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sniperluke117

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  1. (sorry if already stated) =====FORGE======= --no limit restriction-- so if you can afford it you can do it eg. 1000 walls or 1000 triangles instead of 500 walls and 500 triangles. --textures-- all objects have a number of textures eg. sand wall, forerunner or forest. --NPCs-- npcs from the game BUT only in offline local mode so it doesn't lag --more structures-- more structures eg. large ships for background use --more props-- more props like; bodies, guns that don't cause ammo increase, destroyed vehicles ect --mission mode-- player build something in forge fills it with npcs and creates his/her own version of spartan ops. -un-rip-off-able turrets- turret that cant be ripped off but more powerful -more forge pieces- -map effects- effects like dust, snow, mist, night(not dark) also the choice of heavy medium or light -natural pieces- rocks, trees, dead shrubs ect -lights- covenant or human ====Vehicles===== all vehicles like elephant and others should be in there -Ghoul- covenant transport vehicle, power between spectre(halo 2) and the wraith. holds: 1-driver 1-gunner 4-seated -vampire- covenant attack aircraft, kind of like the apache helicopter from battlefield 3 holds: 1- pilot/ weapon-2 fuel rode cannons 1-gunner/ weapon heavy plasma machine gun -Turtle(or something else idk)- human version of the ghoul -Badger- a light armoured vehicle, power between mongoose and war-hog holds 1-driver/ weapon-small machine gun with a limit view of shoot range. =====WEAPONS======== all weapons from previous games - forerunner knights sword- slower but longer range than energy sword -Combat bow- a bow that takes time to charge up, slow arrows, instant kill -halo 1, 2 ,3 , reach and odst pistols- the pistols from each halo game because they change alot - machete - like energy sword but for humans ======Armour Abilities====== -drop med-pack- drops a med-pack on the floor that restores shield instantly -flash- like the flare from halo 3 -night vision- sees in dark maps -heat vision- human version of forerunner vision but instead of x-ray increase vision in front ======Other=========== -forge maps- come in snow, forest, dust, night, day ect -more game options- more/less objectives in invasion, lives instead of time ect -gun camo- like the pre-order bonus for br -load outs control- load outs include armour restrictions, colour, weapon, damage, speed, health, armour abilities exclusive to that loadout (there will be alot of mistakes)
  2. (sorry if already stated) =====FORGE======= --no limit restriction-- so if you can afford it you can do it eg. 1000 walls or 1000 triangles instead of 500 walls and 500 triangles. --textures-- all objects have a number of textures eg. sand wall, forerunner or forest. --NPCs-- npcs from the game BUT only in offline local mode so it doesn't lag --more structures-- more structures eg. large ships for background use --more props-- more props like; bodies, guns that don't cause ammo increase, destroyed vehicles ect --mission mode-- player build something in forge fills it with npcs and creates his/her own version of spartan ops. -un-rip-off-able turrets- turret that cant be ripped off but more powerful -more forge pieces- -map effects- effects like dust, snow, mist, night(not dark) also the choice of heavy medium or light -natural pieces- rocks, trees, dead shrubs ect -lights- covenant or human ====Vehicles===== all vehicles like elephant and others should be in there -Ghoul- covenant transport vehicle, power between spectre(halo 2) and the wraith. holds: 1-driver 1-gunner 4-seated -vampire- covenant attack aircraft, kind of like the apache helicopter from battlefield 3 holds: 1- pilot/ weapon-2 fuel rode cannons 1-gunner/ weapon heavy plasma machine gun -Turtle(or something else idk)- human version of the ghoul -Badger- a light armoured vehicle, power between mongoose and war-hog holds 1-driver/ weapon-small machine gun with a limit view of shoot range. =====WEAPONS======== all weapons from previous games - forerunner knights sword- slower but longer range than energy sword -Combat bow- a bow that takes time to charge up, slow arrows, instant kill -halo 1, 2 ,3 , reach and odst pistols- the pistols from each halo game because they change alot - machete - like energy sword but for humans ======Armour Abilities====== -drop med-pack- drops a med-pack on the floor that restores shield instantly -flash- like the flare from halo 3 -night vision- sees in dark maps -heat vision- human version of forerunner vision but instead of x-ray increase vision in front ======Other=========== -forge maps- come in snow, forest, dust, night, day ect -more game options- more/less objectives in invasion, lives instead of time ect -gun camo- like the pre-order bonus for br -load outs control- load outs include armour restrictions, colour, weapon, damage, speed, health, armour abilities exclusive to that loadout (there will be alot of mistakes)
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