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Adam91

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Everything posted by Adam91

  1. Nearly a year since I joined News Group can't believe how fast time goes by.

    1. Caboose The Ace
    2. Elite

      Elite

      It does indeed. That Mass Effect 4 post is about a few months late, you really need someone to help you with other games ect. , take the weight of your shoulders.

  2. Here are some stunning images of what Mass Effect 4 could look like on the next gen Playstation and Xbox. This could be giving us an idea of what the next generation of gaming may very well look like and the power of what the next consoles could be capable of. Read below for more details. Article and images are from Examiner Some images have popped up online on Saturday giving us a taste of what the next “Mass Effect” video game, presumably “Mass Effect 4,” could look like on next-generation systems like the PS4 and Xbox 720. As reported by DSOGaming, Baolong Zhang was able to put together several character models using the Unreal Engine 3 with DirectX 11. You can check out his “Mass Effect 4” images, as well as some concept images of the PS4 and Xbox 720 from Yanko Design. Late last year, Bioware announced that they are currently working on the next installment for the “Mass Effect” series, which many think will end up being “Mass Effect 4.” The latest title, “Mass Effect 3,” was released for multiple platforms in North America on March 6, 2012. View full article
  3. Here are some stunning images of what Mass Effect 4 could look like on the next gen Playstation and Xbox. This could be giving us an idea of what the next generation of gaming may very well look like and the power of what the next consoles could be capable of. Read below for more details. Article and images are from Examiner Some images have popped up online on Saturday giving us a taste of what the next “Mass Effect” video game, presumably “Mass Effect 4,” could look like on next-generation systems like the PS4 and Xbox 720. As reported by DSOGaming, Baolong Zhang was able to put together several character models using the Unreal Engine 3 with DirectX 11. You can check out his “Mass Effect 4” images, as well as some concept images of the PS4 and Xbox 720 from Yanko Design. Late last year, Bioware announced that they are currently working on the next installment for the “Mass Effect” series, which many think will end up being “Mass Effect 4.” The latest title, “Mass Effect 3,” was released for multiple platforms in North America on March 6, 2012.
  4. Recent reports claim to have revealed the next gen xbox specs, it's is said that the CPU, GPU and RAM total but microsoft have not announced these details themselves yet so it should still be considered as rumor. Read below for more details. This article is from Examiner.com Although Microsoft remains mum on the topic, rumors concerning Microsoft’s upcoming next-generation home console, dubbed Xbox 720, continue to surface. On Tuesday, a report from Club.TGCER.com arose which, apparently, reveals many of the technical specs of the Xbox 720. According to a post from the NeoGAF video game forums, which translated the original source, the Xbox 720 will house an 8-core CPU, a customized AMD 8800 series GPU, and pack 8 GB of RAM – for comparison, the Nintendo Wii U has 2GB of RAM. In addition to these technical details, the report also mentions that the Xbox 720 will use Windows 8 as an operating system and come with a 640 GB hard disk drive – the Xbox 360’s largest HDD currently is 320 GB. Microsoft has not formally announced the Xbox 720 or a next-generation home console. Despite Microsoft’s reluctance to announce the new hardware, there have been a number of reports that suggest Microsoft will debut the Xbox 720 at E3 2013 later this year with a launch in North America by the end of the year View full article
