Jump to content

Fail Master

Dedicated Members
  • Posts

    509
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Fail Master

  1. Caps lock dude! and add some puctuation, i had to read the first line about 3 times over to try and understand it. where u get them from? or are they U.S exclusive?
  2. i know that and i did metion that in my original post
  3. my new favorite emote: :bananachief:

  4. fair enough, im not really saying you compleatly control them, more just you can tell them to do sumthing else and then carry on with their programmed task. ie: kill an elite then go back to the task that the were originally doing
  5. Basicly any Clan in Britan can join and be a part of a mega clan and not have to change a thing in their profiles. only with the addition of a line of text in their bio stating "BSA. Semper Fidelis Ad Societatem" (always faithful to the alliance) you can keep all servis tags, colour schemes, armour permitations etc. there would be quarterly (every 3 months) meeting on the 7th of the month to keep with halo tradion. as i said any british clan can join and we would be a freindly group with internal competions etc. The chain of command: Me V leaders of 16 sub-groups V leasders of 16 clans V clans basicly i tell 15 other people about competions, these 15 go off and tell the leaders of their designated 15 clan leaders. The leaders then go off and inform their clans Sounds good? obviosly its not up and running yet its just an idea but it could be reality if enough people agree
  6. welcom to the totaly mad world of 343i comunity forum. Hope you find yourself welcome =)
  7. What if you could control the marines? i mean like tell them what to shoot at or hide behind? If you have played TC End War then you'll know that it can be done in a game to allow speach recognition through a mic. Each unit had a number(unit 1-9), major places on the map had names (siera, tango, wiskey) and all enemys also had numbers (hostile 1-9). The was also verbs that could be used. So say you wanted unit one to attack hostile 3 you would say in a clear voice into the mic - "unit 1 attack hostile 3" If you wanted unit 4 to move to building siera you would say "unit 4 move to siera" if siera had already been captured by the eney you could say "unit 4 attack siera" you get the picture. In theory this could be applied to halo, giving each marine squad a name (alpha, bravo, charlie) then giving each enemy a number. Any any major cover spots are given key words such as "crashed pelican" or "large rock". and if there was a place you wanted your marines to go but there was no key word for it, an action button could be added or an order "to pointer" (the pointer being the point at which you are aiming.) Just an idea and its probally too late to add this into H4 but it could be caried across and kept as a possible idea for H5? It would add a whole new dimention to the way halo is played.
  8. have you pre-ordered the LE of Halo 4? Have you pre-ordered H4 at all? If you have, what do you expect from it? I've pre-ordered the LE and i payed a total of £40 for a deposit, meaning i only have to pay roughly £35 on the day of release (*like a boss*). I've been keeping a close eye on the bonus content and if you havnt resently checked is a list of them: So thoes of us that have Pre-oredered the limited edition are in for one hell of a treat =P
  9. now we need SMGs again and a machine pistol (like an mini usi or glock 18)
  10. the sound is getting there in sence of making it match the calibre but it needs more thud and echo. also the new scope doesnt look as good, i liked the little screen, but made it hard to see how the spartan would actually scope if it were real, the new scope gets more realism to the scoping.
  11. wooooo you took some of my ideas and suggested them in a pinned thread!!!! I love you man! (no homo) anyway, i take personal credit for the fact that there is now skins in halo4, not just pirmary/ secondary colours =P But you did make a slight mis-type with my name, thers no i befor the a ( just IU IF A II IL, not IU IF IA II IL). otherwise all good =)
  12. Has any1 actually tryed sending the account a properly scripted lockdown code or somthing of similar description. Maybe an anti-hacking run? would be interesting to see what it does....
  13. 69086 AURORA CYGNUS //> Reactivate Containment Protocols //> Lockdown Dammaged Data Bases //> Destroy Intruder
  14. The Limeted eddition of halo 4 will come with the full 90 minute verstion. My question is, will this be the long awaited Halo Movie? or is it jsut a movie made for the game? Hopefully its not the only halo film comming. The trailer doesnt contain any of the previosly released footage either so my money is on it not being the only one.
  15. heres the link to the original topic that started the UNSC buffalo http://www.343industries.org/forum/topic/4132-unsc-buffalo-343-please-read/page__hl__%2Bunsc+%2Bbuffalo
  16. I have posted an idea of a UNSC version of the scarab (called the UNSC Buffalo) i'd like to know if this vehicle has been put into the game but i cant find a list of confirmed vehicles. If anyone has any links or if a 343 mod can give some hints i'd be very thankfull
  17. have you not played btb on spire? a fuel rod cannon spawns down by the man-cannon opposite the rocket launcher -.-
  18. yes, that what i was thinking, Driver, Gunner (air), Gunner (land) and then 4 optional leg turrets, i posted the leg turet idea along time ago, basicly on eaach leg is a little ball like the turrets on the ww2 lancaster bomber. these are initialy turrets, but at the press of a button ( ( b ) ?) it pops out into a little car thing like this : (http://www.google.co...=1t:429,r:1,s:0) this would have guns like the shade turrets but is mobile.
  19. Before i start, this is my personal wish list and i know that there will be alot of ideas that alot of people will disagree with... Glue tool in Forge Higher Max item spawns in forge More/unlimited money to buy items in forge UNSC and covie vehicles from Halo Wars New UNSC 'Buffalo' (http://sketchup.goog...8eced526ddc241c) Usable ODST Drop Pods Playable Pre match lobby (where you can interact with other players and use credits to buy things from shops e.t.c) More armour in the armoury Skins instead of just colours A Garage where you can customize the outer skin of a vehicle. Customizable H.U.D (colours, e.t.c) Object creator Vehicle creator Map terein editor Placable water (puddles, waterfalls/ rivvers) Map effects (day/night, rain/sun/snow) More playlists in MP Longer campaign (or just more eventfull) Ability to be able to play as something other that a spartan ( maby an elite, a brute e.t.c) Ability to chose a faction to play as in the campaign (covie/UNSC/ Forerunner (3 seperate campaigns) Weapon attachments/skins Ghillie suites (instead of/as well as active cammo) in-game clan/group join (an actual official clan base in the game instead of just changing the servise tags and emblems) + tester maps a combination of EXP and cR (EXP is used to rank up and you earn a cirtaian amout per game performance and cR is like a paypackage, its not used to rank up but you still earn the according to performance, other wise a noob earning 50 cR a game can still rank up to inherictor EVENTUALY where as with EXP he/she wont.) better and new assassination animations new weapons improved turrets improved maps (with gauze hogs) forrunner armour more Elite custmisation i do have alot more i just cant think of them ATM please leave your opinions, i wont reply for the next 2 days as i am away but in that time i would expect alot of coments PLEASE KEEP THIS ALIVE, I WOULD LOVE 343 TO SEE THIS. Thanks this did take me about 1/2 an hour so please make as much effort leaving comments (and i know that many of you have spent like 2-3 hour writting similar things, so dont compare me please)
  20. Its so annoying when people think their better than you for the games they play and the activities the do/dont take part in -.-

