Honestly, I want a great game. A Halo game that'll kick the snot out of its competitors and reassert Halo as the king of Xbox Live. I want a game that runs smoothly in close quarters combat but is friendlier to long and medium range combat than Reach was. I think the fan favorite maps have been those that flow well and allow for adaptation. Maps where you can snipe, get in a vehicle, go on a tear with the sword or the shotgun, or just have a plain infantry battle successfully are the ones that are best because they allow the player to do whatever they want how they want. I want an open multiplayer experience out of Halo 4. Now, I don't mean huge maps. I mean maps that flow smoothly and allow for that run, jump, and gun Halo experience. For instance, Guardian in Halo 3 was actually quite small but was set up in a way that players don't bunch up in the spawn or in high-traffic areas. Small maps where everybody kills a lot and dies a lot are not fun maps. Big maps can't be boring or dominated by unstoppable snipers and vehicles because the guys not using them are screwed for the rest of the game. Medium range maps take the best of both worlds and provide gamers with the most balanced Halo experience. Maps like Valhalla, Last Resort, Standoff, and High Ground should serve as inspiration for the Halo 4 team. I've rambled enough for now, but I hope I've expressed a lot of the community's feelings.