Jump to content

mek

Members
  • Posts

    6
  • Joined

  • Last visited

Everything posted by mek

  1. Just today I dropped from a 23 to a 1. Thought this issue was fixed?
  2. Looking to play some customs to get my edge back. Invite me..... ii mek ii
  3. Hey all! I just finished campaign on solo legendary and had a question. When Lasky tells the chief that soldiers aren't machines, they're just humans and the chief replys with, "She said that to me once....about being a machine." I was wondering what he meant by that? If anyone could go more in depth it would be much appreciated, because the way that he worded it is throwing me off haha. Thanks in advance!
  4. I think what he was getting at was that the true skill ranking system would still be better than the experience ranking system. Yes, they both have their flaws and could be tweaked but the true skill allowed the games to be matched up based on player level rather than how long you have played for. This made it more competitive overall even if there were a few "fake" 50's that slithered their way into the game. It is relative to the person, but from what I've gathered and experienced myself, Halo 1 and 2 had the highest numbers of people playing. Halo 3 was still competitive, but at the same time some of the changes they made turned people away. When Halo Reach dropped people had high hopes, but when everyone realized it wasn't competitive the numbers significantly took a hit......a BIG hit. With that said, I can tell you right now if I got on Halo 3 and went in on my 50, the games would still be very challenging. When I play reach I can, for the most part, beat anyone I'm matched up against. Mind you I'm not trying to be cocky, I'm just trying to let my real world experience back my opinions.
  5. Meant to add this.... I also feel respawn time should not be instant it will push the game into a hectic state. Teams will need time to push for an objective or to get a good setup going on a map, but having an instant respawn would eliminate this valuable time needed.
  6. Personally, I would aim to make Halo 4 more like the classic Halo's (1, 2, and 3). 343 has brought back the BR and have done away with bloom, which is a great start, but I would like to see a few other changes made as well. First, the removal of Armor Abilities. AA's give the game an abnormal flow while playing, and they take away the traditional feel of Halo. Even the equipment changed this to a certain extent. Before these things came into play, it was just you, the accuracy of your shots, and your ability to evade enemy fire. AA's and Equipment made things easy for the player though, instead of having epic battles for power ups, you have people wearing an armor ability that makes them invisible. Instead of having to shoot a gunner/driver out of a vehicle, you can simply power drain or trip mine them. Instead of having to run away strategically when you're about to die you can simply armor lock, bubble shield, or sprint away etc. etc. Even the jetpack is pointless, you're super easy to kill while flying, people flying around the map changes how Halo's gameplay should feel (ground combat), and not to mention you can get to areas on the maps that shouldn't be accessible. An easy fix for all of these things would be to have two sets of ALL of the playlists, one with AA's and equipment, the other obviously without them. This would give the players a choice between what to play based on their own views. Second, and probably the most important change for me would be dedicated servers. Dedicated servers are going to be expensive, but when you compare the cost to the satisfaction of millions of players, it's extremely worth it. I can't tell you how many times I've been in a matchmade game where the connection drops to red bar and everyone starts lagging because the host has a bad connection. These servers would be hosting the games as opposed to people around the world with varied connections thus providing us, the players, with a stable and consistent connection. In summary, I just want the classic feel back, battling strictly for power weapons, camo, and overshield. All of the additions have slowed the game down and have made the target audience people playing strictly for fun. Personally, I play for competiton so faster gameplay and challenges are what I'm looking for.
×
×
  • Create New...