I can respect that.
By fast pace shooter, I'm comparing it to other games, in COD if someone has the first shot on you.. you're more than likely dead unless they completely miss. in Halo if they have the jump on you, there is SO much you can do, thats why grandees were such a game changer and precise shots were so crucial that it MADE you have to react better and faster to your opponent. it MADE you better. i just don't like the idea of.. running away since.. lets face it, thats what we saw it used for most of the time.
with that being said ...i know they will have to keep something new and honestly sprint wasn't that bad, it would come in handy i suppose to get to somewhere.. but i completely agree with you on how it needs to be EQUAL. that was one of our biggest concerns even though i didn't mention it above.
Everyone needs to start with the SAME weapons and the SAME 'perk' (which i HATE using that word because its not Halo its COD) but jetpacks or "thrusters" are garbage to me, they ruin the game and make it too over the top. i think bungie was trying way too hard with that. Me and about 12 other people were very excited to see Halo 4 gameplay as we saw the return of the BR and shield we thought we were heading in the right direction.. but i guess we missed the jetpacks that seem to already be confirmed.