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Everything posted by drunknmasta323
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The problem is all human and forerunner technology comes from precursor technology. Also another problem is humans never found an actual cure or defeated the flood. It was rumored that humans found a cure. From what I've read, that was part espionage on the forerunners who were trying to gain intel on humans. By spreading that humans had found a cure, they were trying to lure the forerunners into a trap. They never had a cure for the flood. This goes into the whole human-forerunner war reasoning. Why would humans need to expand into other galaxies if they had a cure for the flood? they were trying to get away from the flood and encroached on forerunner worlds. Since forerunners didn't know about the flood yet (which goes against the cyclic thing cuz there should be information about the flood all over the place if precursors were indeed the flood, yet they were discovered or re-discovered in ancient human territory), they considered the ancient human expansion an act of war. If Didact and forerunners had known about the flood, they would have reacted differently to human expansion. Possibly by combining forces and technology to defeat the flood. On another note, the two princes theory sounds interesting. It sounds similar to the whole naruto universe, where there is a yin and a yang that are destined to fight. So you have an original "king" or master that creates two sons with different abilities who are destined to war against each other. then, in the halo universe you have a third created antagonist that will destroy them both at some point. My suggestion though, is that the reason the precursors were driven off, not destroyed, by the forerunners is the same reason ancient humans lost to the forerunners. They were fighting two fronts, the flood and the forerunners. Since the forerunners had no knowledge that they were being advantageous by attacking from the other side of their enemies' territory while that enemy was also fighting the flood infection in another, forerunners believed they were superior. Because forerunners had superior tech, they were able to escape the boundaries known to lower forerunner and humans and thus, leave their mantle. Also think of this, if ancient humans hadn't been betrayed by the Prophets (their allies who made a side deal with forerunners), would they have been defeated when they were? Despite the fact the flood was advancing on them and forerunners were winning battles, humans were able to fend off both for an extremely long period of time. meanwhile forerunners, after winning and de-evolving humans and prophets tech, started fighting the flood and their only solution was to self-destruct. their arrogance in the face of an enemy that wasn't overwhelmed from fighting two fronts was shattered. and if they had known this when fighting the precursors, as with ancient humans, they would have reacted differently instead of helping the flood.
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I remember when COD fans cried and complained about the "rush" job they did on Black Ops and how it was terrible compared to MW2. Now those same ppl are complaining about MW3 and saying Black Ops was better. See the pattern? The gaming community has gotten younger and more demanding because they expect for things to be done without understanding or appreciating the work that goes into creating the experience until they get a new experience that they are also disappointed in. When Halo 4 comes out, there will be tons of ppl on these forums following their statement that Halo 4 sucks with, "at least on Reach I could....". These are the same ppl who say they preferred Halo 3. When Black Ops 2 comes out, they will say MW3 was better. I call it RWADD, Retarded Wannabe Attention Deficit Disorder people. Your brain doesn't have to be instantly gratified and you don't have ADD. You just want an excuse for being an unsatisfyable. Why are so many dudes acting like females nowadays?
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it's unlikely that humans were precursors. 1) didact and the forerunners did not have any prior knowledge of the flood until after the human-forerunner war. this war was fought due to human expansion in response to the first human-flood war. once forerunners found out about the flood they began to understand why humans were expanding to other worlds. 2) the flood definitely had contact with precursors. 3) forerunners ran off precursors (apparently) so if forerunners ran precursors out of their galaxy, and humans were precursors, they would have a different attitude toward humans. if forerunners had previous contact with precursors, they should have known about the flood prior to the human-forerunner war, which was followed by forerunner-flood war. yet, they didn't understand anything about the flood until after they de-evolved human technology. its a stretch to say humans are precursors, although humans may pre-date forerunners and thus were victim to the flood and within the same flood conscious as precursors who also fell victim to the flood prior to forerunner era.
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Yes, a lot more people played Halo 3 back in the day. But people are throwing out statistics without looking at the full picture. Halo Reach is competing with games that sell just as much as the franchise now. MW3 sold in the millions and BF3 takes another chunk of the FPS market. When Halo 3 came out, there wasn't much multiplayer FPS that could compare to it. So those 500K numbers would have to be compared to market share at the time. Just like the 100K numbers are compared to market share. It's like comparing game sales to online numbers. If Halo 3 had Reach's competition, the Halo 3 forum would have been full of crybabies saying they no longer play Halo 3 cuz they keep getting booted and they moved on to other games. Likewise, if Reach had little to no competition, their numbers would be close to 500K if not more.
