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Juanez Sanchez

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Posts posted by Juanez Sanchez

  1. Extractionheader_zps309e2aef.jpg


    A competitive map by Juanez Sanchez
     

    Supports CTF, KOTH, Slayer, Extraction
    and Oddball

    2-10 players

    Hello all.
    This map has been in the works for a few months now, I have been testing it with the courageous and patient fellows of the TCOJ, who have provided me with the best help and feedback around. Shout out to those guys. W00t.

    Designed around the principle of holdable/set-upable and defined areas, Radiant has many routes to three distinct positions.

    OVERHEAD: OBJECTIVES
    ExtractionRadiantOVERHEAD_zps88340189.jp

    This map supports most gametypes apart from dominion, It's standout games being KOTH and Extraction. As you can see above, there are 5 extraction sites, and 6 KOTH hills. The CTF flags spawn on opposite sides of the map as shown, however certain roof elements have been removed in the photo above to allow a clearer view of the map.

    THE three key positions on the map are Purple ( the area at the top nearest the Ravine coliseum), top green (map centre, a covered corridor linking red and blue sides), and top gold ( the area near the bottom of the picture). The three areas represent positions that are both powerful and vulnerable, with weapons in them that can turn the tide or control the pace of battle.

    TOP GOLD

    ExtractionRadiant5_zps09833313.jpg


    ExtractionRadiant4_zps41a1ea38.jpg

    ExtractionRadiant3_zps8145d382.jpg

    TOP GREEN
    ExtractionRadiant6_zpsceada4d4.jpg

    ExtractionRadiant7_zps3d7c9853.jpg

    PURPLE
    ExtractionRadiant9_zps30bac1ca.jpg

    ExtractionRadiant8_zpsbc95d2d9.jpg

    ExtractionRadiant1_zpsc026a3ad.jpg

    RED FLAG/CTF SPAWN
    redflag_zpsa2349af4.jpg
    BLUE FLAG/CTF SPAWN
    blueflag_zps61bc6aa8.jpg
    WEAPONS
    Weapons on the map are;
    2x Battle Rifle
    2x DMR
    2 x Carbine
    1x Rockets (1 reload, 180s.)
    1x Sniper Rifle (1 reload, 180s.)
    1x Beam Rifle (1 reload, 180s.)

    The Rockets at top green must be controlled carefully as it's an overwatch spot, and with such a powerful weapon one can easily alter a situation to your team's benefit. The Sniper at Purple and Beam rifle at Top Gold counter each other well, and are allowed some longer sightlines to defend those spots.
    Random ordnance drops several types of power weapon both at Purple and bottom Green. Random ordnance also drops grenades and a sticky det. at either red or blue slayer spawn.

    RadiantWeapons2_zpsad22b022.jpg

    SPAWNING
    RADIANT supports static spawns for CTF, chained to either base, and Dynamic spawns for all other gametypes. For CTF, both teams spawn right next to their flag, but for all other gametypes teams spawn in the top blue and red 'corners', and work their way out to objectives from there.

    RED NON-CTF INITIAL SPAWN
    ExtractionRadiant10_zps216e616d.jpg

    BLUE NON-CTF INITIAL SPAWN
    ExtractionRadiant11_zps13cf9c28.jpg

    That's really all the crucial info, the map has had lots of testing so it's pretty much complete, but I am open to suggestions and/or critique. Heres a few action shots anda video of a recent game of KOTH. Apologies for the poor quality but I haven't been able to set my capture card up yet, so its recorded on a digital camera!! Thanks for reading, I hope you enjoy playing on the map as much as I enjoyed forging it. :)

    KingoftheHill_zpsfe744617.jpg
    KingoftheHill1_zps2097ee8f.jpg
    KingoftheHill2_zpsfd21c070.jpg
    KingoftheHill4_zps2ff2a44e.jpg

    • Like 1
  2. File Share Gamertag: Juanez Sanchez
     

    Map name: RADIANT

     

    Link to fileshare slot: Radiant

     

    Canvas Map: Ravine
    Latest Updated Version Date: March 5th, 2013
    Supported Gametypes: FFA, Slayer, Regicide, Capture the Flag, King of the Hill, Oddball, Extraction
    Best Gametypes: Infinity Slayer, Extraction, King of the Hill
    Best Team Size: 4 vs. 4

     

    Weapons on map: 2x BR, 2x DMR, 2x Carbine. 1x Rockets (180secs, 1 reload). 1x Sniper (180 secs, 1 reload). 1x Beam Rifle (180 secs, 1 reload).


    Initial Ordnance: none

    Random Ordnance: yes, 60-120 secs. Binary, Incin. cannon, scattershot, SAW, needler, concussion.

     

    Radiant is an arena-style 4v4 to 5v5 map that supports core objective gametypes well, and Slayer also plays very well. Based around distinc areas that can be set-ups, it flows great and has been tested extensively to ensure fair spawning and properly functioning gametypes. There are no reported frame-rate issues, dynamic lighting functions normally and looks great on the map. Enjoy!

    GT: Juanez Sanchez

     

    SCREENS and VIDEO

     

    ExtractionRadiant7_zps3d7c9853.jpg

     

    ExtractionRadiant5_zps09833313.jpg

     

    ExtractionRadiant1_zpsc026a3ad.jpg

     

    ExtractionRadiantOVERHEAD_zps88340189.jp

     

     

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