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Furi0usGeorgeX

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Everything posted by Furi0usGeorgeX

  1. Need a solid clan to roll with? A clan where you don't have to change your name to join? The 105th ODST's are a very organized clan, and started out along with the original release of Halo: Combat Evolved. We have a militaristic ranking structure, and a merit system to track promotion progress. We have over 100 members, and are still growing steadily. We have our own forums very much like this one, where the 105th community can talk to each other and ask questions. We are also currently undefeated against KSI, Demon Fire, WOS, TBU, and Spartan Project. We have a dress code, but there are a few options to choose from, so every ODST can be somewhat unique. We have community nights every friday, along with bootcamp for new recruits. If you are interested in joining, message me for more questions, or sign up here: When signing up, remember to put my name: Furi0usGeorgeX, in the field that asks who recruited you. Here's the address, just replace the / with . helljumper/enjin/com
  2. Need a solid clan to roll with? A clan where you don't have to change your name to join? The 105th ODST's are a very organized clan, and started out along with the original release of Halo: Combat Evolved. We have a militaristic ranking structure, and a merit system to track promotion progress. We have over 100 members, and are still growing steadily. We have our own forums very much like this one, where the 105th community can talk to each other and ask questions. We are also currently undefeated against KSI, Demon Fire, WOS, TBU, and Spartan Project. We have a dress code, but there are a few options to choose from, so every ODST can be somewhat unique. We have community nights every friday, along with bootcamp for new recruits. If you are interested in joining, message me for more questions, or sign up here: http://www.helljumper.net/ When signing up, remember to put my name: Furi0usGeorgeX, in the field that asks who recruited you.
  3. I thought about you mortar hog and it would be a very cool mobile artillery placement. If there was some kind of cooperative way to use it, it would be amazing. For example, one person has a target locator. When he locks on, a waypoint is set high in the air so the guy on the mortar can target it and hit it with accuracy. Or the way the mortar works in BF3.
  4. Yes, assassinations should be more dynamic. But it might slow down gameplay, and the risk of people taking your assassinations would be higher.
  5. She might make a MJOLNIR project within the Covenant... Then we'll all be screwed. Elites with power armor. OOOH NOOOOO! But yes, I believe that Jul M'dama should have a much larger role in Halo 5, and Halsey with him. I think that it was earlier stated that the Arbiter would make a return in the series, but I'm not sure of its legitimacy. I hope that he is included in the future.
  6. On the contrary, there are less than 5,000 players on Halo 3, while there are over 10,000 on Reach. Halo 4 has about 30,000 to 50,000 daily, but it's not as much as Reach had in the early days.
  7. CONCERNING THE PROMETHEANS The Prometheans were more or less created by the Forerunners. The Prometheans were once ancient humans, but they were composed by the Didact during the Flood-Forerunner war, since there wasn't much that organic units could do against them. This proved to be successful, but the Forerunners were already to late. The weapons that the Prometheans had used were in fact also used by Forerunner personnel.
  8. I agree with you on almost everything. They should have added a playlist that added a Reach style gametype, where everybody started with the same loadout except for armor abilities, and sprint was removed for the classes that have armor abilities. I'm sure tons of people would play this, including myself.
  9. Actually, it's advised you sign up for both. We are testing the enjin site as of now and are seeing if we like it compared to helljumper.net.
  10. Need a solid clan to roll with? A clan where you don't have to change your name to join? The 105th ODST's are a very organized clan, and started out along with the original release of Halo: Combat Evolved. We have a militaristic ranking structure, and a merit system to track promotion progress. We have over 100 members, and are still growing steadily. We have our own forums very much like this one, where the 105th community can talk to each other and ask questions. We are also currently undefeated against KSI, Demon Fire, WOS, TBU, and Spartan Project. We have a dress code, but there are a few options to choose from, so every ODST can be somewhat unique. We have community nights every friday, along with bootcamp for new recruits. If you are interested in joining, message me for more questions, or sign up here: http://www.helljumper.net/ When signing up, remember to put my name: Furi0usGeorgeX, in the field that asks who recruited you.
  11. Sorry to bust your bubble, but you're probably not going to find an all-female clan. The best you can do is TS WIKKED's clan, or any clan that says they are female-friendly. In fact, any clan should be non-discriminative, but it's their problem if they aren't.
