content is stored and saved in the cloud so you can automatically access it anywhere, anytime, no matter where you are." With the change of policies such as removing the used games restrictions the Xbox one has slowly but surely been getting back on track and with another positive announcement it will certainly help improve it's reputation a bit more. View full article
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Recent reports from Microsoft confirmed that every Xbox one can be used for self sublishing and it will be coming within the first year of launch. Marc Whitten spoke with polygon about these plans. Full polygon article here "Our vision is that every person can be a creator" "That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at Gamescom in August." More from the polygon report. "Whitten said that Microsoft has a "roadmap," but the indie development support on the console will roll out in phases that will likely include a beta, and publicly discussing policies. When pressed on when full support for indie development on the console would be available, Whitten repleied, "Think about it in that first year." "Microsoft's new plan for self-publishing, which adopts an approach more like Apple and Google's through the iTunes and Google Play app stores, brings the Xbox One's narrative more closely in line with Sony's. Microsoft and Sony are not yet on equal footing, especially from a perception standpoint, but today's announcement shows the Xbox One catching up, further willing to bend on previously defined (or ill-defined, as the case may be) policies. That's good news, both for developers and future owners of each console." "With the Xbox One sharing the Windows environment alongside the now-titled "Xbox" operating system, with a hypervisor managing both operating systems, one possible way of allowing self-publishing on the Xbox One would be to allow it to run "Windows Store apps."
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what system will you get destiny on?
Adam91 replied to Caboose The Ace's topic in General Discussion
I don't think bungie has said that but it would be great if it did happen but it doesn't look likely. -
Marty O'Donnell and Mike Salvatori at video games live
Adam91 replied to Adam91's topic in General Discussion
Did you notice from 6:51 for about 10 seconds it sounds a bit like a version of the Halo theme?- 7 replies
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Marty O'Donnell and Mike Salvatori were at video games live where they brought us a piece of music from the Destiny album Music of the Spheres, they also give us an interview where they both talk about themselves and destiny and answer some questions from the community. Videos uploaded by Datto Does Destiny.
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Marty O'Donnell and Mike Salvatori were at video games live where they brought us a piece of music from the Destiny album Music of the Spheres, they also give us an interview where they both talk about themselves and destiny and answer some questions from the community. Videos uploaded by Datto Does Destiny. View full article
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Marty O'Donnell and Mike Salvatori were at video games live where they brought us a piece of music from the Destiny album Music of the Spheres, they also give us an interview where they both talk about themselves and destiny and answer some questions from the community. Videos uploaded by Datto Does Destiny. This post has been promoted to an article
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Sorry if this is old but it just dawned that each of the titles of the destiny sound track album "Music of Spheres" (image of names above) may connect to each of the poems from the Alpha Lupi ARG. They also represent each planet from our solar system. The Path/First Poem/Moon The best voices -- voices that truly matter -- never allow themselves to be heard. This lesson is worth learning again and again. Forever. Your voice moves as whispers, murmurs and urges inside larger winds. Only the trusted few can absorb what is necessary. Wise and sly and perfect, your instructions drop, leaving nothing but the hard sweet rime of enlightenment. The path is set. Your voice is unleashed. Except now it is gone... And maybe it never was. The Union/Third Poem/Mercury One face is blistered, the other plunged into a brutal chill. Is this how it's always been? You remember hot oceans, nourishing atmosphere. But something transpired, kicked what was wet and fertile into space, stealing away everything of value. Or perhaps what thrived here for a day or for ten million years decided to leave, peeling its wet organics off the bones. A name offers itself, and another, and a thousand more. The answer feels like the iron heart of a collapsed star, and you realize the union between the past and the future is now. The Ruin/Fifth poem/Venus You see history hidden between the barren rocks and within the high acid clouds. You see ruin emerging from where it has always been, ready to claim its birthright. Sunlight is starved. The fierceness is chilled and thinned, made sweet again. A new ocean emerges, thick and salty and hot, from springs and geysers that drench the dead ground. You wonder: will this world's second breath be its finest? You draw deep inside, seeking direction, truth... But all you have are the riddles of your own intentions. The Tribulation/poem?/Planet? Can't seem to find a connection with this and one of the poems but the poem with Prison could also apply to this. The Rose/Second poem/Mars Life waits inside this world's bones. Your voice flows across the red rock and through the dead valleys, speaking in codes and goads. Ancient volcanoes swell, exploding at their peaks and splitting wide along their shoulders. Ash clouds blacken the starved air. A fossil ocean of ice softens and collapses; geysers erupt, tall as mountains, throwing up steam and clouds. Every moment matters. And from a great distance, in the midst of a thousand careful disasters, you watch the transformation with your own eyes. The rose has blossomed. The Ecstasy/Fourth poem/Jupiter Even the largest body lets itself be pushed where it needs to be, seduced into nice, warm loving orbits. Persistence is the key. Seafloors transform and then yank themselves skyward, shattering the icy crust as new worlds awaken inside the swirling depths. You build homes of ocean laid over stone; giant and tiny, surrounding this half-born sun ripped by storms and supersonic wind. You deliver your last orders to an army that needs nothing anymore -- not instruction, courage or even prayers -- and then you hide again. In ecstasy they search for you, finding nothing but dense quiet dropping from the stars. The Prison/Sixth Poem/Saturn You have been pushed to this place, for a reason. A cold giant shows its night face to you. Distant moons slide past; icy little comets enslaved by a splendid master. The lightning bolts and high clouds are swept away, and then you burrow into a sea of liquid hydrogen that boils out of the long gash. You put yourself on the perfect trajectory, and for a fraction of an instant you allow yourself the luxury of confidence. Eyes that never close gaze everywhere and at everything. You see them in their hiding places. And they can see you, too. The Hope/Seventh poem/The Sun The blaze sits inside a nest of little worlds, still too distant to share its heat but plainly staring out at you. A face emerges, drawn from plasmas and radiation... There must be meanings in its roar. You listen hard and carefully, and sometimes a lucid melody seems to rise out of random noise, pulling your mind into moments where it seems possible that answers are about to be revealed. Joy builds, and the first hope in ages transforms you. It seems important, even critical, to tell every star from here to the black between the galaxies that you are strong again.
