agreed, halo is unique for it's balanced style of play, not like call of duty's unbalanced game play where a higher rank means more overpowering so no, as cool as it may sound starting off with your own personal weapon wouldn't be cool, not in halo. Finding a gun on a map should be an incentive for a player, as in "i found it first so i will use it to my advantage" not "ooh i started off with this gun so i can use it if i die and make it unfair" like call of duty plays. i would hate to see halo having perks i mean armor abilities do get annoying, but to a point where it wasn't really game changing, but if you could choose what gun you spawn with like in elite slayer or invasion, it would be too different from halo. i don't even want armor to change your style of play because a higher rank you are, the more you can overpower lower ranked opponents.