keeping armor abilities = fail of a game
keeping more of a credit system with no skill ranking system = fail of a game
making the game simple with no armor abilities = success
making the game simple with only ability pick ups suck as invisabilty and over shield= success
making the game a skill based ranking system = success
you can not disagree with statistics , you may have thought reach was good but then you never played halo 2 or 3. the community speaks for it self as the community exploded as halo 3 came out but completely went straight down hill as halo reach arrived.
( Halo 3 is on a 77 months scale and halo reach is on a 15 month scale. which makes some of these statistics really embarrassing for reach . check out the link.)
what do you think halo 4 should be more like ? halo 3 or Halo Reach?
check it out
http://www.bungie.net/stats/reach/online.aspx