  12. Contact Furi0usGeorgeX (me), Luneth Aerohawk, or Rybo 100 on Xbox if you have any questions. To sign up, make an account on http://www.helljumper.net/ and enlist in the recruiting office forums.
  13. On the contrary, the Infinity theme DOES work, and it works WONDERFULLY. I actually wish that they'd go into more depth, like making your spartan move throughout the ship, and you see your armor in a kind of workshop as you piece together what you want to use. But the playlist selection is quite annoying. I hope they put the playlists in sections like they did in Halo 3 and Halo: Reach, since they've been adding more playlists.
  14. Honestly, I did rather well with the DMR in Reach. The DMR wasn't made to rapid fire either. And the thing about no bloom in the first Halo's were that nobody had it, so it was all balanced. I don't remember there being any slow down when shot in Reach. But I see your point with the Hardlight Shield.
  15. They should add a machinima game mode. -Lower and raise weapons with one button, no complicated maneuvers. -No weapons, walk around with no weapons or weapons holstered. -Lower weapon button while having no weapon simply puts the character into a relaxed posture. -No announcer voice -No betrayal/suicide death penalties -Instant respawns -Up to 10 game-mode specific load outs -Infinite ammo, still have to reload -All accessible online Can't think of much else. But this would make machinimas much easier and funner to make.
  16. If he didn't want to fight you, he would have told you. He isn't on Xbox as often as me or Luneth are (although Luneth spends most of his time on Netflix xD). And most of us don't even have Halo: Reach, either we didn't have it in the first place or we sold it (a stupid mistake, on my part). It's probably the way you asked him though.
  17. The DMR had A LOT more bloom in Reach, and people were still able to wield it well. The problem is it's too easy to use, as is the BR. And for the machinima in Spartan ops, it's the only game mode that allows you to fight NPC enemies. Just film when the characters aren't. I think the slow down when you're shot at IS an issue. I mean, you're a seven foot tall super soldier with Grade-A Titanium armor, and energy shields! I don't think a few shots from a plasma pistol are going to hinder you to 1/4th your speed. The hardlight shield isn't a major issue, it's just a little OP, and I think it should be tweaked. Another thing, the delay when you come out of sprinting needs to be adjusted. It's about a second too long, because you should be able to fire AS SOON AS your weapon is up, not a second or two after.
  18. Things I think they need to fix: Lowering your weapon for machinima- I don't understand why you can't do this simply, or even online. Maybe not in matchmaking, but at least in custom games. We should also be able to walk, crouch, and look around without our weapon being up all the time, like in Halo: Reach or Halo 3. It's pretty damn ridiculous. DMR and BR bloom- The DMR and BR both need more bloom, like the DMR had in Reach, but the BR has no bloom at all. There should also be more bullet spread. Either this or make the AR more powerful! Hardlight Shield nerf- Make it breakable, or make it so when damage is done to the shield, the time you are able to use it depletes. No slow-down when shot- This is downright aggravating. I don't remember this being in any other Halo game, and it makes escape nearly impossible. I don't know if it was intentional, or the game thinks that bullets are large solid objects and have to slow the player down like crates. But it needs to go. Add Theater to Spartan Ops- I realize that the reason there is no theater in Spartan Ops is because War Games is a simulation, in which you can realistically go back and record things. But theres some pretty epic stuff that goes on in Spartan Ops, and it would also be a great way to allow machinimas to be made in Spartan Ops.
  19. Let's just hope this game is as good as it looks.
  20. Need a solid clan to roll with? A clan where you don't have to change your name to join? The 105th ODST's are a very organized clan, and started out along with the original release of Halo: Combat Evolved. We have a militaristic ranking structure, and a merit system to track promotion progress. We have over 100 members, and are still growing steadily. We have our own forums very much like this one, where the 105th community can talk to each other and ask questions. We are also currently undefeated against KSI, Demon Fire, WOS, TBU, and Spartan Project. We have a dress code, but there are a few options to choose from, so every ODST can be somewhat unique. We have community nights every friday, along with bootcamp for new recruits. If you are interested in joining, message me for more questions, or sign up here: http://www.helljumper.net/ When signing up, remember to put my name: Furi0usGeorgeX, in the field that asks who recruited you.
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