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VinWarrior

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Everything posted by VinWarrior

  1. U - Urdnot Wrex (Mass Effect)
  2. Bip. Bap. Bam- WAIT! Wrong game! We're not doing ODST just yet! Whoops. Anyway, me and Self Destruct have teamed up to form THE BEST DUO EVER (don't quote me on that) and we've begun our long (short) and enduring (horrible) partnership with one of my favorite RTS games Total War Rome II! Wait... It's not TW Rome II? We don't do PC playdates? What the hell is that crap! Anyway, HALO WARS. We'll be playing Sunday the 21st, or maybe a different time depending on if SD says it's okay, I never discussed times. From about 1pm-3pm, so three hours or whatever, it may go longer, don't quote me on that either. Halo Wars is 6 people so once we reach the six person cap, I'm sorry but you'll have to wait for someone to drop out before you can join in. Now some rules that Self Destruct approved (not). 1. Have fun and RUSH ALL THE BASES! 2. If you berate or attack another member, I do not care what the reason is, you will be booted swiftly and possibly reported on-site if the attack is severe enough. 3. Cursing is permitted so long as it isn't derogatory toward a member or any group of people or places, and you don't curse in every word you say. 4. No talking behind a member's back, neither myself or SD will tolerate it, you will be booted swiftly. 5. If you show up late, your spot belongs to the next person, I'm sorry but I want to fill up and we can't wait two hours for you, however there will likely be more spots open later, so you'll have to endure a short wait I'm afraid. 6. If I hear P34nut do that stupid sound he did last time I will flip out. I promise you I will flip out to insane degrees. 7. If anyone mentions Frozen I have the right to slap you in the face. (6 and 7 were lies. Okay not 6.) Memba List: 1. Edward Kenway 2. Self Destruct 3. Butch Flowers 4. rrhuntington -CANCELLED- 5. Bnus 6. Yang Xiao Long JOIN UP YOU BEAUTIFUL PEOPLE! Update: We are now full, you can still however sign up, just expect a delay UNLESS we get 6 more members, in which case I will assign one of them to start a separate lobby that day.
  3. D - DualShock Nah but D - Destiny
  4. *not releasing on Current Gen* *Not getting my money*
  5. Bungie and Activision's newly released smash hit IP Destiny has now garnered over 500 million dollars in game sales being shipped to stores, meaning Activision has now broken even on marketing costs. If you haven't heard someone mention Destiny, whether you've got your mind wrapped around what exactly the game is or not, you've either been living under a rock or have forgotten someone mention it, which is highly unlikely since it's been talked about nonstop. Polygon.com reports that all that talk really did work out in the end for Activision and Bungie as the game has earned over half a billion US dollars in worldwide shipping to retail stores on the game alone. This massive earning makes Destiny the biggest new game franchise launch title in history, surpassing anything before it in terms of hype. However, just because the game has been shipped to stores doesn't mean all those copies sold, but it is a good estimate as it shows the expectations companies had for the game. Activision has yet to release actual sales on the game itself, but estimate it to be quite high, possibly even beating last year's colossal Grand Theft Auto V launch. Bobby Kotick, Activision Blizzard CEO, had this to say, "This industry milestone marks another blockbuster success for our company and demonstrates our unique ability to create some of the most successful entertainment franchises in the world. The success of Destiny, along with the recent introduction of Blizzard Entertainment's Hearthstone, is further validation of our unique capabilities to create great entertainment franchises from the ground up." View attachment: 2309259-destiny_xone.jpg So have you picked up your copy of Destiny just yet, what are your first impressions if you have? Tell me in the thread below! Thank you so much for reading this article!
  6. Bungie and Activision's newly released smash hit IP Destiny has now garnered over 500 million dollars in game sales being shipped to stores, meaning Activision has now broken even on marketing costs. If you haven't heard someone mention Destiny, whether you've got your mind wrapped around what exactly the game is or not, you've either been living under a rock or have forgotten someone mention it, which is highly unlikely since it's been talked about nonstop. Polygon.com reports that all that talk really did work out in the end for Activision and Bungie as the game has earned over half a billion US dollars in worldwide shipping to retail stores on the game alone. This massive earning makes Destiny the biggest new game franchise launch title in history, surpassing anything before it in terms of hype. However, just because the game has been shipped to stores doesn't mean all those copies sold, but it is a good estimate as it shows the expectations companies had for the game. Activision has yet to release actual sales on the game itself, but estimate it to be quite high, possibly even beating last year's colossal Grand Theft Auto V launch. Bobby Kotick, Activision Blizzard CEO, had this to say, "This industry milestone marks another blockbuster success for our company and demonstrates our unique ability to create some of the most successful entertainment franchises in the world. The success of Destiny, along with the recent introduction of Blizzard Entertainment's Hearthstone, is further validation of our unique capabilities to create great entertainment franchises from the ground up." View attachment: 2309259-destiny_xone.jpg So have you picked up your copy of Destiny just yet, what are your first impressions if you have? Tell me in the thread below! Thank you so much for reading this article! View full article
  7. Do you think with all exclusivity deals Activision has with Sony that Destiny 2 may be a PS4 exclusive? What would be your reaction if it was?
