Let us alter traits in Game Loadouts
For example, let us make it so that in one Loadout we have a support Loadout were the player does no damage but is invulnerable and has regen field while another one has high damage but low health and in another one they have low health and low damage but high speed
And also here's my wish list
1. Forerunner tank that shoots powerful beam like the focus rifle
2. Ad a FFA juggernaut were you can attack every one and choose spawn for juggernaut
3. More vehicles like all the halo wars ones and new forerunner ones and drop ships
4. Bigger forge maps + one fully space map
5. Let us go under water!
5. Get rid of stupid kill zones like right next to cliffs and a meter above water
6. Forgeable firefight were you can place the ordinance drops, were the enemy's can spawn/drop, rebuild the map and if you (343) want, the amount of enemy spawns doesn't Change the amount of enemy's but only changes were they might be able to spawn/drop
7. Bring back the nerfle but make one hell of alot more accurate
8. More items in the structure section of forge
Lots more
9. Ad a wall coliseum that is much bigger and joins together much better
10. Check the magnets on all of the items before you release the game this time. I've been put off using the block 5x5 because of a extra magnet on two sides that is so close to another one that they're overlapping but still count as separate magnets and only one is actually makes it flat with another block
11. Bring back elites in Match making and give them an entirely different and independent ranking system to the Spartans
12. make shot gun have 'infinite' range but it gets so weak at long range that its not worth using it. I mean, the prometheans can snipe with a scattershot so why can't we?
Thanks for reading this (if you have) and I hope that at least some if this goes into halo 5