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KiiDD DoUGhBoY

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  1. edited since the DMR was confirmed in this months spark cast also, no more bubble shield and the AR was confirmed, and to be more powerful then before !
  2. i agree. @OP, youve seen 20 seconds of gameplay, and heard LITTLE to NOO info about the game, but you think they are gonna fail? Ignorance.
  3. im sure alot of us would prefer to not have these 'perks', but they are going to be in the game, and im sure they will be balanced. not to sound like an ass, but you have to deal with it
  4. i thought for like the Grenadier armor, youd have an extra grenade. thats what i was expecting it to be something like
  5. that is true, which is why im confused as to why Chakas took over the UNSC Infinity in search for her. If anything, we will definitely be seeing the Didact, who was the commander of the Forerunner army.
  6. mee too. i think that, if my perk system ends up being the way it is, people will be very happy. No More Team BRs or AR starts, it will just be Team Slayer with your preference of a start
  7. Chakas actually took over the UNSC Infinity in search for the Librarian and if you go back to the Halo 4 Concept Art Trailer, there is a picture of concept art FOR the UNSC Infinity. So i think we will see the Librarian and Chakas at somepoint, somewhere on the planet where Cortana and MC land on.
  8. mark your calenders for April 18th, and be prepared for some big info ! i already am
  9. it seems as though sprint is becoming a default option so we cant really change how thats implemented. i think they should trash armor lock, evade, and invisibility. Fix jetpack to become thrusters/boosters, or more like a double jump, and put that, as well as some equipment from Halo 3, and hologram, on the maps as pick ups like the equipment in Halo 3. that would be alot better, rather then spawn with them, and it calls for a more strategic game.
  10. if they equaled out the starts, it would keep the balance. Like if the BR=EPW=AR(strength wise) and the Magnum=ME(Magnum Equivalent)(Strength wise). Then nobody would spawn with an advantage. if i had to put money on it, id say the Custom Loadouts would be very similar to what i stated earlier. Now as for these 'perks'. im a bit concerned with these. now although they could be something as miniscule as respawning with an extra grenade, or extra ammo, or longer sprint, it just seems like it would feel weird for that to be in Halo. Frankie stated they are more like armor enhancements. so maybe if u have a Recon helmet on, youll have something like night vision or maybe a more enhanced scope, or if ur wearing Grenadier, ull spawn with an extra grenade. To me, that doesnt sound SO bad, but i think they really need to make in a seperate playlist. One Classic Playlist, One With No Perks or Custom Loadouts, and One With All The New Stuff They Are Implementing.
  11. this^ so i would assume that this magazine is correct, even though most of us saw it comming already. It is going to be EXTREMELY cool to finally get to see them. im also a bit happy the covenant is returning but wont be the main enemy. thats one thing i didnt like to much in the main trilogy, fighting the same enemy over and over again. im really hoping for maybe another 2 species to fight, just to keep up the freshness. Maybe the flood and precursors??
  12. there was no article. someone on the waypoint forum posted it asking what people thought about it
  13. i agree. i just want to see how the MM matchmaking is going to play out, that is how we will see if the trilogy will truly make it. im a bit skeptical with the custom loadouts and perks. but ill most likely be playing (if they have one) in a Classic Playlist. i have complete faith in the campaign mode though, i just hope its longer and more detailed in the story telling aspect.
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