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AM3R1CAN MUSCLE

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    Long Island, NY

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Jackal (2/19)

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  1. I can't believe you're changing all the maps by adding "Dynamic Elements" to every map. You're negatively affecting the gameplay that we all know and loved for years! It's going to make it that much more difficult to kill enemies with our lines of sight being blurred by shooting switches that activate additional waterfalls and dome shields, etc. Leave the game the way it was! You said yourself it's "going to ship exactly the way it shipped years ago". What a bunch of liars you are!!! First your Halo 4 flop of a game and now this. God we miss Bungie....
  2. Can you post a link to the Waypoint Map and Gametype? Currently the File Share search is not working properly on Xbox Live. Thanks!
  3. 1. Post your Gamer Tag: AM3R1CAN MUSCLE 2. Name of your map and a link to it (from waypoint.com): MUSCLE'S PELICAN REVOLUTION!!! 3. Name of your gametype and a link to it (from waypoint.com): FREE ROAM FIGHT 4. Brief description and recommended player count: Epic modded free roam aerial battle with modified flying PELICANS!!! Supports up to 16 people (12 maximum recommended because of black screens issue on Halo 4, as well as lag because it's a modded map) Map Waypoint Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/3274b805-ea5b-4691-aafc-51fb8f368a2e Gametype Waypoint Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/85e5a259-e50e-487a-b5b5-80c8b0a67cfa
  4. 1. Post your Gamer Tag: AM3R1CAN MUSCLE 2. Name of your map and a link to it (from waypoint.com): MUSCLE'S PELICAN REVOLUTION!!! 3. Name of your gametype and a link to it (from waypoint.com): FREE ROAM FIGHT 4. Brief description and recommended player count: Epic modded free roam aerial battle with flying PELICANS!!! Supports up to 16 people (12 maximum recommended because of black screens issue on Halo 4, as well as lag because it's a modded map) Map Waypoint Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/3274b805-ea5b-4691-aafc-51fb8f368a2e Gametype Waypoint Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/85e5a259-e50e-487a-b5b5-80c8b0a67cfa
  5. 1. Post your Gamer Tag: AM3R1CAN MUSCLE 2. Name of your map and a link to it (from waypoint.com): MUSCLE'S DRIVE OR DIE!!! 3. Name of your gametype and a link to it (from waypoint.com): HIGHWAY MASSACRE 4. Brief description and recommended player count: Classic epic modded remake of zombie game Drive or Die! from Halo: Reach complete with remake of Paradiso!!! Supports up to 14 people (12 maximum recommended because of black screens issue on Halo 4, as well as lag because it's a modded map). Map Waypoint Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/5eb5cc6b-916e-4f26-8540-df88d5f46d37 Gametype Waypoint Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/c3327aec-5726-46a9-ba2a-5f9de6f4d399
  6. Is it just me, or is anyone else experiencing 5 different black screens on average per map? I usually have 12-16 people play at once in my games from all different countries. But I've never experienced this many black screens every single night in any other Halo game. Sometimes it actually kicks us out of the game and leaves us by ourselves in our own lobby. Other times it will black screen for so long that the map doesn't load in the next round, and we are forced to end the game. I even upgraded to a faster modem which has an 8 upload speed. Is it because this new Halo game dropped their framerate? It causes everyone to sigh and quit because of the frustration of not being able to play straight through a game without seeing black screens. I have no idea why this is happening, but it makes me feel like after 5 years, it's time to stop hosting Halo custom games. Why continue to play customs if it's going to continue to do this every single night? Is it happening to you as well in your custom games? If you can share your experience while playing customs on Halo 4, it would be greatly appreciated. Thank you.
  7. There are way too many objects placed on those large maps now which prevent long-distance shooting. And because of that, people are able to take cover every few feet. They were much more wide open on Halo 2 and Reach.
  8. That's all Halo 4 is about now... close-quarters combat. It's unfortunate there are no more wide open Big Team maps like in Halo Reach and Halo 2. It's all about cluttered maps now where before you know it someone is right next to you assassinating you. It's becoming very difficult to find any long-distance shooting. It's a real shame...
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