  8. What would be your initial reaction if Halo: The Master Chief Collection was delayed to May 5th, 2015. (Was a dream I had last night, sorry if it seems weird )
  9. Err put me down as a maybe for now, I dunno with Destiny and the new school year. And Destiny. GT is to the left of this.
  10. Sorry but I'm going to have to push the event back to Sunday the 7th instead of Saturday the 6th, as I have a funeral to attend today. My apologies for the inconvenience. EDIT: Errr just realized Blake's event is then, uh... Alright, maybe I can make it earlier today. It will be today, not sure when, I'll update you. EDIT 2: I'll do the event next Saturday, sorry guys :c I wanted to play. EDIT 3: Home early, still on for 2pm today.
  11. The tenth installment in the Mortal Kombat franchise, Mortal Kombat X (or ten) now has a set launch date this April 2015, on the 14th! Mortal Kombat fans are bound to be extremely excited for the newest installment in the Mortal Kombat franchise, Mortal Kombat X. If you are, then I'm happy to report that GameSpot.com has relayed the information that Mortal Kombat X has a confirmed release date! The game will launch on Xbox One, Xbox 360, PS3, PS4, and PC on April 14th, 2014. If you pre-order it comes with the infamous four armed Shokan, Goro from previous MKX games. Pre-orders also include a poster of a spinal system of a character, teasing the new in-game mechanic that shows off inner bone and organ damage to opposing characters. Mortal Kombat however usually launches bundles some time after release with all DLC so if you don't pre-order fear not! The game was revealed back in the spring and has shown the return of fan favorites like Scorpion, Sub-Zero, and Raiden, as well as new characters. View attachment: Mortal-Kombat-X-Scorpio-Wallpaper.jpg Are you purchasing MKX on launch day, or are you waiting for a possible Komplete Edition? Let me know below! Thank you so much for reading!
  12. The tenth installment in the Mortal Kombat franchise, Mortal Kombat X (or ten) now has a set launch date this April 2015, on the 14th! Mortal Kombat fans are bound to be extremely excited for the newest installment in the Mortal Kombat franchise, Mortal Kombat X. If you are, then I'm happy to report that GameSpot.com has relayed the information that Mortal Kombat X has a confirmed release date! The game will launch on Xbox One, Xbox 360, PS3, PS4, and PC on April 14th, 2014. If you pre-order it comes with the infamous four armed Shokan, Goro from previous MKX games. Pre-orders also include a poster of a spinal system of a character, teasing the new in-game mechanic that shows off inner bone and organ damage to opposing characters. Mortal Kombat however usually launches bundles some time after release with all DLC so if you don't pre-order fear not! The game was revealed back in the spring and has shown the return of fan favorites like Scorpion, Sub-Zero, and Raiden, as well as new characters. View attachment: Mortal-Kombat-X-Scorpio-Wallpaper.jpg Are you purchasing MKX on launch day, or are you waiting for a possible Komplete Edition? Let me know below! Thank you so much for reading! View full article
  13. In one of Destiny's new marketing campaigns, a hidden emblem has been found, and I'm going to show you the steps to get it! Destiny has had a wide array of viral campaigns and marketing ploys, however this interactive campaign launched in partnership with Google is something special. Destiny Planet Viewer, as it is dubbed, can be visited at DestinyPlanetView.com, and it allows people to examine the planets in Destiny in depth. On each planet there are hotspots, and visiting all of them on all planets will unlock something when Destiny launches, an emblem. When you reach all of them (or use the code I'll display here if you want an easier venture) the game will give you a code, 7F9-767-F74, which is the same for everyone so just entering the code on Bungie's site is really all the effort that's needed. The unlocked emblem is dubbed 'The Sign of the Finite' and looks to be a cobalt blue patchwork emblem. View attachment: image.jpg Picture credentials to MoreConsole, check out his video on the subject. What do you think of ad campaigns unlocking items in the games they advertise? Let me know below! Thank you very much for reading.