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It normally pops up on Anniversary Classic as Team Snipers. I haven't seen it on regular Reach Team Snipers. Still favorite map to play Team Snipers on.
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Forerunners were technologically advanced cuz they were the first to integrate Precursor tech into their own. Humans were confined to worlds that didn't have Precursor tech. When the first human-flood war happened, humans started to expand further into the universe and found precursor tech which they then integrated into their own and became on par with forerunners technologically. their encroachment on forerunner territory caused the human-forerunner war. Forerunners then de-evolved humans by destroying all their tech and built libraries and rings in the formerly human controlled parts of the universe during the forerunner-flood war that followed. Forerunners thought of humans and other aliens as inferior. With that said, who knows what the precursors were. It would be interesting if they were humans who engineered forerunners and other alien species and then were killed by the flood, only to encounter them twice more in the Halo Universe. Kinda like an evolutionary inevitability. Once humanity advances to a certain technological level and superiority, the flood will appear to take them down a few notches. Yin and Yang.
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I like playing on Headlong...A large urban map environment for team snipers. Gives you multiple building configurations and heights to fire from. You can catch campers from behind if they are not watching their back and a good team strategy works wonders. I like Headlong cuz you can't camp at the end of the level and not worry about watching your surrounding environment. Every angle you miss can result in your death so it's engaging.
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Reach is a good game. Still play it on a regular basis. Halo 2/3/ODST/Wars all had flaws that people cried about the whole time. They were all fun too. people who no longer play Reach probably play COD or Battlefield. Those games have major flaws too. Campaign and multiplayer are great. Anniversary levels are nostalgic and fun. SWAT is the business. The variations in gametypes are great. Who cares is ONLY 100,000 people are playing, that's 999,996 more people than I could play Halo CE multiplayer with. Gonna probably play Reach from time to time after Halo 4 comes out, just like I still play Black Ops from time to time after MW3 came out. And just to co-sign, the Fall of Reach happened way before the Spartan-III program was ever started. Those are Spartan-IIs. During the Fall of Reach they lost all Spartan-IIs except for Master Chief and a few others scattered about. Team Noble nor any of the other Spartans that died on Reach were Spartan-IIIs. If you're claiming that Bungie said so, link it. People who are knowledgeable about the Halo Universe shouldn't have to disprove your point by doing the research you didn't do.
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I've also been guessing that this will have something to do with the Red v Blue factions for Multiplayer. I don't necessarily think the promethean drones are good or evil, they are just controlled by two differing opinions about how the future should be molded. Might see this is Spartan-IVs and Master Chief? could be interesting.
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and as i said, if camping is fun, then cool. camp away. engaging is fun. playing zombies with someone sitting ontop a tower that is difficult to reach so they rack up kills not because they are good, but because they are good at climbing is fine. i played and enjoyed that version of zombies. i also play and enjoy this version and don't cry about the changes. when i get sick of playing the new zombies, i go to another game type and enjoy halo as a halo fan. i don't go and rant and beg on a forum site that isn't read by the game makers or their advocates just to cry to other fanboys. why not try this, go onto forge, re-create your beloved pinnacle or maybe use your imagination and create a perfect zombie camping level, then get your other original infected fanboys as friends and run a 16-man game? problem solved. halo's multiplayer allows you to create ideal games using the gametypes already used. Choose regular Infected and pick the level or download someone else's shared forge level, then invite your fanboy friends cuz i see there are at least a few of you, then camp til your heart's content. Too easy.
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Halo 4 Enemy Theory- Master Chief is the Didact
drunknmasta323 replied to Rumerboy's topic in Halo 4
so you're saying that the librarian was known to create gaeas out of ancient humans and implant them in modern human lineages...so why would the librarian create gaeas out of forerunner memories and implant them in humans? wouldn't she do the same thing for a human like John 117? implant ancient HUMAN gaeas into his lineage? the truth is, the heroes of the first human-flood and human-promethean war are not known in the UNSC history books. so i would assume if the librarian implanted a gaeas into MC's lineage, it would have been a great HUMAN warrior which is why the forerunner tech feels familiar. As in, the spirit of the SPARTAN-II's ultimate warrior, Master Chief, is the same spirit of a great "Spartan" of ancient times. let me know when you find evidence of cross species gaeas, cuz so far I haven't read about if that is possible or not. To me though, it seems MC might be more linked to Precursors than forerunners, as forerunners and ancient humans adapted precursor technology to advance their own tech cultures. -
as long as you understand that forerunner involvement in Halo 4 is directly going to be linked to ancient times, since forerunners weren't around for the current conflict. they don't know or care about covenant because they were individual species last they remember. i'm also not sure how the current conflict brings humanity to the attention of the forerunners. the conflict is already over at the beginning of Halo 4. the covenant you see are rogue. The Infinity is a peaceful scientific exploration ship. and Master Chief and Kortana are floating thru space when they stumble on Requiem. if you meant because of the conflict, forerunners were brought to the attention of humans who then studied and may have integrated forerunner technology, then yeah, i get what you're saying.
