There should be basic infection,and then a MasterInfection,MasterInfection should have 2 (or more people) Be Flood. And the rest are basic Infected spartans. Over time. The map changes because of so many infected,thus spawning the *spores* and if you pop those, you get some custom power up or something, or a ^level up^ Where a basic Infected can be a flood parasite,and find the first spartan they see, They control it like the RC/XD from Black Ops,and when someone *pops* it,they go back to what they were before. And the spartans should level DOWN if the match is longer than 20-30 mins,like showing them LIMP and such. To show how they can't take it so much, but they do more damage. Then over time,the spartans can defend a small base*camping* and put mines one time around. Maybe if the Main MasterInfected atleast gets a weaker weapon,or his actual arm.. Who agrees with my idea? Beef it up?