  21. armour effects: Yes... Death only armour effects: No! My idea of an armour efect is not the "birthday confetti" or the "hearts" that you can have when you die, its more of the Flaming Helmets and "incliment Weather" effects. For Halo 4, I suggest having a custom coloured flame avalible for around 500,000 cR? the idea of the "Custom Colour" could be achieved in one of two different ways: add another menue on the "Change Colour" menue (" Flame Colour ") OR add multiple coloured flames to the Armour Effects menue on the Armour Customisation ( all coulours cost the same, the only difference being they are different colours.
  22. Quite Simple: What vehicle, that you realry see in Multiplayer but you know it is avalible in Forge and Custom Games, would you like to see more off in Multiplayer? My answer: Gausse Hog. Its an awsome piece of kit but is never in MP! Whenever i spawn a warthog in Forge it is almost aways Guasse because i think their so awsome. It might be somthing to do with it being over powered (?) but that can be solved by making it slightly less accurate. What about all yous?
  23. i heard December 2012. This would make scence due to Cristmas and extra profit due to pressents.
  24. http://www.343industries.org/forum/topic/4132-unsc-buffalo-343-please-read/page__hl__%2Bunsc+%2Bbuffalo__fromsearch__1 Feast your ey$es! Mucking around on Google Sketch Up along time ago. Saw this. Thought it was AWASOME. Posted it on the Forums with a poll. Mostly possitive comments, exept the odd "its too overpowered" comment...
  25. Elevators, Gravity Tubes and that lift thing on Reflection.... All of these add good game play dynamics. But they cant be made in Forge -.- Forge 3.0 should include parts for gravity tubes, tracks for elivators and lifts, and a glue tool. I mean, who has wanted to re-create the Spire? i have and i know plenty of my freinds have too. But we cant because you have to use one-way shield doors at the top to stop you falling back down (either that or add an unsightly curved wall or ramp) Parts for the Tubes should include: Straight (miniture, short, medium, long, extra-long) Curved parts ( large, small ) Angles (15, 45, 75 degrees) End caps ( like on "Zealot" the red and the blue lifts have little angled bits to launch the spatan up and towards a floor) these could come in 0 (straight onto a floor at the same level as the cap), 45 (shooting you 45 degrees into the air onto a higher ledge) and 90 ( shooting you straight up) Elevator/Lift tracks should include: Straight (miniture, short, medium, long, extra-long) End caps (to prevent it from going to far up/down) Start/End possitions (where the actual body for the elevator starts from, travels to, and returns back from) The Glue tool would be helpfull in many situations, not only just for the elevators but also for custom made buildings. The way Glue should work: Select "Glue" tool from menue using (Y) click on each part to glue together, each part is highlighted in a bright colour for easy recognition select "Glue Parts" from the (Y) menue (all of the selcted parts will now moove as one, taking the form of a sigular piece untill you click "Un-Glue" from the (Y) menue) Using this tool would help move entire maps to new places, entire buildings to a slight different possition without having to select each wall individualy, and would also prevent slightly off possitions of parts that have been moved. (I do not claim to have come up with the "Glue" idea, i'm just linking it to another idea I thaught of, Also if anyone has come up with the Elevator/Lifts/ Grav Tubes idea before, i have not seen that forum so please do not have ago at me for it) thanks:
×
×
  • Create New...