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help1

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  1. Hello,Can someone with a NeoGaf account ask Frankie about if Halo 4 will have a 1-50 ranking system, or at least something like it? The more people that ask, the more likely he is to address it.He posts under the name "OuterWorldVoice" and his posts can be seen in this topic: http://www.neogaf.com/forum/showthread.php?t=465487&page=21 It has been confirmed that it is him, and he has been addressing some issues.
  2. You can't have a competitive game if there is nothing to lose. Think back to when you would play halo 2 and halo 3, and it was 45-45 in team slayer. Think about that adrenaline rush that was associated with each kill and death from that point on, knowing that if you lost, you could rank down or if you won, you could rank up. Your team coalesced because you were fighting for a common cause. Now what happens in Halo reach? You are lucky if the match even ends in 4v4, and there is no ranking based on skill (because so many people quit games and flat out don't care.) TruSkill is flawed in some ways, but it was fun.
  3. If there is no deranking, then games don't hold weight. Period. Everyone can easily look and W/L ratios in CoD and Halo Reach, but no one does.
  4. If there is no ranking system in place like 1-50, I will be utterly disappointed and may ultimately fail to buy this Halo game. Halo has always had a competitive following and a social, more casual following. While the casual players have games like Reach and CoD, the competitive population misses having the thrill of each game in Team Slayer being worth something. I don't feel any remorse when I quit a game in CoD or Reach, but I sure as hell felt remorse if I quit or got disconnected in Halo 2 and Halo 3. I hope they address they question in the coming week, so that way if there is no ranking system I don't have to waste my time getting hyped up for a game that ultimately won't be fun for me to play.
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