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rabidhamster

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  1. i play a lot of infection, if you play it too chances are you have played with me. i usually win or come close as long as its not lagging which i have a lot of issues with. im not trying to boast im just establishing that i have a fair idea of what im talking about. the new ifection maps are bad. why alter our favourite maps, when there is a whole forge community some of whom are really clever enthusiastic and hard working out creating brand spanking new ones? 343 has given us worse versions of the same maps. uncongealed is an atrocity. count d..whatever is a joke. the reflection one is painfull along with parasitic. why does 343 hate the pistol in infection? why are they giving the zombies so many chances? the thrill of infection for me has always been the high scores, defending, the sprees and the multikills. zombies is about pooning zombies, not getting pooned by them. sometimes its hard being a zombie but we all get our turn. and if the zombies worked together as a team like they should things like campers wouldnt be an issue. and as for tu... bleed through has made close combat less effective and im not talkin one on one lets say me and two enemies, i kill one with my pistol and use the rest of my ammo to bring the shield down on another, i have a little bit of shield left and i go in too melee him. tu, we both die, normal, i win. in normal im rewarded for my skill and timing. tu, onve youve been hit shot a few times forget about close combat because its a fools game. as for bloom im not sure, but i know im doing better against guys i know are more skilled han me...is that good or bad?
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