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Bungie's composers Marty O'Donnell and Mike Salvatori will be conducting Destiny's and Halo soundtracks too live at the video games concert at Comic Con Saturday June 20th. The pre show will begin at 6pm PST and their will be played at 7.30pm PST. The show will last nearly 3 and a half hours so So Marty and Mike music will be pplaying at the half way point of the concert. You can watch the event live on twitch, there is a list of music scheduled to play at the show from a lot of up coming video games head over to Game Informer to see who's paying.
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Bungie's composers Marty O'Donnell and Mike Salvatori will be conducting Destiny's soundtracks live at the video games concert at Comic Con Saturday July 20th. The pre show will begin at 6pm PST and they will be playing at 7.30pm PST. The show will last nearly 3 and a half hours so Marty and Mike's music will be playing at the half way point of the concert. You can watch the event live on twitch, there is a list of music scheduled to play at the show from a lot of up coming video games head over to Game Informer to see who's paying. This post has been promoted to an article
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So now the family sharing wasn't a demo system http://www.343industries.org/forum/topic/29631-the-family-sharing-was-not-a-demo-system-after-all/?do=findComment&comment=269643
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Recently it was reported that the family sharing feature on Xbox one was just a timed demo system which only allowed users to play a game that a friend has shared with them through Xbox live for only 15-45 mins and up to an hour in some cases. But now it has been reported that it was not a timed demo system you could indeed have access to the entire game, the exact opposite of what the other alleged Microsoft employee said the other day, I know the news reports about the Xbox One has been hard to follow. From multiple sources such as Kotaku and IGN state that Microsofts Mark Whitten and Aaron Greenberg debunked the previous report on their twitter pages. But it still makes me think why Microsoft was not showing this off at every opportunity. They were pretty low key towards this feature and with a feature like this and supposedly with no catches why were they not in everyone's face about it? But that also makes me think despite the recent report stating that there was no time limit could there still be some kind of catch?
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Was family sharing as good as what people assumed? http://www.343industries.org/news/_/343-industries-news/family-sharing-was-it-what-we-thought-it-would-r721
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UPDATE http://www.343industries.org/forum/topic/29631-the-family-sharing-was-not-a-demo-system-after-all/?do=findComment&comment=269643 With the big news announced by microsoft on them taking a u-turn on their policies some of their features that were meant to be implemented had to be removed due to this decision. One of those features was Family Sharing, a feature many thought was to be very useful and were keen to use. Sharing games with friends on Xbox all over the world with just a push of a few buttons. But there were fans who didn't care about the implementation of the used games policy and were very happy and keen to for the family sharing feature and with the backtrack of the policies those fans were not happy about the loss of this feature. Getting to play games that friends can share with you digitally from a different part of the world seemed pretty cool. But we didn't realize the family sharing feature only shared a portion of the game to his/her's selected friend. It was just a demo. After the big news a microsoft employee gives his thoughts and explain the proper nature of this feature. "When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour." "This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game." Full blog can be read at heyuguysgaming Is seems clear now why Microsoft never flaunted this feature about too much and did it come as a big loss as some fans may have felt?
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UPDATE http://www.343industries.org/forum/topic/29631-the-family-sharing-was-not-a-demo-system-after-all/?do=findComment&comment=269643 With the big news announced by microsoft on them taking a u-turn on their policies some of their features that were meant to be implemented had to be removed due to this decision. One of those features was Family Sharing, a feature many thought was to be very useful and were keen to use. Sharing games with friends on Xbox all over the world with just a push of a few buttons. But there were fans who didn't care about the implementation of the used games policy and were very happy and keen to for the family sharing feature and with the backtrack of the policies those fans were not happy about the loss of this feature. Getting to play games that friends can share with you digitally from a different part of the world seemed pretty cool. But we didn't realize the family sharing feature only shared a portion of the game to his/her's selected friend. It was just a demo. After the big news a microsoft employee gives his thoughts and explain the proper nature of this feature. "When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour." "This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game." Full blog can be read at heyuguysgaming Is seems clear now why Microsoft never flaunted this feature about too much and did it come as a big loss as some fans may have felt? View full article