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alexedra

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Everything posted by alexedra

  1. In forge instead of fine edit (which never worked for me anyway) make it so that when you start moving an object you go really slow then after a second you move normal speed. Also if you don't do this, at least make it easier to use the LB/RB while Holding an object Bty for those who are annoyed that the forerunner weapons are orange you may notice that they were blue until the didact converted them. Bty for those who are annoyed that the forerunner weapons are orange you may notice that they were blue until the didact converted them. Sorry about the repeat, accidentally tapped 'add reply' twice
  2. Also a flying vehicle with a driver maybe a few passengers and a gunner with a 180 degree field of fire with the centre if vision strait down And the option to change the damage for each gun And pieces in forge that match so well with the rest of the map that a good forger can make his pieces seem to part of the original map (at the moment you can easily tell the difference between forged & non-forged) Ad the option of different skins for objects in forge apart from the default and include rock/ground as a skin I just realised that the guy above me said almost the same as my aircraft idea LOL
  3. Let us alter traits in Game Loadouts For example, let us make it so that in one Loadout we have a support Loadout were the player does no damage but is invulnerable and has regen field while another one has high damage but low health and in another one they have low health and low damage but high speed And also here's my wish list 1. Forerunner tank that shoots powerful beam like the focus rifle 2. Ad a FFA juggernaut were you can attack every one and choose spawn for juggernaut 3. More vehicles like all the halo wars ones and new forerunner ones and drop ships 4. Bigger forge maps + one fully space map 5. Let us go under water! 5. Get rid of stupid kill zones like right next to cliffs and a meter above water 6. Forgeable firefight were you can place the ordinance drops, were the enemy's can spawn/drop, rebuild the map and if you (343) want, the amount of enemy spawns doesn't Change the amount of enemy's but only changes were they might be able to spawn/drop 7. Bring back the nerfle but make one hell of alot more accurate 8. More items in the structure section of forge Lots more 9. Ad a wall coliseum that is much bigger and joins together much better 10. Check the magnets on all of the items before you release the game this time. I've been put off using the block 5x5 because of a extra magnet on two sides that is so close to another one that they're overlapping but still count as separate magnets and only one is actually makes it flat with another block 11. Bring back elites in Match making and give them an entirely different and independent ranking system to the Spartans 12. make shot gun have 'infinite' range but it gets so weak at long range that its not worth using it. I mean, the prometheans can snipe with a scattershot so why can't we? Thanks for reading this (if you have) and I hope that at least some if this goes into halo 5
  4. and if u get the wrong butten it wont work,for the assasination part
  5. i want a new forge world, with all previas features and a large cave system/cavern. also a more exact cordinate editer and rotation editor. and a larger budget. and more structure peices. and full forging in as many maps as possable, perhaps even haveing every single map in one big one. and spartan-op forging. thats the most important one.
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