I'm not sure how much of Halo 4 is done yet but what I do know is this. Everyone I have talked to agrees that Halo 4 needs to be like an upgraded version of Halo 3 which Halo Reach was not at all. I'm going to list things that Halo 3 has that I want to see in Halo 4 and things in Halo Reach that I do NOT want to see in Halo 4. First off I think we all enjoyed all of the Easter eggs in Halo 3, for me it was a big part of the Campaign. I enjoyed not only the purposely made Easter eggs like the infamous "Boxer Man" on the mission Halo but I would also like to NOT be confined to the campaign area itself. You could get out of the level on so many campaign missions in Halo 3 which was amazingly fun. Remember how in forge you could get outside of a lot of the maps by using turrets or a teleporter? That is one big thing I miss about Halo 3. Also in Halo 3 you had quality maps, not recycled campaign maps. Even if the recycled campaign maps on Halo Reach were fun to play you couldn't make anything on them. I think they added forge world to make up for all the other bad maps and forge world isn't even that great. I want quality maps in Halo 4 and I want freedom, no stupid kill zones and a plethora of items to use on EVERY map. I would also like to see more environments like snow maps, sand maps, water maps, forest maps, and mountain maps like in Halo 3. If you're confused about what I said because of my crap writing skills then i'll sum up what I said. I WANT freedom in Halo 4 and I WANT variety. NO more boundary bull crap and NO more Recycled bull crap. This is a forum so you're obviously free to share your opinion and if you agree with me please start your own post so we can spread the word.