Tonnes of new Destiny details - Focus info, enemy races, skills and environments
http://www.oxm.co.uk/67480/tonnes-of-new-destiny-details-focus-info-enemy-races-skills-and-environments/#video
Destiny! At long, long last, you appear to be taking some sort of tangible form. Bungie has released a shedload of new details for the 2014-bound Xbox One and Xbox 360 shooter by way of the latest issue of GameInformer, including the nitty-gritty on class customisation.
Whether you play a Titan, a Warlock or a Hunter, you'll all be able to wield the same guns, but armour is class-specific, and players will be able to pick a "Focus" to further differentiate their approach. Each Focus comprises a set of tiered upgrades such as weapon specialisation bonuses, different grenade types, movement abilities such as a double jump or teleport, and a special ability like the Warlock's Nova Bomb, which presumably blows stuff up real good.
ZoomExamples of Foci include the Heart of Fusion, a Warlock Focus that's built around support abilities, and Circle of Night, a Warlock Focus that's all about dealing damage. One of the Titan Foci grants access to the Fist of Havoc, which can be upgraded to unleash a shockwave and inflict electrical damage over time. Skin-tingling stuff.
Environments include the Earth-set Old Russia, which you may recall from Bungie's E3 demo - it's apparently modelled on the Baikonur Cosmodrome in Kazakhstan. You'll also get to tour the flooded cities of Venus, setting for the heavily defended Vex Citadel, burrow beneath the fragmented surface of the Moon, and pitch into a long-running turf war between alien species on Mars.
Speaking of species and factions more generally, these include the Fallen, a race of star-faring pirates with visible souls; the Hive, an ant-like race that seemingly owe a lot to StarCraft's Zerg; the Vex, robots with abdominal power cores; the highly industrialised and expansionist Cabal; and the Exo, a bunch of man-made machines who've lost their memories.
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There's also a bit of intel on co-op mission types, such as relatively straightforward Strikes and much more gruelling Raids, and competitive multiplayer missions in which the game's human factions do battle, such as zone capture and deathmatch.
Thanks to the Guardians of the Destiny subreddit for compiling all this. What do you think? A "massive" Destiny beta is planned for early 2014.
I think a lot of people will be happy to play this game since it is made by Bungie and also because it will be made for Xbox One, Playstation 4. Also I think it might be made for Xbox 360 I am not very sure. Also I wonder if the beta game modes and unlocks will be carried over to the retailer game once it comes out.