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Darkrain491

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Everything posted by Darkrain491

  1. Personally i don't even like the premise. Weopon Skins? Even games that are far closer to CoD in gameplay don't have weapon skins. Gears of War 3's skins were only decoration not proper camofladge. and some of the skins are plain ugly, like that yellow and blue shown above for armour. After the complaints of Halo: Reach adding to much CoD charateristics in to its gameplay, you would think that they would look at and see that why don't we just add more parts the player can choose to add a colour to his/her Spartan. Adding fancy patterns is not the answer.
  2. i woulndt want the dual needlers, just all the original dual wields of halo 3
  3. This will be my 'masterpiece' to a number of forge maps i have made for Halo: Reach. It will follow the basic layout of the original firefight map with a ground floor and two raised levels and the extra map floor under the Firefight map spawns and the same for the opposite side. the sniper rifle shall remain in its place on the original map. the little mini garden in the middle remains there as a power weapon spot (undecided, part from it will not be the rocket luancher). the left and right enemy spawns will now be the team spawns an tunnels created underneath will lead to the far ends of the map, under the sniper and turret sides. I am open to suggestions and comments. Please think carefully, as this is a very costly base map.
  4. understood but they already underway. but all they should do with the multiplayer (should one be included) is simly revamp the graphics. they should even leave in all the funny bugs like the 'sword rocket lunge'. they would make halo 2 Anniv. as 'Launch game' for the 720, so that its multiplayer doest conflict to badly with halo 4's. furthermore if they were to make a halo 2 anniv. then they would be would be putting so much effort in to much loved game that created home consle mutliplayer, much as doom created 1st person shooters. it would be a celebration of halo 2 gaming changing phenomenon. when this game is realesed it will be released with the 720s graphics, making it a staple in gaming, a true tresure. A return to the old multiplayer will please many fans and bring back many who left the series after reach. what really needs asking is, what would you want them not to change, as in bugs. the only one that really needs chaging is that one when images stay on screen as a transucent overlap. annoying
  5. i think soul silver and pokemon white are my joint faourites with emerald and platnium a joint second. and nowadays nidoking has horrible stats. but shiny nidoqueen is lol it looks like it is wearing a bikini But the pokemon emerald battle frontier was so much better, my favourite event was the battle pyramid, it was probably the hardest.
  6. never seen a shiny gallade, i have alot of shinies, charixard and rayquaxa look awesome in shiny, but darkrai looks horrible
  7. I like Gardevior and Gallade as good pokemon, but gallade has wierd hips
  8. black and white did dissapoint me but not in those ways. it was the battle graphics. they where horrible your pokemon where all pixellated it was a shame as they finally made them move constantly in battle. and the battle suby sucks. they should just keep the battle frontier for every game. my team in detail consists of: Ev/Iv Atk/Spd Garchomp (Which is actually being trained as replacement to its father, and it is looking very promising, both its defenses will be by my determenation will bee around 25 points higher, its hp will be 40 points higher and its speed will be 10 point higher (SPl ATK is ignorable as dont need it for him) but ATK will be about 5 points lower but thats one hell of a trade of) A tyranitar with EV/IV atk/def. with atk +400 And Defense and Sp.def +230 spd about 150 and again ignorable sp. atk. My Swapert is EV?IV trained HP/ATK and has saved my ass a number of times. Atk is 346 and hp 363 has brave nature which lowers his speed but becuase he knows avalache this is beneficial, he is my dragonslayer. Ryperior is a living breathing death threat. with hp 374 and atk 400+ and amazing def. but even better, his ability roclk solid weakens super effective moves plus the sandstorm, he is truly immovable, archeops is the opposit kind of sweeper to garchomp, faster but lees atk, it holds no item but knows acrobatic as a result. and finnallyscizor has very little weaknesess and has a olmost unique dual type, so is pretty use in a number of situations. sand stream from tyranitar just powers up the whole team, cuase garchomps ability sand veil increases his evaisevness in a sand storm. my teams only real flaw is no special sweepers, but otherwise its pretty solid, as archeops covers grass types and swapert and garchomp arnt weak to water. my favourite, Darkrai obviously, i find, is best used in adouble battle with a highly defensive psychic type. the darkrai utilizes its speed to rush a dark void. then the psychic sets up reflect and light screen in whatever order seems most important against they enemy. the psychic pokemon should always know dream eater as a rule then any atk you find preferable. my darkrais moves consist of : Dark Void, Dark Pulse, Fucus Blast and Thunder. Equipped with wide lens for accuracy boost
  9. My Team includes. Garhomp And Tyranitar lead and in the back are archeops, swampert, rhyperior and scizor Double Battle. going now bye see tomorrow
  10. just say that why use hypnosis when darkvoid is better and effects two pokemon at once?
