Ok my fist topic that i want to touch on is ranks. I think that in halo 4 there should be the halo 3 ranking system so that you get matched up with players based on your skill. In halo 3 ranks actually mattered and people cared about their ranks so they would try every game. One example for why halo 4 needs ranks is because... well, say a player who plays a lot is an inheritor but got there by playing firefight and grifball goes into the mlg playlist he is going to get destroyed! Unless there are h3 ranks! Also, there a lot of community forgers out there (I personally am a community forger) so they should get there own playlist in matchmaking, and this how it would work. A player makes a map and uploads it to this website (or bungie.net or whatever website will be related with h4) where it can be downloaded. Then it will be tested by anyone who plays halo 4. Then based on the rating of the map and how many people like it, it can then be put in the community playlist. These are just a couple of suggestions for halo 4 and hope someone reads this because this would take halo to the next level!
Also in forge it would be amazing if you could change landscapes and release new forge worlds in DLC map packs. One more thing, allow forgers to change the color of forge pieces. Most halo reach maps are dull, grey and boring