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Everything posted by BigMartin58
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The Obvious : Its sitting right there yet hasn't been picked up...
BigMartin58 replied to Stealth Pilot's topic in Halo 4
what about december 8th? that is right near "holiday" AND it is the 343rd day of the year! This is more likely i believe. -
Game release (Possibly) is december 8th because that is right around holiday and it is the 343rd day of the year (and yes i accumulated for the leap year)
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YES IT SHOULD!!! NUFF SAID!
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i loved the spectre!!! Best vehicle ever!!! unless they let you fly frigates and phantoms and covenant carriers etc. just sayin...
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Forger - Any time during a match, you can turn into the forge monitor for 10 seconds and place one object anywhere, whether it be a weapon or vehicle etc. Competitor - When you kill someone, you get a half a point extra. Socialist - When you get killed, the opponent receives half the point. Covie - When you respawn, you receive one extra plasma grenade. UNSC - When you respawn, you receive one extra Frag Grenade. Forunner - When you respawn, you get 1x Overshield for 1 Minute. (Unless in Swat, then you get a normal shield) Trooper - When you respawn, your weapons (except rocket launchers and only UNSC weapons) get silencers and don't show up on radar when shooting. Specialist (Requires max rank) - Any time during a match, you get one nuke gun in which you fire anywhere on the map and it kills anyone not behind extreme cover (including you and it warns everyone to find cover).
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from the looks of it theyre actually trying to put elements of cod into it to get the cod fans to switch to halo...
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i still say saints row like customization... and no kinect!
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haha you beat me to it!
- 12 replies
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- halo4
- Halo: Reach
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I don't know if this is in the right place but I'll give it a try. OK so I found leaked pictures of Bungie's new game "Aerospace" and noticed the reticle in the game. So I compared the reticle in "aerospace" and in "Halo 4" and they look remarkably similar. What does this mean(Seriously)? What do you think is happening here?
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i agree. it looks fun!
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I loved and still love the modding community for halo ce on pc. I couldn't even begin to imagine the awsome abilities with halo 4. in fact i don't think i would even mind halo 3 on pc but i would like at least one or the other. but not reach... i don't like reach... the reason is because it wasn't halo, it was trying to hard to copy cod, but still failed... the one and only thing i liked about reach was forge but halo 3 on pc people could make the forge like reach or better... but halo 4 on the other hand should have better forge than halo reach and 3 combined so... i would love to see where halo 4 could go with the modding community...
- 12 replies
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- halo4
- Halo: Reach
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Well in the legendary ending of halo 3 cortana said "I'll send out a beacon, but it will be while before it reaches anyone" or something like that and it has been 5 years since he has been drifting so it's still a possibility.
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this should interest you a little! http://www.343industries.org/forum/topic/6498-enemies-returning/
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Ok so i just wanted to make it clear that it is (more than likely) confirmed that some enemies from previous games will be making a return, because in the vidoc at 2:05 the guy says all the weapons, vehicles, enemies will be updated graphically. Maybe some covies? Flood? Just a little something to be pointed out. http://www.youtube.com/watch?v=f6UL63Zo-uo
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previous friend, now foe. nuff said
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i agree that it should both be back and in any lobby except matchmaking, but, unlike the past halo games, i want it to be one button instead of a combination of like 10 buttons! It was kinda difficult to press all those buttons at the same time! xD
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i 100% entirely agree! nuff said
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I know this is a lot but trust me, its awesome. 1. Forge Universe. I want a forge mode that seems like it mixes halo reach forge and universe sandbox together. In this version of forge mode you can not only just do ground battles but you could do high-altitude battles on different planets, huge epic space battles, you could recreate stargate universe like a boss, the possibilities would be ENDLESS!!! ----> Universe Sandbox 2. Campaign. I want the campaign to be similar to halo odst. Like when he is walking around in the (supposed) sigma 7 planet, he finds different things that remind him of his experiences on the frigate during the years he was on it and it would lead up to how he got his new armor. 3. Weapon Customization at its greatest. (Mostly for asthetics but some could be handy) The way this would be done is on the main menu the list would be: Campaign, Multiplayer, Forge, Theater. Campaign would be exclusive to campaign. Multiplayer would include 3 subcategories which would be: Matchmaking, Combat Training (Explain Later), Firefight, Custom Games. Forge would include 4 subcategories which would be: Forge Universe (As i explained above), Forge Weapons, Forge Vehicles (will explain later), Forge Firefight (will explain later). And theater would be exclusive to theater. The Forge Weapons is what you would choose to make your custom weapons. It is mainly just a lobby but it would be used for nothing but making your own weapons. You would start with a base, like, Assault, Sub-Machine, Rifle, Special, Alien. Then once you pick one you would then choose all the attachments, like, scope, grip, muzzle, counter, suppressor, etc. And last you would choose the details, like, skin, decal (custom), name (yes, of your gun... lol), flashlight, lazer pointer, etc. 4. Forge Vehicles. The ability to make custom vehicles. (Entirely for Aesthetics) This would be the same way as above but when you get to the lobby you would choose two categories, Human or Alien. Then you would choose land or air. Then you would choose the base, like, Assault (Like Elephant or Scarab), Sub-Assault (Like Scorpion or Wraith), SUV (Like Warthog or Chopper), Compact (like Mongoose or Ghost). Then you would Choose personal details, like, color, first person or 3rd person, rims, etc. 5. Forge Firefight. The ability to make custom Firefight maps. This is what i think would keep the halo industry alive! The way this should be done is you select the lobby and when you get there you start on the blank canvas pre-built in to the game (this is entirely seperate from Forge Universe). Then You would start the game up and build your map like a normal forge map but with a halo 4 forge engine. But then you would place either where the enemies spawn and respawn OR you would choose where the dropship would spawn and then trace its path to your location. Then the enemies would jump out. But you can add different entrances where the dropship comes from for each teir or whatever those were called from reach. 6. Combat Training. The exact same thing from Call of duty: Black Ops. BUT for Halo. It is a great tool for not only beginners, but I also love playing it when none of my (Norm) friends are online. It lets you rank up (only in combat training, not in matchmaking). And it helps you improve. But I want it to co-exist with matchmaking to make it so if you get really good at combat training but then you are a low rank in matchmaking to then just pwn noobs from leveling up in CT (Combat Training). If you have a high skill level in CT then you will be placed with the same skill level people in matchmaking. Thanks for reading and post a reply! I like replying to people on here.
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yes that may be true but when halo 3 was up for pre-order the cover that was up for it was not the official cover till a few months before the release...
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i know this won't happen but it would have been cool
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what about the forge monitor floating around your head/body and follows you wherever you go... or what about (dragonballZ stuff here) super saiyen powers but just for asthetics... or what about when you die, your body automatically starts to float upwards or what about always walk on water (make a splash of water with every step, even on dry land)
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OK so in halo 3 ODST it let you choose whether to have a helmet or not... Well in halo 4 I think that the player customization needs to be full customization of armor and if you want to remove your helmet it has you either choose from built in faces or make your own from scratch just like in saints row the third! These pictures are not real, i made them in photoshop in like 5 mins, but in order to give you an idea of what this might look like! And if you want to see my original topic its here: http://www.343industries.org/forum/topic/6425-multiplayer-player-customization-idea/