Yeah, Halo 2 was unpolished and had a lot of glitches, but it was AWESOME! Both CE and halo 2 were such great games, but yeah, my opinion, you're right.. What's not my opinion though, but just pure logic and fact is that bloom promotes luck, which i stated in my previous post.. and I am complaining about spread yes, but no bloom=no spread. If there is no bloom, you can't aim at somebodys knees, get lucky, and get a headshot. So if you take away bloom=take away the spread, you take away that posibility, and you will have to be good enough to be able to aim at your oponents head to get that headshot, instead of aiming anywhere else..
Watch at 1:03. Hehe..
Halo Reach, featuring bloom; Aim at knee get headshot.
And about your halo 2 spread example, spread was in CE as well, if you held in the firing button, but wasn't there when you pushed the button at a consistent pace, but you could fire just as fast though. And when spread was introduced in Halo 3 with the BR, that pissed people really off, because it promoted luck. And the bloom in reach is so much worse. Where is the fun in where your oponent spams their pistol and five shots you everytime because of luck?