Obviously, I'm excited to see the Master Chief Collection being released soon. But with every silver lining, there's a dark cloud.
Whose idea was it to make the skulls a pre-order through different stores? Have they lost your minds? The most fun I had in Halo CE: Anniversary was with bandanna and Grunt funeral skulls on. Now I have to wait an indefinite amount of time just to get that awesome game play which I expected to be in the collection in the first place, or pay to get all three. Now I know that Grunt funeral was a pre-order bonus for Halo CE: Anniversary, but Bandanna and Pinata were not, not to mention they alter game play itself. It's not a random armor that doesn't change the game or really matter to the game play in general. So, as a long-time Halo fan I'm hoping Microsoft/343/Everyone stops with these pre-order split ups. Put them in them game from the start, or make them all obtainable with out having to get 3 different pre-orders at launch rather than pinching every cent out of us. Halo: Reach did it, Halo 4 did it, Gears of War 3 did it. Just to get the character/armor/content I want at launch, I have to search the internet for someone who either A: Doesn't want it, B: wants to trade it, or C: I have to buy a separate code.
And I know they said all the skulls would be "Available after a certain period of time."
That doesn't fix it.