Weird, I could have sworn I have already posted in here. But, i guess I'll throw in my two cents now.
Reach was a fantastic game. Bloom was a bit off, and AAs could be a bit cheap, and the ranking system wasn't skillful, but it was still a helluva game. Whether you see or not, it did cater to casual and competitive players. Normal playlists and system for casual, and then the arena and MLG for competitive. (also, the zero bloom playlist when it was around). So, all in all, one of my favorite games.