  14. In one of Destiny's new marketing campaigns, a hidden emblem has been found, and I'm going to show you the steps to get it! Destiny has had a wide array of viral campaigns and marketing ploys, however this interactive campaign launched in partnership with Google is something special. Destiny Planet Viewer, as it is dubbed, can be visited at DestinyPlanetView.com, and it allows people to examine the planets in Destiny in depth. On each planet there are hotspots, and visiting all of them on all planets will unlock something when Destiny launches, an emblem. When you reach all of them (or use the code I'll display here if you want an easier venture) the game will give you a code, 7F9-767-F74, which is the same for everyone so just entering the code on Bungie's site is really all the effort that's needed. The unlocked emblem is dubbed 'The Sign of the Finite' and looks to be a cobalt blue patchwork emblem. View attachment: image.jpg Picture credentials to MoreConsole, check out his video on the subject. What do you think of ad campaigns unlocking items in the games they advertise? Let me know below! Thank you very much for reading. View full article
  15. One of the most highly trotted out Microsoft exclusives releasing on the Xbox One, though not even being exclusive or a launch title and by an up and coming developer formed by the people who 'developed' Call of Duty: Modern Warfare 3 and broke off from the shell of a corporation these days Infinity Ward, Titanfall was supposed to save the Xbox One and set it ahead of the competition. Did it? Nope. Where did it go wrong? Well let's check it out below! I'd like to point out what I say above is all in relation to a marketing stance on the game, I find the actual content inside to be quite fun and am going to praise the game more and more as we get further, but before I do let me establish what I said above and why I say it. Titanfall did not save the Xbox One in any way, shape, or form and wouldn't have saved it if it tried. Why? Because not only is it on PC and Xbox 360, but it is a multiplayer only game that at launch extremely under delivered content wise but promised to improve later on, which it undoubtedly did. On top of that, why does the Xbox One need saving by a singular game anyway at this point in the 'Console Race'? It is year one having the console in the hands of consumers, naturally we're going to be thrown filler exclusive after filler exclusive to meet the mass demands while developers like Naughty Dog and 343 Industries work quietly in the background rushing their work so that it can meet the market, going as far as to rerelease old games. It's the first year, that's what you get for being an early adopter. Anyways, ranting done. How is the game itself? Titanfall is marvelous fun, it's a fantastic game with fantastic mechanics and it now has enough content where I can recommend it to you! First of all, this game is a twitch shooter at heart, it is Call of Duty mixed with parkour and mechs, it should be clear by now whether this is your style of game or not. Now I know comparing it to Call of Duty will inflame the masses but let me explain to you, it takes the elements Call of Duty brings that makes casuals keep coming back, and adds in an actual skill requirement and mechanics that keep gameplay fun and act as a sugar charge gluing you to the screen not wanting to move. It's sort of like those iOS games that glue you to the screen because it's so fun and rewards you each time you play, that's Titanfall, except totally different and new. Now, there is a learning curve for the Titans, I will admit that, but as a Pilot joyriding around from wall to wall is indefinitely more fun the first few times. The map design is great, though I wish more creativity was put in, as the maps are designed well, but lack anything memorable about them. The only map that stands out to me is Angel City, which is basically Lockout from Halo 2 with buildings and parkour areas and streets, it's nothing like lockout actually, I lied. Each map is still a ton of fun. Now, let's talk about the game's "storyline". A lot of people dislike it, honestly, I prefer the storyline campaign segments to regular matches for the simple reason of it's more interactive in a lot of ways. For example, in one mission as the IMC you get into these drop pods with OTHER TEAM MATES! It's so cool as you ride down and just slam into the ground and get right into the action. It's parts like this that make this game so sweet, but then, there's customization, which sends it back to a sad sour note. There's little variety, likely no more then 7 or 8 primary weapons and 4 or 5 secondary weapons which is sad, and only three titan models and randomized Pilot models, again, this feels lazy and saddens me. I do hope in the future they add customization to both of these, as it would make this game a ton more fun. The game has fair graphics, nothing too amazing like Killzone: Shadow Fall or Infamous: Second Son levels but they're fine, I'd put them just below Halo 4 level graphics. The visuals look a very drab and toned silver colour, which I would consider nonncreative but I like the style and tone, which is basically Borderlands' cartoony style except with all the colour drained out. I would enjoy if the next game had a more futuristic tone, but some environments looked utterly fantastic, like this view of a burning crimson sun you get in one of the campaign sequences. You see, I LOVED my time with Titanfall, it would be a masterpiece based on how fun it is alone, but sadly it misses a few marks so I can't give it a perfect rating. However, if Respawn Entertainment sees this, you guys have the talent, you need to work on your creativity though, hire a few more artists, try to have more breathtaking visual displays, make weapons and armor and ships a bit more colourful. You guys have a gold game here, and I cannot wait to see what Titanfall 2 brings to the table. I purchased the game at $20 and reviewed it on my Xbox One. If you're going to purchase it I recommend it be in the $30-20 range and you'll get a good value, but avoid the Collector's Edition and stick with standard. 9/10! Thank you very much for reading, I'll see you all next time!