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you should research ancient humanity, which fought the flood and forerunners long before the covenant was around. also look up the fact that ancient humans teamed up with what we now call "prophets" in their war with the forerunners. the history of humans as it involves halo:CE thru halo:3 is fairly accurate.
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1. Flood was engineered by precursors or so it seems, although there is nothing that states they willingly "gave themselves over" to the flood. especially since every other intelligent lifeform in the halo universe has fought the flood (covenant, humans (2x), forerunners). 2. ancient humans found and fought the flood before forerunners knew they existed. so humans weren't the next in line. the human-forerunner war was began because of ancient humanity's reaction to the flood. once humans were defeated, the forerunners found out about the flood and began fighting them as well. 3. Pheremone theory is interesting, but the gravemind being able to communicate with forerunners, humans and covenant suggest telepathy between species once that species has been assimilated into the flood conscious. so because humans and sangheli had already been overrun by flood, gravemind was able to then understand human and sangheli brain structures and language and therefore communicate with them . this suggests telepathy. 4. all game quotes from halo 3 are not cannon. a lot at the moment is based on user interpretation. 5. humanity was around when forerunners were around. they were considered beneath forerunners by most. then they upgraded their technology and neared the technological level of forerunners. they were not re-engineered by lifeworkers to take forerunners place, although there may be some tampering by the librarian for post-halo firing. no one is sure about that. also, any integration of alien technology or knowledge into the spartan program is unknown.
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Using bots to overcome quitting issues
drunknmasta323 replied to RedStarRocket91's topic in General Discussion
This is actually not as difficult to program as everyone thinks. a lot of the "fixes" and ideas i have seen on this forum for tournaments and such are just programming that has been done on sports games for decades. Here's how you create the bots decision tree. 1) a bot can only be possible for a player who has played and finished a certain number of games 2) the server takes tendency statistics for all gamertags and posts these on their waypoint profile i.e. percentage of time a player uses a precision weapon without scope, percentage of time squatting, percentage of time using armor (armor lock, sprint, jet pack), percentage of time player uses power weapons, percentage of time player throws grenades. 3) you take all these percentages to create the bot's decision tree. if the player trends toward using power weapons 60% of all their games, then when a bot runs over a power weapon, it will pick it up and use it 3 out of the 5 times it runs over a power weapon. if the player uses dmr and pistols with scope, then the bot's initial fire will compensate for zooming in. also, the player's percentage of head shots makes the bot hit more accurately or not. having bots is a good idea, but it does take up a lot of memory to implement as well as changing the way they look at stats on halo, which isn't necessarily a bad thing. i wouldn't mind knowing what i tend to do when i play SWAT vs when i play Team Slayer or FFA. it also would help people who might want to game the system. in order to create a gamertag with a great bot, the person would have to play a certain way with that gamertag for a large number of games to get their bot to play the way they want it to. Halo definitely needs to reassess what stats they focus on. Whenever I get on waypoint, i could care less what stats they have for me except BPR, wins and losses. whatever weapons i used are based on the map, game type and availability at time of spawn. if i knew those stats, it would help me to try something different on similar game types and maps. -
you're seriously crying cuz you can't camp and get multikiills, and it's HARD to kill Ghost Zombies? here, let me burp you cuz you just finished your zombie ba-ba. stop playing it if you can't handle the game being different and more even. then you can get on a forum in a few months and say that you "used to play zombies" until 343 messed it up for you and then say if they don't change it back for halo 4 you won't buy it...even though we all know you will.
