So excited for Halo 4!!! I used to be concerned about the direction 343i was taking the Halo Franchise in. But after E3 I can't doubt these people anymore.
Very good post.
I think it was leaked some time back that you unlock the jetpack later than the thruster pack. Thruster pack being similar to evade from Reach.
I could be wrong but I seem to remember that.
No...
However it should have some super powerful forerunner type secret weapon hidden way off the beaten trail. Maybe even more than one.
Remember how there used to be an entire forum slightly smaller than this one completely devoted to finding super weapons. They thought that since there was the scarab gun was there Bungie probably added more.
Thats the joy of easter eggs. The search.
Has to be the last level. Bungie gave you plenty of things to kill on your way to, up, and through the pyramid. Plus the fun warthog part to end it off reminded me of all the reasons I loved Halo CE's last level.
I loved Halo Wars... and if it wouldn't get in the way of 343i producing new installments of the forerunner trilogy then I would love to see another one.
But I feel that, and I know that others feel the same, RTS games are made for the PC.
I choose the BR.
Honestly if they had included the DMR in Halo 2 and didn't release the BR till later, Then I'd probably prefer the DMR.
Interesting Fact: The BR fits all the specifications of a Designated Marksman Rifle as well.
Well I haven't seen any official 343 industries confirmation on this.
but logic dictates that it would certainly be included.
Living Dead was such a fun game-type in Halo Reach that I don't see any possible scenario where it doesn't come back in H4.
This doesn't sound like something that would likely be added to the game. Although I find it to be very interesting.
If they released H4 on the PC then you could add this in via modding the game.
Well the forge solar system would be really cool but its just really wishful thinking.
I wouldn't mind giving a terrain editor type thing a try. It worked in Far Cry 2 and in every game engine and editor since the dawn of time. Why couldn't it work in H4?
Yes I would like to see it return.
After I'm exhausted from competitive play it feels nice to sit back and smash some skulls in grifball. That feeling where you don't really care if you're doing bad and you love it when your doing well is great.
I'm sure both these will be present in every Halo game ever made from here on out.
Some people like Forge more than both multi-player and campaign combined 0_o
And I'm sure the Machinima community feels the same about Theater.
Then one team would have Frankie and the other wouldn't.
That is a HUGE disadvantage.
Whichever game didn't have him (H2 anniversary) wouldn't be given the treatment it deserves. Plus it's not like every single level designer/concept artist/sound technician/modeler/animator is equal. One game would be more loaded than the other.