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DerpWithAGun

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Everything posted by DerpWithAGun

  1. They can fix the betrayal booting system by making it so if you throw a grenade and it kills your teammate but it also damages an enemy it will not give the option to boot the player because it was obviously an accident. But of the same thing happens but the grenade didn't damage any nearby enemies it will give you the option to boot. I think the weapons are good though. I don't know a good way to fix this problem when your teammate shoots you and doesnt use grenades. This idea would only be possible in new Halo games as what Twinreaper stated above is 100% true and is very difficult change the codes.
  2. Haha lol it's just i hate calling game stores, it's so awkward and sometimes the fools don't even know what they are talking about!
  3. Agreed, should make the title SPOILER ALERT. I'm still gonna buy this book but its a bit disappointing that I know all the juicy bits already...
  4. thanks iTz KeeFy now i dont have to call the game store!
  5. I saw a video and Frank said that there is also a skull which gives you infinite ammo and a skull that takes up 2 bullets every 1 shot.
  6. Hey guys, I'm just curious to know what is the release date for this game in Australia? Everywhere on the internet it states that it will be released 15th of November in USA so does that mean it will be released on the 16th in Australia because of the time zone? I'm really confused and I don't want to rock up to the midnight release on the wrong date, that's if there IS going to be a midnight release....
  7. CoD is for noobs and 12 year old fan-boys. Halo is for mature people and has skill involved.
  8. Alright thanks for the info, I am really disappointed at the final Magnum model. It looks a bit skinny...
  9. Guys i think anniversary will be like Halo: ODST where it came out with the halo 3 multiplayer disk that had all the halo 3 DLC on them. Makes sense doesn't it?
  10. Hmm, Ive noticed that on the more recent halo anniversary game play videos the weapons are based of the halo 3 weapons such as the assault rifle and pistol. Does anyone know what happened to the Halo: Reach assault rifle and magnum models? Maybe it could be fully customizable and you get to pick what weapon models you want for campaign.
  11. Nothing can describe the awesome. Just a few things I'm disappointed in is the new model designs for most the weapons such as the assault rifle and shotgun. And have any of you noticed the weird reload animation for the assault rifle? he doesn't even put the ammo clip in the whole way, it's just floating there until he hits it a second time. Overall i will still buy this game and I cant wait to play it again. Ive been with Halo since day 1!
  12. Make armor abilities as pickups in halo 4 and add equipment like in halo 3 like power drain ect and make armor lock an equipment that you pick up and has 1 time use only until you pick it up again. Same with jetpack make it so that when you pick it up you have a limited amount of fuel and once you run out you cant use it until you pick up a new one.
  13. 110% movement speed and 110% jump height on reach is close enough to Halo 3's jump height and running speed.
  14. To fix TU, 343 must: 100% Damage and 100% melee BUT have 90% damage resistance for 4 shot kill. 90% shield recharge rate. This would make it unnecessary to nerf armor lock as shields would recharge slower. 110% move speed and 110% jump height. ZERO bloom. Pistol is a pickup item that will spawn frequently. Spawn with DMR and Assault Rifle for Team Slayer Spawn with Assault Rifle and Plasma pistol for Rumble Pit. Make vehicles spawn in 4 vs 4 matches. 1 warthog per team, 3 Mongoose and 1 or 2 Ghosts. (medium to large maps only) Create more forge world maps for more play lists, Infection is too repetitive and most maps that are being made for other play lists are too small and cramped. Make Sprint Last longer. These are Spartans, I'm sure they would be able to sprint for a LOT longer. Evade is Perfect. Armor Lock can stay if there is 90% shield recharge rate. Jet pack has to have a slower recharge rate. Active camo is good. Hologram needs to look a lot more like the actual spartan. I have put these stats into a custom game type and I built a 5 minute forge map with 1 Ghost, 3 mongoose and 1 Warthog per team. I got 7 of my friends and holy hell it was SO fun. We also turned off armor abilities on a different game and it played a lot like the goodness of halo 3 combined with the goodness of halo 1. I would like people to give me their thoughts and maybe experiment on their own. You can also download a Zero Bloom custom game type. I will also upload the game type into my file share for you guys to play with. PM me if you want my gamertag to download the GT or just make it yourself. Thanks.
  15. Put these sounds on the actual multiplayer and that would be the best thing evarr!!!
  16. Speaking of achievements, how about adding the In-game achievements progress like ODST? "Grunty Thirst" - Find the missing Grunt on the mission "The Maw" on Heroic or harder. (5G)
  17. Ive got a theory! Bloom is for Spartan-III because they aren't as better as Spartan-II So in Halo 4 we should have no bloom because you play as a Spartan-II and they are more superior. This should also apply to the melee system because Spartan-II are stronger than Spartan-III, Spartan 2 can kill with melee if the opponent has half shields but Spartan 3 shouldn't. I think this makes sense. I say put bloom in campaign for sure but I personally am undecided for putting it in Multiplayer. So far it's fun but mega spam fest.
  18. 343i is basically still Bungie but under a different name. I think the story was that Bungie wanted to work on a different project other than Halo but some people in Bungie still wanted to work on Halo so they made a new name and a contract was made to give Halo rights to 343. As stated by a Bungie employee years ago he said: "We would be the biggest asses in the world not to continue the Halo series".
  19. Stuff bringing back Halo 2 servers 343 should have just made an entire remake of Halo 1 multiplayer instead of using Reach's engine. Doing that would make HUGE amounts of players to play Halo again. I also agree with Kurt, make Halo 4 like Halo 3 mulitplayer.
  20. Bring back the armor system similar to Halo 3 where players a forced to EARN awesome looking armor by completing special challenges and or completing campaign missions on legendary. This will solve the problem of all the n00b players having more epic armor than players who are actually skillful. And take away the credit system, instead you get new armor by ranking up.
  21. These ideas are awsome! It would also be cool to have a different looking In-Game visor setup for different helmets, such as the GUNGNIR helmet in reach because there is really no visor just a camera.
  22. Man, it's 9:40PM in Australia and there are only 700 people on the TU Beta play-list and 2000 on Team Slayer. Pretty Disappointing. Its also way too hard now. Had 10 games in a row where my team scored only about 15 kills and the other team beat us in under 6 minutes.
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