  5. Recent reports claim to have revealed the next gen xbox specs, it's is said that the CPU, GPU and RAM total but microsoft have not announced these details themselves yet so it should still be considered as rumor. Read below for more details. This article is from Examiner.com Although Microsoft remains mum on the topic, rumors concerning Microsoft’s upcoming next-generation home console, dubbed Xbox 720, continue to surface. On Tuesday, a report from Club.TGCER.com arose which, apparently, reveals many of the technical specs of the Xbox 720. According to a post from the NeoGAF video game forums, which translated the original source, the Xbox 720 will house an 8-core CPU, a customized AMD 8800 series GPU, and pack 8 GB of RAM – for comparison, the Nintendo Wii U has 2GB of RAM. In addition to these technical details, the report also mentions that the Xbox 720 will use Windows 8 as an operating system and come with a 640 GB hard disk drive – the Xbox 360’s largest HDD currently is 320 GB. Microsoft has not formally announced the Xbox 720 or a next-generation home console. Despite Microsoft’s reluctance to announce the new hardware, there have been a number of reports that suggest Microsoft will debut the Xbox 720 at E3 2013 later this year with a launch in North America by the end of the year
  6. Some details have been revealed about a console Valve is creating codenamed "Piston", not much has been revealed about Valve's latest project just yet but early spec and details have been revealed at CES yesterday. Read below for more info. Article and Images from Polygon. Xi3 brought an early version of Piston to CES, but was tight lipped on details about the hardware currently in development with Valve. Xi3 chief marketing officer David Politis told Polygon that Piston will offer up to 1 TB of interal storage and offer modular component updates, including the option to upgrade the PC's CPU and RAM. Xi3 wouldn't discuss price for Piston, but commented that the Steam Box is based on its "performance level" X7A offering, which is priced at $999. Xi3 declined to comment on what would differentiate Piston hardware-wise from a standard X7A. Xi3 also offers the entry level X5A, which is priced at $499 with a Linux operating system. The demo unit of Piston featured an IO board boasting one ethernet port, 1/8" audio in/out, SPDIF optical audio, four USB 3.0 ports, four USB 2.0 ports (with one dedicated to keyboard input), four eSATAp ports, two Mini Display Port ports and one DisplayPort/HDMI port. View full article
  7. Some details have been revealed about a console Valve is creating codenamed "Piston", not much has been revealed about Valve's latest project just yet but early spec and details have been revealed at CES yesterday. Read below for more info. Article and Images from Polygon. Xi3 brought an early version of Piston to CES, but was tight lipped on details about the hardware currently in development with Valve. Xi3 chief marketing officer David Politis told Polygon that Piston will offer up to 1 TB of interal storage and offer modular component updates, including the option to upgrade the PC's CPU and RAM. Xi3 wouldn't discuss price for Piston, but commented that the Steam Box is based on its "performance level" X7A offering, which is priced at $999. Xi3 declined to comment on what would differentiate Piston hardware-wise from a standard X7A. Xi3 also offers the entry level X5A, which is priced at $499 with a Linux operating system. The demo unit of Piston featured an IO board boasting one ethernet port, 1/8" audio in/out, SPDIF optical audio, four USB 3.0 ports, four USB 2.0 ports (with one dedicated to keyboard input), four eSATAp ports, two Mini Display Port ports and one DisplayPort/HDMI port.
  8. Firstly sorry I have been inactive with the news the past few weeks I have been busy with the family the Christmas and all and I had some Internet problems too also the latest gaming news has been pretty slow over the holidays and nothing much has been reported, again sorry for the inactivity. So on with the news. It has been said that Sony will be making second hand games not playable on the PS4 by filing a patent and will verify if a game has been used on another console. This may indicate that the PS4 may also not be backward compatible as well as restrictions to PS4 games. So no more preowned games? Will friends not even be able to loan each other games? Will microsoft be going down the same road for the next gen Xbox? Read more about what Sony is doing with this below This article is from Gamingbolt. Sony has filed for a new patent which will restrict second hand game sales if it is granted since the tech attempts to verify if a game has been used before on another