Wes Stone501
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Everything posted by Wes Stone501
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Thank you for discription Any thought on the last war games map? Im thinking/ hoping a mammoth map (some what like sand trap)
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The mech in adrift is the cyclops 2.0
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Sweet thank you DarknessX03 I added it.
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Darth Vader scream "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!" The video was removed (do you have another?)
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The walk through of Ragnarok says there is no weak point the dev walkthrough video is at IGN
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Do you have a video of that? I would like to see it and think of what could have been haha
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It could even be saying that this is the "end" of this map being remade for a long time or at least for the trilogy.
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I will if you give me a source, if that is a real map for halo 4
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I Know why Prometheans change color! (Warning May contain SPOILERS)
Wes Stone501 replied to Killer K34's topic in Halo 4
DId you read the book?- 31 replies
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- Halo: Reach
- Campaign
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That trailer was just to show how awsome it is not to show how it compares to other vehicles.
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I thought that but wasn't sure. Ill update it as more info comes in
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The new map is called ABANDON it looks awesome come look at IGN. It looks awesome, kind of like some one was trying to study Dagobah. I think this is my favorite map they have shown. There's the pic of the map
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War Games Maps Haven Haven is a multiplayer map in Halo 4 that rests high above Requiem's surface. Harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world's solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life. GAME PLAY VIDEO ADRIFT Adrift is a map in Halo 4. Although this CAA mining vessel was refitted as an ordnance transport, damage sustained during the Battle of Kholo has condemned it to an inescapable slide down the gravity well of a gas giant. On board, its automated systems continue unabated, their operations executed in eerie futility as they drift ever-closer to destruction. LONGBOW Longbow is a multiplayer map in Halo 4. The frigid climate and unique gravitational conditions of Concord's northern polar region provide an optimal perch for Longbow Station's channel-based mass drivers. Before the Covenant War, the UEG launched deep space monitoring relays from here in an effort to study far-flung star systems. GAME PLAY VIDEO Exile Exile is an asymmetrical, large vehicle based map, that offers a wide variety of gametypes, from CTF to Regicide. it has two main canyons, but they are thoroughly interconnnected. GAME PLAY VIDEO Solace Solace is a multiplayer map in Halo 4. Solace is a symmetrical, medium-small, three teered competitive map that will be included in the at launch package.It offers a variety of gameplay, from CTF to regicide. Complex Complex is a map in Halo 4 on an unidentified planet. The area holds an ONI (Office of Naval Intelligence) scientific complex. Ragnarok Ragnarok is a multiplayer map in Halo 4 and a remake of Valhalla, a multiplayer map from Halo 3. The only major differences between the two maps are the graphics and default weapon layout. Abandon Abandon is an asymetrical, close-quarters (4v4) multi-player in Halo 4 that was announced on October 2, 2012. The map contains a forest with a science station. In the lab there are creatures visible in tanks that are native to the yet-unnamed planet. Meltdown Meltdown is a semi-symmetrical large vehicle based map that takes place on a moon. Two reactors on the moon are melting down, hence the name. The map is essentially a large figure eight with one large bridge in the center of the map, and two smaller bridges that lead to the bases. GAME PLAY VIDEO Vortex The Forerunner structures which occupy Requiem’s equatorial caverns appear to generate power by harnessing its violent squalls. Onsite personnel believe that a full understanding of such a technology would offer the UEG substantial amounts of affordable, clean energy. Nevertheless, its internal mechanisms remain enigmatic. FORGE MAPS The Ravine The Ravine is a forge map that has huge verticality and a large playable area over the sea. It features a large forerunner structure, and a hilly plain. IMPACT UNSC facility on an asteroid. GAME PLAY VIDEO EROSION Under ground forge map with a big lake and a above alomost desert like layer. I got the dicriptions and most of the pics from ign. Crimson Map Pack (Dec. 10) Wreckage Wreckage is the manifestation of the chaos of war. A medium-sized, asymmetrical map great for accommodating a wide range of objective-based game modes including King of the Hill and Capture the Flag, it is a ravaged environment of crashed debris, where the surrounding destruction creates complex paths perfect for throwing off your opponents, or testing the limits of your Warthog. This devastated landscape provides plenty of cover, and tons of nooks and crannies are at your disposal while fighting for your turn to become King. Wreckage supports up to 16 players in Infinity Slayer and up to 12 players in a variety of other modes, including Capture the Flag, King of the Hill and Oddball. Harvest Harvest is a canon concept brought to life – the doomed agricultural planet where humans first made contact with the Covenant. A small to mid-size map, Harvest is ideal for Capture