i dont under
PLEASE tell me what has changed in the past 10 years previously before reach the people on the forum who like the classic feel of halo feel that reach took ideas from other FPS and threw them in the game and slapped the name halo on it for the people who bought halo for its classic feel and not for its name we felt like it the transition we never wanted and didnt need. Reach has been out for 2 years and yet Halo 3 had more people on it its 2nd year because of its gameplay. Also COD, Battlefield, Gears of war, Reach all have sprint.(When previous Halo did not have or need them) COD and Battlefield(The two biggest FPS ) both have Perks and unlockable weapons which is now coming to H4s sandbox and why are they adding it to Halo ? Some say to keep it up to date or to change it so it wont get boring but in reality its to make sure those who have played those games and liked them will play Halo more and maybe like it more becuz it has these new additions thus increasing sales.
Which is unneeded because Halo was ORIGINAL and never had or needed to take from any other game. yes its nice to have new additions to the gameplay but adding ideas that i found made the game easier and tiresome more than adding replay value to the game is where the stops becoming Halo for me and just a false label.