console or not.The patent reveals a lot of information about how they will suppress second hand game sales and while it’s a bit complicated we will attempt to explain it a bit for you. First here’s why the patent was filed for via Gamechup and Free Patents Online. “In such a scheme where the electronic content is bought and sold in the second-hand markets or the like, the sales proceeds resulting therefrom are not redistributed to the developers. Also, since the users who have purchased the second-hand items are somehow no longer potential buyers of the content, the developers would lose their profits otherwise gained in the first place,” the patent reads. What it suggests is that, developers are losing revenue on second-hand game sales and it’s something that cannot be eliminated unless it is stopped at the core. The tech needs to be implemented in a way that prevents the game from loading before a check is completed. What check? Here’s an explanation. Consider, for example, a case where used is a game package 200 distributed in the second-hand market. Then the ID of reproduction device for the game disk 210 differs from the legitimate use device ID stored in the use permission tag 220, so that the game disk can be reproduced in a mode which is predetermined for those bought and sold in the second-hand market. Also, for example, a content key may be supplied to the reproduction device 130 and the encrypted game AP may be decrypted using the content key only if the reproduction device ID matches a legitimate use device ID. Hence, use of game APs bought and sold in the second-hand market can be eliminated. View full article
  9. Firstly sorry I have been inactive with the news the past few weeks I have been busy with the family the Christmas and all and I had some Internet problems too also the latest gaming news has been pretty slow over the holidays and nothing much has been reported, again sorry for the inactivity. So on with the news. It has been said that Sony will be making second hand games not playable on the PS4 by filing a patent and will verify if a game has been used on another console. This may indicate that the PS4 may also not be backward compatible as well as restrictions to PS4 games. So no more preowned games? Will friends not even be able to loan each other games? Will microsoft be going down the same road for the next gen Xbox? Read more about what Sony is doing with this below This article is from Gamingbolt. Sony has filed for a new patent which will restrict second hand game sales if it is granted since the tech attempts to verify if a game has been used before on another console or not.The patent reveals a lot of information about how they will suppress second hand game sales and while it’s a bit complicated we will attempt to explain it a bit for you. First here’s why the patent was filed for via Gamechup and Free Patents Online. “In such a scheme where the electronic content is bought and sold in the second-hand markets or the like, the sales proceeds resulting therefrom are not redistributed to the developers. Also, since the users who have purchased the second-hand items are somehow no longer potential buyers of the content, the developers would lose their profits otherwise gained in the first place,” the patent reads. What it suggests is that, developers are losing revenue on second-hand game sales and it’s something that cannot be eliminated unless it is stopped at the core. The tech needs to be implemented in a way that prevents the game from loading before a check is completed. What check? Here’s an explanation. Consider, for example, a case where used is a game package 200 distributed in the second-hand market. Then the ID of reproduction device for the game disk 210 differs from the legitimate use device ID stored in the use permission tag 220, so that the game disk can be reproduced in a mode which is predetermined for those bought and sold in the second-hand market. Also, for example, a content key may be supplied to the reproduction device 130 and the encrypted game AP may be decrypted using the content key only if the reproduction device ID matches a legitimate use device ID. Hence, use of game APs bought and sold in the second-hand market can be eliminated.
  10. Merry Christmas everyone hope you all have a brilliant day tomorrow