the Flag. Here, you’ll need to get creative to effectively use light vehicles which are limited to the exterior pathways and can’t get into the bases, making this map perfect for infantry firefights and face-to-face skirmishes. Snipers will also feel right at home; long sightlines are broken up by great cover and hiding spots. Harvest allows up to 12 players to face off in Capture the Flag, Infinity Slayer, King of the Hill, SWAT and Slayer Pro. Shatter Shatter is themed around natural crystalline surfaces and the huge UNSC factories mining them. This large, symmetrical map is a playground for the Warthog and Mantis - its open pathways make it easy to get around, whether on foot or in vehicles. Shatter is a great fit for Dominion and the new game type Extraction. For some close-quarters face-time, escape the open landscape and duck into a mining facility, or slip through a doorway and hunt unsuspecting Spartans. This map has variety for different types of players. Shatter enables multiplayer mayhem for up to 16 players in Infinity Slayer and up to 12 players in other modes, such as Capture the Flag, King of the Hill, Dominion and Extraction. Majestic Map Pack Feb 25 Landfall The world of Tribute is now a graveyard, but its capital was once a bright beacon of commerce among the inner colonies. Fight in the corridors and courtyards of Casbah’s port authority buildings, but don’t stand still too long. Perfect for Infinity Slayer, this small to midsize asymmetrical map offers interiors with sparse cover, which encourages close-range combat, while the exteriors offer long lines of sight to stalk your opponents. Awesome jump routes let players spring around the outside of the map, incidentally offering a perfect view of the city as it is razed by the Covenant’s brutal assault. Monolith Adrift in a forgotten asteroid belt… This monument and many like it were built by the Forerunners after their final victory over the ancient humans. This small map has central man-cannons, short corridors, almost no cover, and open sightlines which make the location great for a mixture of close and mid-range battle. Monolith harkens back to more classic “Halo” arena-based maps, and its symmetry lends nicely to objective-based modes like Capture the Flag. Monolith is an open battlefield; wherever you look, you will witness the ferocious action that only a small and open map can provide. Skyline Combat analysts agree… The rooftop terrain on this new space tether construction site is an ideal training environment for close-quarters infantry combat. This map, perched high above the sights of reconstruction in Cascade’s capital city, is small and symmetrical, perfect for Regicide with a mixture of high and low spaces and plenty of cover. Don’t think cover means you’re safe, however – this map holds explosive fuel cells that can and will wreak havoc in Skyline’s confined spaces, not to mention the long, long drop if you misstep. Castle Map Pack April 8 Trailer Daybreak Operation: DAYBREAK is a cluster of research facilities residing in the scenic highlands on the planet Oban. The map itself is comprised of two such UNSC facilities opposing each other in this large, asymmetrical map. Strategy here is key; teams must split focus between attacking the enemy base while playing close defense to their own. Outcast Set in a desert cliff environment, Outcast is a fortified network of rebel facilities hidden in one of Talitsa’s remote territories. Controlling vehicle paths is critical in the circular map. Outcast features frequent Mantis vs. Wraith battles, and teams must keep their drivers informed with constant communication to get the drop on enemy movement. Perdition New Carthage has always been a shining example of a healthy, growing colony, but hidden below the sky-high city of Pilvrosis this dangerous secret: One of the reactors is failing, and the entire city is now under evacuation. This large urban and industrial environment offers an up-close-and-personal view of the stunning yet unstable reactor and provides multiple vehicles, long sightlines and close quarters combat, catering to nearly any gameplay style. Champions Bundle August 20 TRAILER Pitfall The Halo 3 map the Pit comes to Halo 4 in the form of Pitfall! Vertigo Vertigo takes place on planet Tersara. Its a tropical area where a shotgun is your best friend. The map has a massive conductor centered in it and it's measuring the power of the storm. New Armor, Armor Skins, Weapon Skins, Stances, and Game type
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That is why the links above take you there so people can think about it and dicuss here
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Valhalla becomes Ragnarok in Halo 4 but have you looked up what their names ment? Valhalla Ragnarok
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Look at the Trailer above or the pics...
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Here's a trailer for it TRAILER Here more screen from Ragnarok (aka Valhalla)
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I Know why Prometheans change color! (Warning May contain SPOILERS)
Wes Stone501 replied to Killer K34's topic in Halo 4
We also have never seen blue promeathens in spartan ops, I have a feeling this is spot on if not close to it- 31 replies
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- Halo: Reach
- Campaign
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It'll be interesting to see how many 343 can get on screen, im guessing 4 max
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That's scales bro
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I like the map but why not take us to some crazy place we never have been in multi-player like: Or: Even better for a forge map:
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UNSC Pelican Gunship There's a better look UNSC Pelican Dropship
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Ask next gen