343 Bought the rights to halo wars, and is now going to make more halowars's, hope theres more than 2!
So heres what i think should go into the game, its just opinions so state yours 2!
1. So have you ever played Command and counquer tiberium wars 3? I think the bases should be build like that or supreme commander. So you can basicly build almost anywhere and your not stuck on a baseplate. It would make it complexer, but! I think it would add a hole new depth of strategy instead of just the normal 6 strategies we have now. Plus you wouldnt ALWAYS know wher the enemy base is.
2. bigger maps, I hate when a enemy 3v3 covy team makes 5 scarabs and a bunch of hunters because its impossible to defeat! But! If you have a big map you can see it ahead of time, and hopefully you have a bunch of turrets built and a army of whatever you got. That would help make a skirmish yes last now 1 hour instead of 20 mins but it would be full of much more action. Now lets but idea 1 and 2 together. Think of it, you have a big map and your not stuck on a baseplate. So you pull a command and conquer move and build a FOB right next to the enemy base and start pumping units onto him. That would pester his teamates to come to help, thus having your teamates ambush them, but wait the maps are big now remember that so now you can setup a retreat base and let your opponents catch there breath while you build a bigger and better. Then out of no where you notice the enemy has like 2000 turrets and a few units, just think what fun it would be to see a player created covy base with turrets and covies running around it. Now thats a fight right out of the books littorely!
3. I say lets play as the flood! I want to beable to be a infection army and build some structures of infectitories, and start pumping those little infectors everwhere and the enemy now has a problem, there infantry is totally F******. Me and my friend screw around so much on halo wars that think of what big maps bieng able to build anywhere you want and playing as the flood would do. Ill tell you, nonstop 12 hour skirmishes that feel like only 1 hour went on, then it would also itd make more friends join because they hear the huge crazyness we make the game get.
4. I say make the units alot less dependant on the vultures grizzly scarab hunter and ODST units and make every unit has a possibility to be powerfull. So I build a bunch of marines and go on a conquest, ill beable to handle a few tanks maybe 50 marines could handle 15 tanks MAX before death. Keep the secondary baseplate things you know like those random ones like on the 2v2 maps with the 1 turret and 2 supply pad spots. but also allow the build almost wherever thing so as long as you have a builder that gives a radias of build availability. Yes halo wars is good like it is but I dont liket he baseplate part its TOO simple. I would love to see a massive destruction of bases and units and turrets just busting it 24/7 till the battle is over or the match.
5. This one I know almost no one can disagree with SPACE BATTLES! I say no more it explains its selve just the unsc and covy space vehicles with a Star Wars Forces Of Corruption build style! thats all that can be explained about it, besides your imagination of the battles!