    1. SatanicBagels

      SatanicBagels

      Merry Christmas to you too.

  11. Sorry I havnt been active in the news section the past week had some internet problems and was busy with the family with christmas stuff but I be back on tomorrow and should have more news.

  12. Source: Examiner With the next-generation of Xbox comes the chance that gamers will start to see less and less titles than they currently are, but some people still see the next-generation as a chance for smaller developers to get their games out to the masses. According to a report from GamesIndustry today, Double Fine's Tim Schafer did acknowledge that the next-generation of consoles could provide some challenges to smaller studios. "Our fear was that next generation was going to be only big AAA games. It was only going to be a place for 'Call of Duty' and 'Halo.' "But we've talked to [the console manufacturers], and told people what things would be hard for teams our size with regards to consoles," Schafer said. Schafer went on to say if next-generation systems can open up something like what Steam currently offers, then it could something independent developers can work with. "We'd still like to be active in that space, we care about consoles, but unless they open things up a lot more like what we have on Steam... if they opened things up more it would be a more friendly place from our perspective. "We've talked to them about this stuff, and you know, they hear us. "They're big companies and they can't make changes overnight, but I think they're taking all of that stuff into consideration. We'll have to see what happens," Schafer said. Independent developers are crucial to the gaming industry as they can come up with some of the best and most original content. Xbox 720 needs to find a way to accommodate independent developers because if not, they will simply stay on Steam. It isn't like they have nowhere to go. Microsoft needs to work to acquire that sector of the industry because most gamers will be a bit disappointed if consoles get reduced to receiving only 15 or 20 titles a year, as a result of smaller and indie developers staying with Steam. Even with all of the features and upgrades the system is suppose to have, it will mean nothing if the only titles that hit the system are the same franchises that we see each year. Personally, "Assassin's Creed" is great, but "Journey" was amazing, and those types of games refresh a gamer's mind for what a game should be. With those experiences lost, things could get a bit boring. Gaming has so much more to offer and with the exception of PC gaming, people should be able to access and play all of it on one system. Wasn't that the original idea behind gaming consoles? Developers providing one place where people can experience all types of games? It has yet to be seen what Microsoft will do with Durango, but they must find a way to incorporate indie gaming, since it is such a significant portion of the industry. Would you as a gamer be fine with just 15-20 AAA titles per year on your next-generation console, with no other option? It's hard to imagine core gamers would have any interest in this happening.
  13. Source: Examiner With the next-generation of Xbox comes the chance that gamers will start to see less and less titles than they currently are, but some people still see the next-generation as a chance for smaller developers to get their games out to the masses. According to a report from GamesIndustry today, Double Fine's Tim Schafer did acknowledge that the next-generation of consoles could provide some challenges to smaller studios. "Our fear was that next generation was going to be only big AAA games. It was only going to be a place for 'Call of Duty' and 'Halo.' "But we've talked to [the console manufacturers], and told people what things would be hard for teams our size with regards to consoles," Schafer said. Schafer went on to say if next-generation systems can open up something like what Steam currently offers, then it could something independent developers can work with. "We'd still like to be active in that space, we care about consoles, but unless they open things up a lot more like what we have on Steam... if they opened things up more it would be a more friendly place from our perspective. "We've talked to them about this stuff, and you know, they hear us. "They're big companies and they can't make changes overnight, but I think they're taking all of that stuff into consideration. We'll have to see what happens," Schafer said. Independent developers are crucial to the gaming industry as they can come up with some of the best and most original content. Xbox 720 needs to find a way to accommodate independent developers because if not, they will simply stay on Steam. It isn't like they have nowhere to go. Microsoft needs to work to acquire that sector of the industry because most gamers will be a bit disappointed if consoles get reduced to receiving only 15 or 20 titles a year, as a result of smaller and indie developers staying with Steam. Even with all of the features and upgrades the system is suppose to have, it will mean nothing if the only titles that hit the system are the same franchises that we see each year. Personally, "Assassin's Creed" is great, but "Journey" was amazing, and those types of games refresh a gamer's mind for what a game should be. With those experiences lost, things could get a bit boring. Gaming has so much more to offer and with the exception of PC gaming, people should be able to access and play all of it on one system. Wasn't that the original idea behind gaming consoles? Developers providing one place where people can experience all types of games? It has yet to be seen what Microsoft will do with Durango, but they must find a way to incorporate indie gaming, since it is such a significant portion of the industry. Would you as a gamer be fine with just 15-20 AAA titles per year on your next-generation console, with no other option? It's hard to imagine core gamers would have any interest in this happening. View full article