  16. Well, I heard originally they planned for Halo 2 to be a Battlefield style game in terms of multiplayer. I'd like to see a few gametypes that allow for at least 24 players, I mean Battlefield 4 reached 64 players on current gen consoles and PC, 24 wouldn't hurt too much. They'd need to use maps like Coagulation though, smaller maps like Lockdown and Zenith won't work well with hordes of spartans and elites charging for the sniper.
  17. FIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIRST THIS TIME! Blake man, or I'll just call ya Spartan, you're a great dude and a good friend. Savor your month, cause it'll be gone in approximately... 28 days. (Note: I love hot pink so I'm writing in it, you can't stop me m8)
  18. But great find SD! I'm gonna guess these are modeled after Halo Reach armors as they look awfully similar. The first is a Minor, the second is a Ranger, and the third looks like a General.
  19. I should be able to make it, my event is on the same day and is going to be around the 2 hour mark. I dunno how long we can go around blowing crap up and have it be fun Put me down anyways.
  20. Borderlands: The Pre-Sequel now has a confirmed Season Pass with some new content for the game in the future teased in the description! Borderlands has a history when it comes to downloadable content, with the original's critically acclaimed DLCs, and Borderlands 2's fairly well received expansion packs for new areas, creative enemies, great new playable characters, and other features like customization items and weapons. If the description for Borderlands: The Pre-Sequel's Season Pass, according to GameSpot.com, has anything to say about it, we can expect some exciting things in the future for the prequel game. 2K released the image today, promising new challenges, characters, experiences, and maps and missions, with four confirmed major expansions and other releases sprinkled in. You can purchase the packs singularly for a fair price of $10, or spend $30 on the Season Pass to get a decent deal. Details on the expansions within the Season Pass however are slim, even to 2K Australia and Gearbox, the people working on it however. A possible idea was talked about, having Handsome Jack himself (his body double actually) as a character with how well received he is by fans. A piece of confirmed DLC, the Shock Drop Slaughter Pit, is staying put as a pre-order bonus until further notice, but it may be added to the market for it's own price. View attachment: 2640197-borderlands.jpg Borderlands: The Pre-Sequel launches on October 14th for last generation consoles and PC, with no current generations ports planned. What do you think of the idea of DLC already in development for a game that's basically in itself a DLC developed into a full game? Discuss it below! Thank you very much for reading everyone!
  21. Borderlands: The Pre-Sequel now has a confirmed Season Pass with some new content for the game in the future teased in the description! Borderlands has a history when it comes to downloadable content, with the original's critically acclaimed DLCs, and Borderlands 2's fairly well received expansion packs for new areas, creative enemies, great new playable characters, and other features like customization items and weapons. If the description for Borderlands: The Pre-Sequel's Season Pass, according to GameSpot.com, has anything to say about it, we can expect some exciting things in the future for the prequel game. 2K released the image today, promising new challenges, characters, experiences, and maps and missions, with four confirmed major expansions and other releases sprinkled in. You can purchase the packs singularly for a fair price of $10, or spend $30 on the Season Pass to get a decent deal. Details on the expansions within the Season Pass however are slim, even to 2K Australia and Gearbox, the people working on it however. A possible idea was talked about, having Handsome Jack himself (his body double actually) as a character with how well received he is by fans. A piece of confirmed DLC, the Shock Drop Slaughter Pit, is staying put as a pre-order bonus until further notice, but it may be added to the market for it's own price. View attachment: 2640197-borderlands.jpg Borderlands: The Pre-Sequel launches on October 14th for last generation consoles and PC, with no current generations ports planned. What do you think of the idea of DLC already in development for a game that's basically in itself a DLC developed into a full game? Discuss it below! Thank you very much for reading everyone! View full article
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