depends on map and gametype but mostly NO!!
they should be in campaign and firefight but not multiplayer !!!!!!!!!!
CAMPAIGN/FIREFIGHT | MULTIPLAYER
-------------------------------------------------------------------------------------------
armor lock: BAD | BAD
active camo: alright but kind of stupid, better to place camo powerups
jetpack: Good! | Bad
hologram: Goodish | Bad and pointless, no ones that stupid these days
sprint: Good | Should be fixed, NO LOADOUTS!!
evade: Good | has its floors, should only be in objectives, and taken out of infection
dropshield: pointless | pointless
MULTI:
-armor lock is terrible, it slows down the game down and makes many 1 V 1's it unfair, if they have it, there should BE NO EMP BLAST and the person using armor lock should have to walk out THE SAME DIRECTION THEY CAME IN, the more damage received should weaken the armor lock, all in all, it should be gone
-hologram is stupid, it works well against the AI in campaign, but in multi every one knows what a hologram is now days
-jet back is lame, sure its good to get places but it just dosent work with the mechanics of halo, multilayer any way
-evade is so so, works well at times, its hard to control and dosent last long, can be annoying
-sprint is a tricky one, its helpful at times, but i think it should be that when you start shooting/ get shot once+ it should disappear temporarily, so that people cant run away from fights.
-camo is honestly the dumbest thing it reach, 1. the radar confusion thing is random and dosent work well, 2. if its camo, then its camo?, not camo and then its shoot or move normally then camo stops! make it a powerup!!
-i think dropshields are out of reach multi player for good now, YESS!!, the reach DS dont do the epic H3 bubble shield justice!!
!!!!!! i think they should go back to equipment, with sprint a fixed ability !!!!!
loadouts are another thing aswell, TAKE LOADOUTS OFF!!! loadouts work well in firefight and firefight only!!
THERE YOU GO LOTS OF EFFORT MADE ^^ 343 better read this