  14. Thought that Halo 4 or Gears of war 3 had the best graphics? Well think again as they might be getting kicked of their throne as Crysis 3 may be taking the lead. More details below Source: Examiner In an interview with VideoGamer on Tuesday, Cevat Yerli talked a little bit about the graphics of the upcoming multiplatform title, “Crysis 3.” The CEO of Crytek boasts that no other Playstation 3 and Xbox 360 video game, not even “Halo” or “Gears of War,” look as good technically as the first-person shooter on consoles. "No game will ever look technically better than Crysis 3 on these consoles, flat out. Most games are not even anywhere near Crysis 2 technically. I'm not talking about art style – art is subjective – but the pure fact of what we have been cramming in with Crysis 2 on Xbox [360] and PlayStation [3], I've yet to see a game do that still today. Any day I will take a battle against Gears and Halo, whatever, the amount of data we put in and the detail level is far superior. With Crysis 3 we're pushing that to another level, but the PC is just two levels beyond." View slideshow: ‘Crysis 3’ graphics compared to ‘Halo’ and ‘Gears of War’ “Crysis 3” is currently being developed by Crytek Frankfurt, the same studio responsible for the previous games in the series in addition to the original “Far Cry.” Crytek UK (previously known as Free Radical Design, the studio behind “Haze” and “TimeSplitters”) worked on the multiplayer portion of the video game. “Crysis 3” is slated to come out for the PC, Playstation 3 and Xbox 360 platforms in North America on Feb. 19, 2013. You can pre-order the first-person shooter in the following link: “Crysis 3”
  15. Thought that Halo 4 or Gears of war 3 had the best graphics? Well think again as they might be getting kicked of their throne as Crysis 3 may be taking the lead. More details below Source: Examiner In an interview with VideoGamer on Tuesday, Cevat Yerli talked a little bit about the graphics of the upcoming multiplatform title, “Crysis 3.” The CEO of Crytek boasts that no other Playstation 3 and Xbox 360 video game, not even “Halo” or “Gears of War,” look as good technically as the first-person shooter on consoles. "No game will ever look technically better than Crysis 3 on these consoles, flat out. Most games are not even anywhere near Crysis 2 technically. I'm not talking about art style – art is subjective – but the pure fact of what we have been cramming in with Crysis 2 on Xbox [360] and PlayStation [3], I've yet to see a game do that still today. Any day I will take a battle against Gears and Halo, whatever, the amount of data we put in and the detail level is far superior. With Crysis 3 we're pushing that to another level, but the PC is just two levels beyond." View slideshow: ‘Crysis 3’ graphics compared to ‘Halo’ and ‘Gears of War’ “Crysis 3” is currently being developed by Crytek Frankfurt, the same studio responsible for the previous games in the series in addition to the original “Far Cry.” Crytek UK (previously known as Free Radical Design, the studio behind “Haze” and “TimeSplitters”) worked on the multiplayer portion of the video game. “Crysis 3” is slated to come out for the PC, Playstation 3 and Xbox 360 platforms in North America on Feb. 19, 2013. You can pre-order the first-person shooter in the following link: “Crysis 3” View full article
  16. Next gen Xbox and Playstation graphics impact will not be as big as the 360 & PS3? It may be the case. Read below for more details. Source: Examiner In an interview with VideoGamer on Tuesday, Cevat Yerli provided some interesting commentary in regards to the graphics of the PS4 and Xbox 720 next-generation systems. The CEO of Crytek revealed that the studio did not believe that the upcoming consoles won’t have the same visual impact as when the PS3 and Xbox 360 first launched. You can check out some concept renders of the PS4 and Xbox 720, as well as some screens from the upcoming multiplatform title, “Crysis 3,”. "The current generation consoles, when they launched, were far ahead compared to PC. But PC has caught up. With current generation consoles and what's on the horizon – new ones – due to the fact that the cost of CPU and memory are so much more expensive than they were in the past, it is simply impossible to have the same kind of impact on the console business; to be so far ahead of PC." View slideshow: Why PS4 and Xbox 720 won’t have the same graphics impact as PS3 and Xbox 360 Crytek is the developer behind “Crysis 3.” The latest video game from the “Crysis 3” will be published by Electronic Arts when it launches for the PC, Playstation 3 and Xbox 360 gaming platforms in North America on Feb. 19, 2013. You can pre-order the first-person shooter in the following link: “Crysis 3” The PS4 and Xbox 720 consoles are expected by many to come out next year.
