I didn't expect to see yet another of these. Think. Has this post possibly been done before? Of course. But, that's not my issue with it. I think that after 343 publicly stated that Halo 4 was far from perfect and feel they should have done better, the least you could do is congratulate them on a job well done for their first Halo game, AND to acknowledge that they are a good developer who admits their faults. With that, my negativity towards you is done. Sorry if it was harsh, but they deserve a bit of nice comment for all that.
You and I both have our opinions but at least I understand where you are coming from. You are a classical Halo vet who doesn't care to understand the deepest fundaments of the new Halo. Don't take that wrong, because I mean that you get excitement from a different aspect of Halo. But you seem to be of the group who wish to have everyone start with a uniform weapon and grenade set. Where weapons lay neat against their walls and in the middle of their rooms for players to claim.
I understand you are a player who enjoys a uniform neatness of a game, yes? You don't like the possibility of a player calling in a rocket or shielding a sniper's bullet, right? I understand that. I am of the mind that those things are exciting. They make you improvise and play a bit smarter to outwit your foe. You like to be on equal footing strafing out of your foes shots while you rush and 4-shot him, yes? Both games have their own exciting skillful moments. So you can't really claim that Halo 3 was the epitome of multiplayer. The differences of skills needed to excel crush the comparison, but the core is the same. Halo 4 is not a bad game. It just takes a few skills different than were needed in Halo 3 to crush the enemy. All the while, your former skills from Halo 3 lie in the core of what you do in Halo 4.
You still strafe those BR bullets and keep your aim right on his face, but you have to use your sprint to your advantage, you have to make sure your AA can help your situation, and you have to ensure that your loadout is set to ensure your maximum chance for survival. Halo 4 is Halo 3 with an added layer of strategical complexity.
A ranking system was not present in Halo 1 yet people claim it was one of the best. All Ranking arguments are never taken into account by me anymore. If you want an argument on that point, you'll have to convince someone that Halo 1's lack of a ranking system still made it...what you would call competitive and fun.
I fully respect your opinion and understand that you do not enjoy the added layer of complexity and uncertainty as to what that Spartan around the corner may have from his Ordnance. I do not look down or up upon you in any way and only wished to explain why I, who started with the first Halo and never complained about one badly, actually enjoy the new Halos. Thank you.