Something is extremely wrong with the system pertaining to banning a player from earning credits (not that I actually care about earning credits). The reason I am posting is because the system contradicts itself. Why is it that when someone betrays me, I don't have the option to boot them? But when some idiot jumps in front of my vehicle and I kill them because they are an idiot, I get booted. Also, if I have a sniper or a convenant tank that another player wants, they will kill me intentionally and I again don't get the option to boot them. Furthermore, if I am playing with a guest that sucks and unintentionally betrays someone on my team, I should not get screwed for that. Halo is not that serious people. Seriously programmers, you are not catching the real criminals of the game; you are ******** off the people that like to play for fun and to relax. Someone please speak some sense to me. This booting thing is really messed up and whatever algorithm currently being used is majorly flawed. HELP! I need explainations.