  17. Next gen Xbox and Playstation graphics impact will not be as big as the 360 & PS3? It may be the case. Read below for more details. Source: Examiner In an interview with VideoGamer on Tuesday, Cevat Yerli provided some interesting commentary in regards to the graphics of the PS4 and Xbox 720 next-generation systems. The CEO of Crytek revealed that the studio did not believe that the upcoming consoles won’t have the same visual impact as when the PS3 and Xbox 360 first launched. You can check out some concept renders of the PS4 and Xbox 720, as well as some screens from the upcoming multiplatform title, “Crysis 3,”. "The current generation consoles, when they launched, were far ahead compared to PC. But PC has caught up. With current generation consoles and what's on the horizon – new ones – due to the fact that the cost of CPU and memory are so much more expensive than they were in the past, it is simply impossible to have the same kind of impact on the console business; to be so far ahead of PC." View slideshow: Why PS4 and Xbox 720 won’t have the same graphics impact as PS3 and Xbox 360 Crytek is the developer behind “Crysis 3.” The latest video game from the “Crysis 3” will be published by Electronic Arts when it launches for the PC, Playstation 3 and Xbox 360 gaming platforms in North America on Feb. 19, 2013. You can pre-order the first-person shooter in the following link: “Crysis 3” The PS4 and Xbox 720 consoles are expected by many to come out next year. View full article
  18. Here are some of the latest details about the next gen Xbox and Playstation and explains the change of their codenames. All details below. Source: IGN While we've heard a range of speculation about the codenames of Sony and Microsoft's next-gen consoles, a new report is claiming to have outed them correctly for the first time, as well as revealing where their components are being manufactured. Be sure to remember that none of the below has been confirmed by either Sony or Microsoft so, until it is, take it all with a large pinch of salt. According to SemiAccurate, internal sources have revealed that Microsoft's next Xbox is is being developed as project "Kryptos". The report also asserts that, as we've heard previously, the AMD chip the console will run on is called Oban. Additionally, it seems that the manufacturing troubles with the chip that were threatening to derail the console's rumoured 2013 launch still haven't been cleared up, and Microsoft is running out of time to do so. While we've now heard about the Oban chip from several different sources, this is the first time that the "Kryptos" codename has been thrown into the mix. We've previously heard the next-gen Xbox referred to as Durango; indeed, development photos and a supposed early version of the dev kit for Microsoft's next console that was sold on eBay went under that moniker. So which is the real codename? Sadly, for now at least, we have no idea. Moving onto the console many are calling the PlayStation 4, it's apparently being referred to internally as project "Thebes". Once again, an AMD chip is meant to be at the centre of the console and this is planned to be produced at either Global Foundries or IBM. If true, this means the chip would enter production after Oban, meaning a projected release window for the PlayStation 4 would be sometime between spring and autumn 2013. Again this conflicts with some of the information we've previously heard; numerous sources have referred to the PS4 as Orbis. This new report doesn't offer much more in the way of what's inside Sony's next console, but thankfully we have an extensive report from November that offers quite a few unconfirmed details.
  19. Here are some of the latest details about the next gen Xbox and Playstation and explains the change of their codenames. All details below. Source: IGN While we've heard a range of speculation about the codenames of Sony and Microsoft's next-gen consoles, a new report is claiming to have outed them correctly for the first time, as well as revealing where their components are being manufactured. Be sure to remember that none of the below has been confirmed by either Sony or Microsoft so, until it is, take it all with a large pinch of salt. According to SemiAccurate, internal sources have revealed that Microsoft's next Xbox is is being developed as project "Kryptos". The report also asserts that, as we've heard previously, the AMD chip the console will run on is called Oban. Additionally, it seems that the manufacturing troubles with the chip that were threatening to derail the console's rumoured 2013 launch still haven't been cleared up, and Microsoft is running out of time to do so. While we've now heard about the Oban chip from several different sources, this is the first time that the "Kryptos" codename has been thrown into the mix. We've previously heard the next-gen Xbox referred to as Durango; indeed, development photos and a supposed early version of the dev kit for Microsoft's next console that was sold on eBay went under that moniker. So which is the real codename? Sadly, for now at least, we have no idea. Moving onto the console many are calling the PlayStation 4, it's apparently being referred to internally as project "Thebes". Once again, an AMD chip is meant to be at the centre of the console and this is planned to be produced at either Global Foundries or IBM. If true, this means the chip would enter production after Oban, meaning a projected release window for the PlayStation 4 would be sometime between spring and autumn 2013. Again this conflicts with some of the information we've previously heard; numerous sources have referred to the PS4 as Orbis. This new report doesn't offer much more in the way of what's inside Sony's next console, but thankfully we have an extensive report from November that offers quite a few unconfirmed details. View full article
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