343,
I'm not telling you how to make your game, but i am here to state some thing you need to consider. I've played halo since i first heard about it in h3 and i have been playing it competitively since then as well. I believe that with some of you recent moves with the game you have killed halo. you might end up selling a ton of copies but after the first few weeks you will not have many people playing it. Your going away from everything that is HALO, which i remind you that you said you where going back to the things that were HALO. Halo is the only game i enjoy playing because COD and Battlefield aren't much of a challenge and those games have hugely flawed systems, that's why there not extremely competitive games to play. If you want it to be successful then you need to go back to halo's fundamentals: re spawn times, weapons spawn times, map control, and most importantly halo is a game that requires TEAMWORK and is and was built around that idea. Your trying to hard to be COD or Battlefield, if you wanted to create that you should have just made one of those games as your title, and not drag halo's reputation down with you.
THIS GAME NEEDS TO SAVE HALO'S REPUTATION. GIVE US TRUE GAMERS WHAT WE WANT IN COMPETITIVE GAMING. THE TRUE HALO IDEAS.
If you wanted this game to completely be a success you should have just taken h2 and h3 and re-engineered the graphics of each one and added you store line to that. The multiplayer is what makes halo a success and what your doing to it will destroy it more than Reach did.
Reach was a huge FAIL and the way I see it Halo 4 is lining up to follow in its footsteps and destroy the game i love in HALO.