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meloncrashed

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  1. Something like perk maybe ruin balance. All these things are interesting! What does the game designers do? Add some perks? maybe it's a good idea, just good idea. Why not build an amazing system like those old school arena games. Halo should keep unlimited space for player's potential. You can do anything. The limit is the ability of yourself's
  2. not everyone like quake style. but quake series have a special complex movement system with skills hard to master. This system is a gene of quake series. Once you master the system, you'll be a quaker, and a gene of quake will be transplanted in your body. you will never forget quake maybe halo series should build a system like this. It should be balance, challenge and unlimited. it's too bad to hear perks will appear in halo 4. halo fans like spending time to refresh perks? This is halo series not diablo series. I like to spend time to improve reaction, aim skill, movement skill not to be refreshing machine.
  3. Why not make halo 4 to be a quake style fps game? quake style is the most challenge! Spartans need challenge! Quake style is too hard to some player. OK, there could be two modes with halo 4. Mode 1 with system like reach is for nomal player. mode 2 has fast paced system for real spartans. Halo need a more challenge system. t
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