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I have seen this quoted a lot on these forums as some sort of evidence of something. To me it looks like the flood pre-dates forerunners. It also seems as if the forerunners were engineered into existence by some other species. If that's the case, how were the forerunners engineered? Did spores play a role in it or did an ancient species who engineered them get assimilated into the flood collective and therefore, its memories into The Timeless One's consciousness? I believe precursors and flood were different, but they both were in existence prior to forerunners. Not sure how or why. If the forerunners had a political uprising that gave way to creating the halo rings (master builder being the political winner and didact being the banished loser); and modern human civilization (unsc) had an uprising on various planet systems; also most of the covenant species had civil wars at some point in their history; precursors probably had one as well. if they did, then that could have led to their extinction. but that's all speculation. When you look at it, The Mantle, would demand that precursors keep some form of the flood alive and archived. The forerunners had either no idea the flood existed or had lost that part of their history. So it seems that the flood couldn't be precursors as they were re-discovered by ancient humans who were searching for precursor tech. Meanwhile forerunners had found and integrated lots of precursor tech but did not discover the flood until after they were at war with ancient humans who had whole worlds taken over by flood. so if we assume the flood pre-dates forerunners, then they mystery of what The Timeless One told Didact should lead Halo into a story of how forerunners and/or humans were created and what that has to do with the flood. Sounds interesting.
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I agree it's possible Didact will be an ally. I would think Didact will be similar to the Arbitor in Halo 2. He starts off as an enemy of sorts, then becomes a frenemy at the end of Halo 4 due to a larger threat (such as Master Builder or a Precursor). Halo 5 he becomes a full ally. I also believe the reason the Master Chief is knocked out is in order to activate or release a forerunner from it's cryptom or prison. Since they still call MC reclaimer in the trailer, his significance to an AI or enemy will be to activate something. But for Halo 4, Didact will start off as an enemy for sure. Whether he's the main protagonist for the trilogy or not remains to be seen.
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The only way I could see your Precursor/Flood as one species working is based on an interpretation of The Mantle, which was the Precursor's creed. It translates to preserving all life basically at all costs. The way I could see the Precursors being flood is if they evolved to believe that the only way to preserve all life was to assimilate all species into one, which is the flood. This could fit your theory that the forerunners fought the precursors (which there is evidence against that possibility) due to them believing The Mantle meant to keep individual species separate and find a way to preserve them at all costs. This would create a Precursor/Flood v Forerunner/Host war. With that said, there is no evidence the forerunners fought the precursors. In fact, the reason ancient human technology advanced to the level it did was because they integrated precursor technology with their own. This was also how the forerunners became advanced. So if that were the case, then the forerunners didn't have advanced technology to defeat the Precursors/Flood. they gained it over a long period of time after the precursor's were extinct. Also, as has been stated, the flood also absorbs memories of their hosts, so it's obvious the flood absorbed precursors or at least one precursor at some point in halo history. just as the flood, once a gravemind is evolved, knows about forerunner history and ancient human history. because they fought and absorbed those memories.
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interesting theory. so to you, the flood is similar to aliens in the movie prometheus. a bio weapon created for the purpose of war that maybe turned on its creators? so to that, how would a precursor control the flood through a Gravemind? if the Gravemind is a collective conscious then would it be something where a precursor could become the loudest voice in that collection through mind technology?
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Halo 4 Enemy Theory- Master Chief is the Didact
drunknmasta323 replied to Rumerboy's topic in Halo 4
Huge hole in your story. After the human-forerunner war, there were still humans. They were not de-evolved, their technology (which was equal to forerunner tech due to humans finding precursor tech) was destroyed setting humans back thousands of years. So the librarian didn't alter human dna, she only preserved existing humans in the library like she did countless other species. with that said, the only way chief could have didact or forerunner dna would have to do with halsea and the grafting process. it could be that dr. halsea used forerunner tech to lengthen spartan-IIs. your theory may have some credence, just your facts are a little off. -
Exactly. Good info
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1) Guilty spark does say that in the game. You are confusing the game with the world of Halo. Guilty spark was created by Didact from a human who was dying. It is possible that forerunners created humans. They did treat them as beneath them as the forerunners did every living creature in the universe. Humans found precursor technology and, unbeknownst to the forerunners, caught up to them in technology. Then began to expand after they fought with the flood, which forerunners had no idea existed at the time. Once they found out, they understood the purpose for the human expansion in the universe. The phrase, "You are forerunner" is more of a reinforcement of the "inheritor" term. Guilty sparks is juxtaposing current humans for forerunners, not saying that Master Chief is an actual forerunner. 