I would love to see a second Halo Wars come out but there needs to be improvements to the game. her are a few improvments i think Halo Wars 2 should have.
- buildings shoulden't have to be built like a modual on to the main structure but can be built around in any chosen location as long as the terrain can support it.
- more veriety of buildings and more uniqeness to the factions. (covinent can build spire sheild genorators while UNSC can build underground {note all this does is add protection to thier bases and certain buildings will not benifit from this} all this adds is a UNSC equal to covinent sheild genorators).
- players should be allowed in at least skermishes and on line to play as minor factions (a.k.a. Rebels, Heritics, Flood, and Sentinals).
- The maps in caimpain, skermish, and multiplayer should be expanded greatly with the posibility for a tournoment supermap for online play.
- more unit veriety and number. (i.e. covinant can build different wrath types)
- New units to add more variety and defeat other faction advantages (i.e. UNSC get a special tank with a larger gun to destroy scarabs or locusts and nothing else)
-elimination of extensive reaserch into "special abilitys" (for example if a marine unit comes upon a wrath they will instead of shoot at it with assult rifles automatically switch to grenades)
- change reactors in to a single reaserch base.
- use of "feild" bases witch perform less dudties as there "full" counter-parts but are cheaper and better protected from attack.
All of these are SUGGESTIONS and im willing to openly discus your ideas or any faults u think these suggestions will create. I am also going to compile a google document on possible units and buildings if anyone would like to see them email me at
[email protected].
Thank You,
HalowarzfanzFTW.