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leadinscorer

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  1. i exaggerated saying it was a complete fail, my apologies........but however in reach there are huge flaws with reach like, no ranking system, loadouts, forge maps, the theater system, and its too easy to play against other kids in other playlists(this is what reach failed on)
  2. director, you are right about somethings, dont get me wrong i like h2, h3, and reach................but with the way the new games seem to be as of right now i can help but be skeptical about it all..... also h2 and h3 were extremely similar in play style and appearance.....
  3. the game is becoming to noob friendly soon it could b like cod u can kill by shooting in the toe......its becoming to new friendly and they dont see that from mlg community's perspective itll be too easy in any other playlist
  4. i dont play anything other than mlg and these current leaks and information ive seen have left me to believe that this isnt the correct way to go. everyone should know that the most competitive halos where 2 and 3 and thats what made halo halo. why change something that worked perfectly thats all im saying am i goin to buy the game probable, theyll make money on this for sure but i dont know how they plan on making in mlg competitive enough
  5. The game is going to much into the cod serieses bc of no respawn times, join in sessions(no halo player wants that), loadouts, drop pods for weapons wow seems alot like COD to me, now reach wasnt a complete failure no....i still play it everynight its just they could have done alot better than what they left us with.
  6. 343, I'm not telling you how to make your game, but i am here to state some thing you need to consider. I've played halo since i first heard about it in h3 and i have been playing it competitively since then as well. I believe that with some of you recent moves with the game you have killed halo. you might end up selling a ton of copies but after the first few weeks you will not have many people playing it. Your going away from everything that is HALO, which i remind you that you said you where going back to the things that were HALO. Halo is the only game i enjoy playing because COD and Battlefield aren't much of a challenge and those games have hugely flawed systems, that's why there not extremely competitive games to play. If you want it to be successful then you need to go back to halo's fundamentals: re spawn times, weapons spawn times, map control, and most importantly halo is a game that requires TEAMWORK and is and was built around that idea. Your trying to hard to be COD or Battlefield, if you wanted to create that you should have just made one of those games as your title, and not drag halo's reputation down with you. THIS GAME NEEDS TO SAVE HALO'S REPUTATION. GIVE US TRUE GAMERS WHAT WE WANT IN COMPETITIVE GAMING. THE TRUE HALO IDEAS. If you wanted this game to completely be a success you should have just taken h2 and h3 and re-engineered the graphics of each one and added you store line to that. The multiplayer is what makes halo a success and what your doing to it will destroy it more than Reach did. Reach was a huge FAIL and the way I see it Halo 4 is lining up to follow in its footsteps and destroy the game i love in HALO.
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