2) There is a difference between conscience and consciousness. Maybe I should put it in geek terms for you. I was trying to make it a personal thing. You are looking at gravemind like the Skynet master computer. As if gravemind created all the spores for whatever reason even though gravemind was created from the spores and collecting infections. As if gravemind is a precursor who created forerunners, not that gravemind or the eternal one are consciousness of the collective which can only happen when there are enough infections. Gravemind is not skynet, but moreso like the head borg on star trek. just the voice for the collective, not the actual brain bug on starship troopers. 3) and Gravemind is a precursor in the literal sense of the word. The flood was not created, only studied by the forerunners, which is why the Eternal One predated forerunners. Not a precursor creator. Think of "The Mantle" which the precursors lived by (and certain forerunners including the librarian), which states that they are the custodians of all life and must preserve any and all (including the flood). does that sound like a gravemind decided to write a creed called the mantle? Also, why would the flood be destroying species if the creed that the precursors, and as you put it gravemind itself, is to preserve all life as individual species and be custodians? 4) Once again, quotes from the halo games are usually references to a much larger picture which they expound upon in books. They are within a specific context. The evil rebellion of the forerunners against the flood is the same as the evil rebellion of humans against the flood prior to that. The enemy of the flood is anyone that tries to stop the collective, which seems to be everybody including the covies and most likely the precursors. My theory is that precursors are biological scientist beings who created all species through experimentation and the flood is one of those experiments. The flood destroyed them and starved out. But they had libraries holding dna for all the species were created and once it was determined by some custodian left to tend the flock that the flood was no more, the species were re-introduced. Similarly to what happened after the rings were activated during the forerunner-flood war. And yes, by absorbing covenant and human, the Gravemind would be destroying "breath, shape and form", so did the flood do so? The only reason the arbitor and chief weren't absorbed was because they served a purpose. If they had stopped the halo arrays and not destroyed the flood, you think they would have been sent back to their homeworlds to reproduce and continue life while the flood, which started flying ships just floated through space dying out? 5) Forerunners created the halo rings as a response to fighting the flood, not as a response to fighting the precursors. Gravemind would have referred to them as the enemy because they used the rings on them leaving only spore samples in libraries, as "The Mantle" dictated they should. The reason the humans, especially master chief is considered less enemy than the forerunners is because of the human response to the flood. During the human-flood war, humans didn't create rings that eradicated the flood. They expanded to forerunner planets in order to find precursor tech and fight the flood better. Master Chief already destroyed a ring in Halo CE, so the gravemind collective looks at humans as not his enemy. Once again, with all this said, the original theory is possible. We won't know more til the game and the next book come out.
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the Flood as playable characters in Halo 4 infection
drunknmasta323 replied to zach_90's topic in Halo 4
this is not a good idea. think about the more popular zombie games. CoD zombies, which is pretty terrible, but a simple light objective game with weak, computer controlled enemies, similar to playing firefight on normal difficulty level. Head shot kills. Left 4 Dead - Complex version with human team v zombie team/cpu controlled enemies. Because the entire game has been built around varying zombie abilities. Head shot kills, although difficult. Halo Zombies - Simple game against other players who are "infected" with swords and a speed ability while human players have pistols and shotguns. Head shot kills. Now think about different forms of the flood. There are covenant flood and human flood. The human flood are always the same marine size with human weapons. covenant flood encompasses different body types with covie weapons. Flood can also move after missing limbs. They have a sprint ability and extreme jumping ability. Extended arms for long reach ability to smack down. In order to make a flood infection game type, and make it good quality, 343 would have to spend extensive development time to create uesr controls for the flood. Also, the flood can be tough to kill based on the type. elite and brute flood are usually two to three shots with a shotgun on heroic or legendary. taking this into account, what type of fast paced, arena based zombie game type could 343 create that would keep the playing field level enough for both zombie and human to have fun? also, name a flood type that you've head shot with a pistol, dmr or sniper rifle that fell from one shot on heroic or legendary? they would have to change the essence of what the flood is to make it humanoid for players to use. allowing the flood to be killed with one pistol shot (laughable) and move with sprint, beserk mode (flailing at full speed), extreme jumping (they would have to upgrade jumping beyond the current zombie game type), and weapon choices along with type of flood (human, covie type with weapons). just an opinion tho -
i disagree. speculation is speculation but whining is whining. you can't whine about things that have happened every iteration of halo, which is 5 of em. its fine speculating about how armor capabilities can benefit or hurt the game or how respawning can help or hurt, or what weapons should be added or revamped. its another thing to cry about every new capability that you haven't used yet and whine about a glimpse of gameplay. state an opinion, back it up with facts and post it, don't get all emotional about what may come. its like being bummed out about your wedding that's a year away cuz the you don't know how vibrant the flowers you ordered will be in the lighting. i thought all fans of this franchise thought of themselves as spartans, not as unsc grunts. think about when sarge tells one of his soldiers, "get ahold of yourself marine"...get ahold of yourself forum poster. u tryin to live forever?
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