  11. This Furom Is dedicated to Ken Sugimori (Original Creator), All 649 Pokemon, All Hardcore fans and of course Azaxx and his love of mudkips... Discuss anything from your pokemon, Your Tactics, your Favourite game, upcoming news or just your pure love of the games! Boast, Share, Make Friends, Rivals or Anything inbetween but do it here!!
  12. Ok. Seeing as a Halo 2 Anniversary is pretty much confirmed, I'm starting the request forum early on so they have time to listen. I think the biggest request on the wishlist (apart from the campaign revamp being truely epic) is the return of a classic matchmaking all maps included, not that terrible Halo Reach wannabe version. If they truely want secure themselves as the heroes of Halo's future, this is the main part. just look at the community and you will know why. The feedback of Halo: Combat Evolved Anniversary. We wanted the real classic multiplayer but time was against them. And the bigger, more obvious 'hint'. The Halo 2 matchmaking server shutdown protest. Also I think that even with the new medals, they should still only use original ones. And give it the proper Halo 3 ranking system were skill WAS shown by your rank, usually. So any replies to this will much apprieciated and pondered. I am excited to see your opinons, wether you agree or don't.
  13. I would like see the return of sandtrap, valhalla, the pit, halo 2s blood gulch, and maybe some scaled down halo wars maps? but most of all i would like to see them take some of the most popular community maps from prvious game and give them an 'offcial' place within the game as proper graphic maps Id also like to see derelict. i really liked it. so much i remade it in reach (On my file share).
  14. im pretty sure thats possible. also you know the forge lag was so bad in forge world? this was a result of the size of the map hence there should be a series of forgeable maps to prevent lag.
  15. fair point, but you have to realise two things. 1. you are a spartan who can be accurate anyway. 2.its just a game and was used in earlier tiles. it just makes sense. it may be to late for halo 4 but maybe halo 5?
  16. all very good points but missing the obvious. why is there at all? halo 3 and backwards were about starting the game as equels and basing it on skill.
  17. just the word i used hey-hoh. what i mean is red energy swords, duel wielding them? this bleedin idea again? they should not be duel wield cuase it be overpowered bigtime
  18. i think im most intrested in the story and weather or not if 343 knows how to balance their multipayer lobby. and im most annoyed at anything starts to resemble cod or gears. and i also am hopin for return of a SKILL based ranking system with a seperate credit system, assuming its there, not bothered if its not and a removal of recoil from reach, whose stupid idea was it implement anyway (specifically not bungie as a collective).
  19. i just started a topic like this without noticing yours sorry
  20. I Know it seems slighty irrelevent but i miss duel wielding. it was fun. it made sense in ODST as you wernt as strong as a spartan, in reach there were situations when it would have been helpfull but it was ommissed and the smg removed. but if single wielding you get the ODST smg becuase it was single wield
  21. i heavily reject your thesis (apart from chiefs armour change i mean wtf?) the game is set several years after halo 3 therfore the tech will have changed, new weapons and armour issued. so in essence 343 have actually made a more reallisic setting i that way. it is to show you the amount of time has passed. my main wonder is if the arbeiter will return in halo 5 or 6 as they have confimed he will not be in halo 4.
  22. if watch the halo: combat evolved anniversary terminals you will hear spark refer to 'the forerunners ancient enemy' however he is not actually refering to flood if listen to the way he words it. also its ai robots your fighting and look very much unlike previous forerunner robots eg sentinals
  23. ok now its fair to say that many of halo 4s weapons look epic. but seriously- the br is ugly. how can they return the ar to its true halo 1,3 and odst form and yet make the br so different? if it is to seperate from the dmr then they could have at least kept the round scope! it now looks like something out of borderlamds! so i invite you to share your opinion.
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